using UnityEngine;
using System;
using UnityEngine.UI;

[Serializable]
public class PreviewMatchingElement
{
    public string UnitType;
    public string PartType;
    public string PartSubType;
    public int Index;
    public string Dir;
    public string Structure;
    public string ItemPath;
    public int MaskIndex;
	public Image image;
    public Color Color;
}
