%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7602314381660497
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4805217435136486569}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4805217435136486569
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7602314381660497}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8327824483417292097}
  m_Father: {fileID: 8216902852576769046}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &155265988885740540
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4264506991818363199}
  - component: {fileID: 8896121410463711171}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4264506991818363199
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155265988885740540}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6381098528573692472}
  - {fileID: 6678214924789466387}
  m_Father: {fileID: 2791516256726087520}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8896121410463711171
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 155265988885740540}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &164508617996004345
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8660882497610949170}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8660882497610949170
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 164508617996004345}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.03923464, y: -0.00064003014, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8829319376698886240}
  - {fileID: 6087238172859167800}
  - {fileID: 5530983118029448495}
  m_Father: {fileID: 8691176799650188964}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186424119192741068
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7618037215007604394}
  - component: {fileID: 1612471620923005537}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7618037215007604394
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186424119192741068}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1856464295556066747}
  m_Father: {fileID: 6673742872243351945}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1612471620923005537
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 186424119192741068}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &204897612821788964
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8802207482684182663}
  - component: {fileID: 8776949358165615284}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8802207482684182663
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 204897612821788964}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7147579683027190480}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8776949358165615284
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 204897612821788964}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &316778901499169022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 309916937371118042}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &309916937371118042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 316778901499169022}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6403568610815481409}
  m_Father: {fileID: 6789430065678237232}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &350635625748400860
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3122766019259948966}
  - component: {fileID: 6285733192803752792}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3122766019259948966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350635625748400860}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1718778271455577118}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6285733192803752792
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 350635625748400860}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 8b434fee41eb0864d87750bc61256d11, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &387262210882380718
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4927191222301820010}
  - component: {fileID: 5384710914106393126}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4927191222301820010
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 387262210882380718}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4140481555738636031}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5384710914106393126
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 387262210882380718}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1725434197, guid: 8a4e291fc7e4f51499f52c21faaaead5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &616337311267895127
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1221739571965746863}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1221739571965746863
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 616337311267895127}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6283054583574115253}
  - {fileID: 2296155103952143015}
  - {fileID: 2016774579570208340}
  m_Father: {fileID: 5636175923381336123}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &649633022659610530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8327824483417292097}
  - component: {fileID: 2582923865084653596}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8327824483417292097
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 649633022659610530}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3084875259745867745}
  m_Father: {fileID: 4805217435136486569}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2582923865084653596
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 649633022659610530}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &668921322375678033
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6496826050868489862}
  - component: {fileID: 7774564930830201137}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6496826050868489862
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 668921322375678033}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7288697343088930338}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7774564930830201137
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 668921322375678033}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 8b434fee41eb0864d87750bc61256d11, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &766540632153013886
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6545172183829588374}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &6545172183829588374
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 766540632153013886}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6062297172866546339}
  m_Father: {fileID: 8216902852576769046}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &778086740685533533
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 804067173427614073}
  - component: {fileID: 8043061948011936973}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &804067173427614073
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778086740685533533}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8987504629476927191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8043061948011936973
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 778086740685533533}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &779455689595794479
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 261776532906821895}
  - component: {fileID: 2726327859386918631}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &261776532906821895
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 779455689595794479}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 331990308116513567}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2726327859386918631
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 779455689595794479}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &819116754810153463
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3455669092915136105}
  - component: {fileID: 6023549102785213034}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3455669092915136105
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 819116754810153463}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4538006577457285389}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6023549102785213034
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 819116754810153463}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1636771769, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &843237150411230800
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6826115450447780877}
  - component: {fileID: 7936832132337665887}
  m_Layer: 0
  m_Name: Pivot_FootFrontSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6826115450447780877
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 843237150411230800}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.359375, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4567377426042663773}
  - {fileID: 7905541097232018892}
  m_Father: {fileID: 1844083940575176875}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7936832132337665887
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 843237150411230800}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &844758741528432125
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8216902852576769046}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8216902852576769046
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 844758741528432125}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6673742872243351945}
  - {fileID: 9060814282967857824}
  - {fileID: 6545172183829588374}
  - {fileID: 4805217435136486569}
  m_Father: {fileID: 5189779926465382150}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &996198020490319403
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4284521313900926414}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4284521313900926414
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 996198020490319403}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4523287631856077265}
  - {fileID: 4140481555738636031}
  m_Father: {fileID: 5058848717585935738}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1061188982753971406
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6283054583574115253}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6283054583574115253
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1061188982753971406}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8246419032377946379}
  m_Father: {fileID: 1221739571965746863}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1089745276267548352
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6087238172859167800}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6087238172859167800
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1089745276267548352}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1115707300587125251}
  m_Father: {fileID: 8660882497610949170}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &1157324404060828957
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1516379721918641102}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1516379721918641102
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1157324404060828957}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2007739717415105172}
  - {fileID: 8115263211277483774}
  m_Father: {fileID: 312692099145090347}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1164485729799880101
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4904417109005757345}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4904417109005757345
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1164485729799880101}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8995213144938871146}
  m_Father: {fileID: 3109312866865865631}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1187067592691293394
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8246419032377946379}
  - component: {fileID: 9202620052593220998}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8246419032377946379
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1187067592691293394}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8440095157226358364}
  - {fileID: 868924709631281527}
  m_Father: {fileID: 6283054583574115253}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9202620052593220998
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1187067592691293394}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1256672171627913972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2818389876918943056}
  - component: {fileID: 679801235065055172}
  m_Layer: 0
  m_Name: Pivot_Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2818389876918943056
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1256672171627913972}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.171875, y: 0.3125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5333554328201251684}
  - {fileID: 1844083940575176875}
  - {fileID: 670423495695771901}
  - {fileID: 4587320857089698485}
  m_Father: {fileID: 2888923496507083832}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &679801235065055172
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1256672171627913972}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1263762732329063806
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6825635841189659485}
  - component: {fileID: 2257102823588795326}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6825635841189659485
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1263762732329063806}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6790474703291019288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2257102823588795326
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1263762732329063806}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1322964639411592009
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4572722527944087505}
  - component: {fileID: 2075193958831049898}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4572722527944087505
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1322964639411592009}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8743741299336638072}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2075193958831049898
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1322964639411592009}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 443418247e21b7e4598b1131a0f0c046, type: 3}
  m_Color: {r: 0.051029563, g: 0.63893926, b: 0.60988826, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5625, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1439469858003352883
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5297055488989984109}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5297055488989984109
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1439469858003352883}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00093086617, y: -0.000009663104, z: 0.026662506, w: 0.99964404}
  m_LocalPosition: {x: -0.013, y: 0.031, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3845568888174924764}
  - {fileID: 348612346893449852}
  - {fileID: 8573218732038320551}
  - {fileID: 4315177851656838354}
  m_Father: {fileID: 7183815601489431645}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &1651624184621765258
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1787620727679135955}
  - component: {fileID: 7578295776935058230}
  - component: {fileID: 7247206064813440493}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1787620727679135955
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1651624184621765258}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2762227134290105181}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7578295776935058230
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1651624184621765258}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6629070720298189932, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 0.49803922, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7247206064813440493
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1651624184621765258}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1671559474908716417
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4653627085576356987}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4653627085576356987
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1671559474908716417}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5442319702031617144}
  m_Father: {fileID: 4315177851656838354}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1756642950379867623
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1543281535195441736}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1543281535195441736
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1756642950379867623}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1051160944599936767}
  m_Father: {fileID: 3228778778922512966}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1778745567956552174
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5988886622846462223}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5988886622846462223
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1778745567956552174}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5189779926465382150}
  m_Father: {fileID: 2791516256726087520}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1795397639051598391
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6460607331026009897}
  - component: {fileID: 861815871575049427}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6460607331026009897
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1795397639051598391}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5326591271577946110}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &861815871575049427
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1795397639051598391}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 16
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1859797423785408907
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2955471444628005963}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2955471444628005963
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1859797423785408907}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8691176799650188964}
  - {fileID: 2894242310186555977}
  m_Father: {fileID: 2791516256726087520}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1917338053898960961
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3109312866865865631}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3109312866865865631
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1917338053898960961}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1560000702653902575}
  - {fileID: 4904417109005757345}
  m_Father: {fileID: 5058848717585935738}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1945576661958877419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5461510462473264381}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5461510462473264381
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1945576661958877419}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8434054740556270065}
  - {fileID: 2762227134290105181}
  m_Father: {fileID: 7997226594443539387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1946339912894226890
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4877514462280387300}
  - component: {fileID: 2507566741262330056}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4877514462280387300
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1946339912894226890}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2296155103952143015}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2507566741262330056
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1946339912894226890}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1984242963566663037
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7286485691513653162}
  - component: {fileID: 6334752586675271191}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7286485691513653162
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1984242963566663037}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3577646194393327343}
  - {fileID: 6086401041725803005}
  m_Father: {fileID: 8829319376698886240}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6334752586675271191
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1984242963566663037}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2055483545667542906
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7147579683027190480}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7147579683027190480
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2055483545667542906}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8802207482684182663}
  - {fileID: 2025619304955394931}
  m_Father: {fileID: 312692099145090347}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2095802816309461056
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8987504629476927191}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8987504629476927191
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2095802816309461056}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346}
  m_LocalPosition: {x: 0.017559368, y: 0.09687976, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 804067173427614073}
  m_Father: {fileID: 2791516256726087520}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2099760501612724356
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5326591271577946110}
  - component: {fileID: 4427560158671023179}
  m_Layer: 0
  m_Name: Pivot_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5326591271577946110
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2099760501612724356}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0625, y: 0.203125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6460607331026009897}
  m_Father: {fileID: 269754383276581999}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4427560158671023179
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2099760501612724356}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2100103626459466160
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7589556172391316186}
  - component: {fileID: 2295053933441228006}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7589556172391316186
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2100103626459466160}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2025619304955394931}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2295053933441228006
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2100103626459466160}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1725434197, guid: 8a4e291fc7e4f51499f52c21faaaead5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2254395304516458733
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2762227134290105181}
  - component: {fileID: 5626576283287953422}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2762227134290105181
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2254395304516458733}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1787620727679135955}
  m_Father: {fileID: 5461510462473264381}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5626576283287953422
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2254395304516458733}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2286296606005488927
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2016774579570208340}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2016774579570208340
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2286296606005488927}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 646769416064906590}
  m_Father: {fileID: 1221739571965746863}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &2474707130114187287
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4272591835471220942}
  - component: {fileID: 206578314231739445}
  - component: {fileID: 4567681395609904197}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4272591835471220942
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2474707130114187287}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1583997561133468744}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &206578314231739445
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2474707130114187287}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &4567681395609904197
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2474707130114187287}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &2553209829239205601
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6800222915655025623}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6800222915655025623
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2553209829239205601}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6507340616073076533}
  - {fileID: 3296975676466355340}
  m_Father: {fileID: 3228778778922512966}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2553479262760125467
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8691176799650188964}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8691176799650188964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2553479262760125467}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8660882497610949170}
  m_Father: {fileID: 2955471444628005963}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2610855854072892496
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6507340616073076533}
  - component: {fileID: 7295272889605858801}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6507340616073076533
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610855854072892496}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6800222915655025623}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7295272889605858801
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2610855854072892496}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2620370053976912124
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2791516256726087520}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2791516256726087520
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2620370053976912124}
  serializedVersion: 2
  m_LocalRotation: {x: 0.00029638445, y: -0.0000016937641, z: -0.01450321, w: 0.9998948}
  m_LocalPosition: {x: 0, y: 0.035010178, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8987504629476927191}
  - {fileID: 4264506991818363199}
  - {fileID: 5988886622846462223}
  - {fileID: 2955471444628005963}
  m_Father: {fileID: 2048999912883776418}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &2633079196040993638
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6790474703291019288}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6790474703291019288
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2633079196040993638}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6825635841189659485}
  - {fileID: 2930640656145435630}
  m_Father: {fileID: 5189779926465382150}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2653862400582608335
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3409318375624501209}
  - component: {fileID: 6256306940537408139}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3409318375624501209
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2653862400582608335}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.04924198, w: 0.99878687}
  m_LocalPosition: {x: 0.003, y: -0.094, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2010968978464434949}
  m_Father: {fileID: 7905541097232018892}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6256306940537408139
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2653862400582608335}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2678594569647462357
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6803205819632284146}
  - component: {fileID: 2475486714559006636}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6803205819632284146
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2678594569647462357}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 9080300465606374120}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2475486714559006636
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2678594569647462357}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: bf396ee22a706a24dba8f20538815062, type: 3}
  m_Color: {r: 0.6890049, g: 0.591134, b: 0.5619504, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.4375, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2748656701705037278
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2025619304955394931}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2025619304955394931
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2748656701705037278}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7589556172391316186}
  m_Father: {fileID: 7147579683027190480}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2758263176250563450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4842535256783400934}
  - component: {fileID: 6680910712070320962}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4842535256783400934
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2758263176250563450}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1146424866433616630}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6680910712070320962
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2758263176250563450}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2782087959792795116
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7522732347035325514}
  - component: {fileID: 2031500851193950581}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7522732347035325514
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2782087959792795116}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8115263211277483774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2031500851193950581
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2782087959792795116}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1030858369, guid: 8a4e291fc7e4f51499f52c21faaaead5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2818275051051744175
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2930640656145435630}
  - component: {fileID: 735135372383665875}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2930640656145435630
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2818275051051744175}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6790474703291019288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &735135372383665875
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2818275051051744175}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2833411036092632847
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7437383470225682860}
  - component: {fileID: 5488790696513103347}
  - component: {fileID: 1216509763084606990}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7437383470225682860
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2833411036092632847}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5420987952793999273}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5488790696513103347
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2833411036092632847}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6629070720298189932, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 0.49803922, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1216509763084606990
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2833411036092632847}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2842758395634968220
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3536716262583521121}
  - component: {fileID: 7919072104717420857}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3536716262583521121
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2842758395634968220}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5646040171034976684}
  m_Father: {fileID: 6673742872243351945}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7919072104717420857
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2842758395634968220}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2855254365554214230
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8008449361270411588}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8008449361270411588
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2855254365554214230}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000014881408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1483109670490047364}
  m_Father: {fileID: 2248747021295532834}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2905399184172606429
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8743741299336638072}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8743741299336638072
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2905399184172606429}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4572722527944087505}
  m_Father: {fileID: 5189779926465382150}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2978444910204069648
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7763271268538147049}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7763271268538147049
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2978444910204069648}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1866807107760304592}
  m_Father: {fileID: 1019357606692785954}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &3013045587204466506
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1844083940575176875}
  - component: {fileID: 9178830198468813566}
  m_Layer: 0
  m_Name: Pivot_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1844083940575176875
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3013045587204466506}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8898689326352263176}
  - {fileID: 269754383276581999}
  - {fileID: 6826115450447780877}
  - {fileID: 636625904343770434}
  m_Father: {fileID: 2818389876918943056}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9178830198468813566
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3013045587204466506}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3097932165513879679
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5420987952793999273}
  - component: {fileID: 1393326712141736078}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5420987952793999273
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3097932165513879679}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7437383470225682860}
  m_Father: {fileID: 9060814282967857824}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1393326712141736078
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3097932165513879679}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3099059301371564352
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 964192961584424755}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &964192961584424755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3099059301371564352}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5103244972896107477}
  m_Father: {fileID: 7997226594443539387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3107891220262320319
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3296975676466355340}
  - component: {fileID: 8967872144424851586}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3296975676466355340
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3107891220262320319}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6800222915655025623}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8967872144424851586
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3107891220262320319}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3133039897308123065
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 331990308116513567}
  - component: {fileID: 6770836061752793862}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &331990308116513567
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3133039897308123065}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.07093166, w: 0.9974812}
  m_LocalPosition: {x: 0.028, y: -0.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 261776532906821895}
  m_Father: {fileID: 1146424866433616630}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6770836061752793862
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3133039897308123065}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3146157826314692563
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5058848717585935738}
  - component: {fileID: 8088875306953565976}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5058848717585935738
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3146157826314692563}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2048999912883776418}
  - {fileID: 3109312866865865631}
  - {fileID: 4284521313900926414}
  m_Father: {fileID: 4107968962674917148}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8088875306953565976
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3146157826314692563}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 7454161137160673592}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 1100111199176363269}
    Color:
      serializedVersion: 2
      rgba: 4278190207
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 6430938411778007172}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 5488790696513103347}
    Color:
      serializedVersion: 2
      rgba: 4278190207
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 5573051178856456254}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8896121410463711171}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 6334752586675271191}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 1026400626153652603}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 1748603108315468683}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2627319352363226156}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    MaskIndex: 0
    renderer: {fileID: 2075193958831049898}
    Color:
      serializedVersion: 2
      rgba: 4288455437
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    MaskIndex: 0
    renderer: {fileID: 2475486714559006636}
    Color:
      serializedVersion: 2
      rgba: 4287600560
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 4961597654884236168}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 6023549102785213034}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 9215839919980348107}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    renderer: {fileID: 5639795119948584394}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    renderer: {fileID: 5384710914106393126}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2257102823588795326}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 735135372383665875}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1591968957378566155}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6269720666424501687}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7963659693089390766}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8043061948011936973}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6177719279829226635}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 721183361274513121}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8692957828183760341}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    MaskIndex: 0
    renderer: {fileID: 6285733192803752792}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &3154914924903522757
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5442319702031617144}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5442319702031617144
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3154914924903522757}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1239080296657604901}
  - {fileID: 7288697343088930338}
  - {fileID: 3221426506168040584}
  m_Father: {fileID: 4653627085576356987}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3227087700353240912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1483109670490047364}
  - component: {fileID: 6592054918000117749}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1483109670490047364
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3227087700353240912}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.115664996, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8008449361270411588}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6592054918000117749
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3227087700353240912}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3267216975435267204
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1583997561133468744}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1583997561133468744
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3267216975435267204}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4272591835471220942}
  m_Father: {fileID: 3228778778922512966}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3336707632258975078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6403568610815481409}
  - component: {fileID: 721183361274513121}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6403568610815481409
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3336707632258975078}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 309916937371118042}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &721183361274513121
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3336707632258975078}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3346704983663766470
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 868924709631281527}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &868924709631281527
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3346704983663766470}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4312787754654111201}
  m_Father: {fileID: 8246419032377946379}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &3456338740093569717
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1115707300587125251}
  - component: {fileID: 8692957828183760341}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1115707300587125251
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3456338740093569717}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6087238172859167800}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8692957828183760341
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3456338740093569717}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3457619416576619315
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4641928851450805926}
  - component: {fileID: 4009197047682103765}
  - component: {fileID: 4494586048417159889}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4641928851450805926
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3457619416576619315}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5103244972896107477}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4009197047682103765
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3457619416576619315}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4494586048417159889
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3457619416576619315}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3462244031287226685
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7861496101406728827}
  - component: {fileID: 958437154082691982}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7861496101406728827
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3462244031287226685}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7604825045737573955}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &958437154082691982
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3462244031287226685}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1636771769, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3575390152773784915
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7288697343088930338}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7288697343088930338
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3575390152773784915}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6496826050868489862}
  m_Father: {fileID: 5442319702031617144}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &3627616612946846707
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3457857295813289134}
  - component: {fileID: 6177719279829226635}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3457857295813289134
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3627616612946846707}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5530983118029448495}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6177719279829226635
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3627616612946846707}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3678242369058928449
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1051160944599936767}
  - component: {fileID: 4480638749657932751}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1051160944599936767
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3678242369058928449}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1543281535195441736}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4480638749657932751
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3678242369058928449}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 443418247e21b7e4598b1131a0f0c046, type: 3}
  m_Color: {r: 0.051029563, g: 0.63893926, b: 0.60988826, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5625, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3684563056828523712
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1976891878753338266}
  - component: {fileID: 3631789790300863418}
  - component: {fileID: 2084861403885519922}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1976891878753338266
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3684563056828523712}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8434054740556270065}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3631789790300863418
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3684563056828523712}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -9140640906381256078, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2084861403885519922
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3684563056828523712}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3700360126038371894
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4315177851656838354}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4315177851656838354
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3700360126038371894}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5636175923381336123}
  - {fileID: 4653627085576356987}
  m_Father: {fileID: 5297055488989984109}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3710244676086763022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 704663315148638447}
  - component: {fileID: 7022627313692778379}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &704663315148638447
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3710244676086763022}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7905541097232018892}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7022627313692778379
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3710244676086763022}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3711996033415812623
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 636625904343770434}
  - component: {fileID: 4418103786287882423}
  m_Layer: 0
  m_Name: Acc
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &636625904343770434
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3711996033415812623}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 312692099145090347}
  m_Father: {fileID: 1844083940575176875}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4418103786287882423
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3711996033415812623}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -4
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3734162545893580332
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1019357606692785954}
  - component: {fileID: 1026400626153652603}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1019357606692785954
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3734162545893580332}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4538006577457285389}
  - {fileID: 7763271268538147049}
  m_Father: {fileID: 2202300480948527938}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1026400626153652603
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3734162545893580332}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3819635857458139221
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8331061428356822694}
  - component: {fileID: 727823208695703540}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8331061428356822694
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3819635857458139221}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3845568888174924764}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &727823208695703540
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3819635857458139221}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3836482456265873137
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5530983118029448495}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5530983118029448495
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3836482456265873137}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3457857295813289134}
  m_Father: {fileID: 8660882497610949170}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &3855745705160127379
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7989134566569891101}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7989134566569891101
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3855745705160127379}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6307481306859340421}
  m_Father: {fileID: 3228778778922512966}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3926805854356088018
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1835530910579516179}
  - component: {fileID: 2009097216220299228}
  - component: {fileID: 6182579153320235178}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1835530910579516179
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3926805854356088018}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5729451589015220459}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2009097216220299228
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3926805854356088018}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6182579153320235178
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3926805854356088018}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3939725252795880215
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2296155103952143015}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2296155103952143015
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3939725252795880215}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4877514462280387300}
  m_Father: {fileID: 1221739571965746863}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &3963425654711604271
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8935940384534574122}
  - component: {fileID: 5955332360224227693}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8935940384534574122
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3963425654711604271}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6947401751088796913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5955332360224227693
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3963425654711604271}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3988060738236469049
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7349811511883045544}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7349811511883045544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3988060738236469049}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6602974688422241144}
  m_Father: {fileID: 5189779926465382150}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4010606559396300322
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3577646194393327343}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3577646194393327343
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4010606559396300322}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3915940036665744973}
  m_Father: {fileID: 7286485691513653162}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4028221847449974037
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4969372520454953447}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &4969372520454953447
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4028221847449974037}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5729451589015220459}
  m_Father: {fileID: 7997226594443539387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4072327701962226923
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2248747021295532834}
  - component: {fileID: 4949358182393416913}
  - component: {fileID: 8143821500961247016}
  m_Layer: 0
  m_Name: HorseRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2248747021295532834
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4072327701962226923}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000016897413}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2888923496507083832}
  - {fileID: 8008449361270411588}
  m_Father: {fileID: 4063735633324605909}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &4949358182393416913
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4072327701962226923}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &8143821500961247016
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4072327701962226923}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 87250caa4eec27040bc5650f38894ee7, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4149802401877066078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 348612346893449852}
  - component: {fileID: 2092691426518348237}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &348612346893449852
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4149802401877066078}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1975926111460623149}
  - {fileID: 1825786797663668515}
  m_Father: {fileID: 5297055488989984109}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2092691426518348237
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4149802401877066078}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4265736882041084338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2705710753385883497}
  - component: {fileID: 7823839040709628622}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2705710753385883497
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4265736882041084338}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6934286871749967573}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7823839040709628622
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4265736882041084338}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4273792825564151761
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3845568888174924764}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3845568888174924764
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4273792825564151761}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8331061428356822694}
  m_Father: {fileID: 5297055488989984109}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4383569956543482038
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 646769416064906590}
  - component: {fileID: 6983467140762778126}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &646769416064906590
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4383569956543482038}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2016774579570208340}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6983467140762778126
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4383569956543482038}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4389358544057904209
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8898689326352263176}
  - component: {fileID: 7664029514325566466}
  m_Layer: 0
  m_Name: BodyFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8898689326352263176
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4389358544057904209}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1844083940575176875}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7664029514325566466
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4389358544057904209}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4418124214225226832
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6678214924789466387}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6678214924789466387
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4418124214225226832}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8132834714707234880}
  m_Father: {fileID: 4264506991818363199}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4474423966914939059
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2011110048344218224}
  - component: {fileID: 9215839919980348107}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2011110048344218224
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4474423966914939059}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6381098528573692472}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9215839919980348107
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4474423966914939059}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2055830843, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4542041714457256973
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2726084066520313216}
  - component: {fileID: 2823267325578117384}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2726084066520313216
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4542041714457256973}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 269754383276581999}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2823267325578117384
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4542041714457256973}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4572924002229015256
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2264058923077410727}
  - component: {fileID: 6430938411778007172}
  - component: {fileID: 8445723329962274233}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2264058923077410727
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572924002229015256}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2184203435390972064}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6430938411778007172
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572924002229015256}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -9140640906381256078, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8445723329962274233
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572924002229015256}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4642145873565245794
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4107968962674917148}
  - component: {fileID: 1289175951381597213}
  - component: {fileID: 2430649701962974642}
  m_Layer: 0
  m_Name: UnitRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4107968962674917148
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4642145873565245794}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5058848717585935738}
  - {fileID: 2853931280476434311}
  m_Father: {fileID: 4063735633324605909}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &1289175951381597213
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4642145873565245794}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &2430649701962974642
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4642145873565245794}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: e9358c226bb09e24da9c5f7064768810, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4670557140858053795
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2007739717415105172}
  - component: {fileID: 8671519165409224745}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2007739717415105172
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4670557140858053795}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1516379721918641102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8671519165409224745
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4670557140858053795}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4741728406274025408
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1825786797663668515}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1825786797663668515
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4741728406274025408}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4440586612782561593}
  m_Father: {fileID: 348612346893449852}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4751362279217208489
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8115263211277483774}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8115263211277483774
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4751362279217208489}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7522732347035325514}
  m_Father: {fileID: 1516379721918641102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4789863216002324161
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3208909977646530745}
  - component: {fileID: 1098539177079580151}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3208909977646530745
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4789863216002324161}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2238551249925595784}
  m_Father: {fileID: 8428513529534955137}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1098539177079580151
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4789863216002324161}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4832740966823659737
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6934286871749967573}
  - component: {fileID: 7554024768509071874}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6934286871749967573
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4832740966823659737}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.0549851, w: 0.99848723}
  m_LocalPosition: {x: 0.004, y: 0.001, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2705710753385883497}
  - {fileID: 7720000848204783254}
  m_Father: {fileID: 670423495695771901}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7554024768509071874
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4832740966823659737}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4854183729119847201
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2184203435390972064}
  - component: {fileID: 1507403099366659318}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2184203435390972064
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4854183729119847201}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2264058923077410727}
  m_Father: {fileID: 9060814282967857824}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1507403099366659318
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4854183729119847201}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4863644001620407149
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2238551249925595784}
  - component: {fileID: 7315182439585540141}
  - component: {fileID: 4816451462133253606}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2238551249925595784
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4863644001620407149}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3208909977646530745}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7315182439585540141
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4863644001620407149}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -9140640906381256078, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4816451462133253606
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4863644001620407149}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4880871066148876656
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6673742872243351945}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6673742872243351945
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4880871066148876656}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3536716262583521121}
  - {fileID: 7618037215007604394}
  m_Father: {fileID: 8216902852576769046}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4904995671884231638
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2048999912883776418}
  - component: {fileID: 4946259322637520292}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2048999912883776418
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4904995671884231638}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2791516256726087520}
  m_Father: {fileID: 5058848717585935738}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4946259322637520292
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4904995671884231638}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4930453593267202955
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6669292265669059089}
  - component: {fileID: 5320542889334019603}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6669292265669059089
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4930453593267202955}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8440095157226358364}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5320542889334019603
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4930453593267202955}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 356539260, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5007038791118568143
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 269754383276581999}
  - component: {fileID: 1047443452794955801}
  m_Layer: 0
  m_Name: Pivot_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &269754383276581999
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5007038791118568143}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.296875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2726084066520313216}
  - {fileID: 5326591271577946110}
  m_Father: {fileID: 1844083940575176875}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1047443452794955801
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5007038791118568143}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5110123607762737339
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2853931280476434311}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2853931280476434311
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5110123607762737339}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.0237131, y: 1.0237131, z: 1.0237131}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7197252877367692535}
  m_Father: {fileID: 4107968962674917148}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5110368012085062694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8829319376698886240}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8829319376698886240
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5110368012085062694}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7286485691513653162}
  m_Father: {fileID: 8660882497610949170}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5125878301269147578
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2867388004451414655}
  - component: {fileID: 9169464087424983356}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2867388004451414655
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5125878301269147578}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3221426506168040584}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9169464087424983356
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5125878301269147578}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5136244078273306138
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3915940036665744973}
  - component: {fileID: 4961597654884236168}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3915940036665744973
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5136244078273306138}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3577646194393327343}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4961597654884236168
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5136244078273306138}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 356539260, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5218117226422947746
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5189779926465382150}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5189779926465382150
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5218117226422947746}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.008514688, w: 0.99996376}
  m_LocalPosition: {x: -0.04883509, y: -0.015745007, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8743741299336638072}
  - {fileID: 7349811511883045544}
  - {fileID: 9080300465606374120}
  - {fileID: 8216902852576769046}
  - {fileID: 6790474703291019288}
  m_Father: {fileID: 5988886622846462223}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5375766780068275746
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6381098528573692472}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6381098528573692472
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5375766780068275746}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2011110048344218224}
  m_Father: {fileID: 4264506991818363199}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5387025389282518121
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4538006577457285389}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4538006577457285389
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5387025389282518121}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3455669092915136105}
  m_Father: {fileID: 1019357606692785954}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5684838372318374160
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3669649464613238576}
  - component: {fileID: 4513952955987355105}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3669649464613238576
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5684838372318374160}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8525740772899470153}
  m_Father: {fileID: 8428513529534955137}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4513952955987355105
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5684838372318374160}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5735164606884694728
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5636175923381336123}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5636175923381336123
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5735164606884694728}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1221739571965746863}
  m_Father: {fileID: 4315177851656838354}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5756405968643690075
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4312787754654111201}
  - component: {fileID: 148061530155471841}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4312787754654111201
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5756405968643690075}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 868924709631281527}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &148061530155471841
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5756405968643690075}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5841409673149527912
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3228778778922512966}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3228778778922512966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841409673149527912}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1543281535195441736}
  - {fileID: 1583997561133468744}
  - {fileID: 7989134566569891101}
  - {fileID: 7997226594443539387}
  - {fileID: 6800222915655025623}
  m_Father: {fileID: 8573218732038320551}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5884072261622789123
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1146424866433616630}
  - component: {fileID: 2246632005665926509}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1146424866433616630
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5884072261622789123}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.127, y: 0.054, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4842535256783400934}
  - {fileID: 331990308116513567}
  m_Father: {fileID: 670423495695771901}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2246632005665926509
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5884072261622789123}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5919029611755649788
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7604825045737573955}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7604825045737573955
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5919029611755649788}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7861496101406728827}
  m_Father: {fileID: 3606373428048947611}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6012973651302514507
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8573218732038320551}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8573218732038320551
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6012973651302514507}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3228778778922512966}
  m_Father: {fileID: 5297055488989984109}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6047977658103273817
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4894675273384739959}
  - component: {fileID: 5109844368376331700}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4894675273384739959
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6047977658103273817}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4567377426042663773}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5109844368376331700
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6047977658103273817}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6131693041715182529
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1866807107760304592}
  - component: {fileID: 7963659693089390766}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1866807107760304592
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6131693041715182529}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7763271268538147049}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7963659693089390766
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6131693041715182529}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6182703214788094608
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 355578176741408090}
  - component: {fileID: 9007622625130540183}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &355578176741408090
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6182703214788094608}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7720000848204783254}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9007622625130540183
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6182703214788094608}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6288798371558534273
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4523287631856077265}
  - component: {fileID: 2627319352363226156}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4523287631856077265
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6288798371558534273}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4284521313900926414}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2627319352363226156
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6288798371558534273}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6326022066032408487
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8434054740556270065}
  - component: {fileID: 6348712071999421077}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8434054740556270065
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6326022066032408487}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1976891878753338266}
  m_Father: {fileID: 5461510462473264381}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6348712071999421077
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6326022066032408487}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6471203553404004520
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1560000702653902575}
  - component: {fileID: 1748603108315468683}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1560000702653902575
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6471203553404004520}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3109312866865865631}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1748603108315468683
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6471203553404004520}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6486003622886391346
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8132834714707234880}
  - component: {fileID: 1591968957378566155}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8132834714707234880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6486003622886391346}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6678214924789466387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1591968957378566155
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6486003622886391346}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6643769161765072285
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6735025618190143702}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6735025618190143702
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6643769161765072285}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3949573329841943979}
  m_Father: {fileID: 3606373428048947611}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &6720896176600066163
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5333554328201251684}
  - component: {fileID: 4919629110248039639}
  m_Layer: 0
  m_Name: BodyBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5333554328201251684
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6720896176600066163}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.078125, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2818389876918943056}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4919629110248039639
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6720896176600066163}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6752107433221824712
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8568988431945945743}
  - component: {fileID: 7869264125535593225}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8568988431945945743
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6752107433221824712}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1975926111460623149}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7869264125535593225
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6752107433221824712}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2055830843, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6773506079931362344
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1239080296657604901}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1239080296657604901
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6773506079931362344}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3606373428048947611}
  m_Father: {fileID: 5442319702031617144}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6804315793051589574
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8440095157226358364}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8440095157226358364
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6804315793051589574}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6669292265669059089}
  m_Father: {fileID: 8246419032377946379}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6824569701251168942
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3606373428048947611}
  - component: {fileID: 8208653038617204651}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3606373428048947611
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6824569701251168942}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7604825045737573955}
  - {fileID: 6735025618190143702}
  m_Father: {fileID: 1239080296657604901}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8208653038617204651
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6824569701251168942}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6837864937318018324
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5646040171034976684}
  - component: {fileID: 7454161137160673592}
  - component: {fileID: 7936937127094770538}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5646040171034976684
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6837864937318018324}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3536716262583521121}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7454161137160673592
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6837864937318018324}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -9140640906381256078, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7936937127094770538
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6837864937318018324}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6990260069458881614
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5103244972896107477}
  - component: {fileID: 3537188685974833134}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5103244972896107477
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6990260069458881614}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4641928851450805926}
  m_Father: {fileID: 964192961584424755}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3537188685974833134
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6990260069458881614}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7026930042211094677
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6992350235511719336}
  - component: {fileID: 4095680944485707881}
  - component: {fileID: 3334241525822635429}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6992350235511719336
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7026930042211094677}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6062297172866546339}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4095680944485707881
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7026930042211094677}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &3334241525822635429
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7026930042211094677}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7227418912238572424
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3084875259745867745}
  - component: {fileID: 5971091128516881854}
  - component: {fileID: 1425840700757685015}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3084875259745867745
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7227418912238572424}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8327824483417292097}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5971091128516881854
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7227418912238572424}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1425840700757685015
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7227418912238572424}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7241705124451220430
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8995213144938871146}
  - component: {fileID: 5639795119948584394}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8995213144938871146
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7241705124451220430}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4904417109005757345}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5639795119948584394
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7241705124451220430}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1030858369, guid: 8a4e291fc7e4f51499f52c21faaaead5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7327668115131248339
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7183815601489431645}
  - component: {fileID: 1128478091437028296}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7183815601489431645
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7327668115131248339}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5297055488989984109}
  m_Father: {fileID: 312692099145090347}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1128478091437028296
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7327668115131248339}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7380874588730108911
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2312332885885354841}
  - component: {fileID: 4525397113603132631}
  m_Layer: 0
  m_Name: Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2312332885885354841
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7380874588730108911}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.15625, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4587320857089698485}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4525397113603132631
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7380874588730108911}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7430744949019220285
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4587320857089698485}
  - component: {fileID: 5830211160216134008}
  m_Layer: 0
  m_Name: Pivot_Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4587320857089698485
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7430744949019220285}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.09375, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2312332885885354841}
  m_Father: {fileID: 2818389876918943056}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5830211160216134008
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7430744949019220285}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7482093081254390060
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2888923496507083832}
  - component: {fileID: 7091507559363237861}
  m_Layer: 0
  m_Name: Pivot_Main
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2888923496507083832
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7482093081254390060}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2818389876918943056}
  m_Father: {fileID: 2248747021295532834}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7091507559363237861
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7482093081254390060}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyBack
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4919629110248039639}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyFront
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7664029514325566466}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Neck
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2823267325578117384}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Head
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 861815871575049427}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5109844368376331700}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5955332360224227693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7022627313692778379}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7263173396678974742}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6680910712070320962}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2726327859386918631}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7823839040709628622}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9007622625130540183}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Tail
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4525397113603132631}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Acc
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4418103786287882423}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &7568445822802683865
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3221426506168040584}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3221426506168040584
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7568445822802683865}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2867388004451414655}
  m_Father: {fileID: 5442319702031617144}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &7634831647847897328
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9060814282967857824}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9060814282967857824
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7634831647847897328}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2184203435390972064}
  - {fileID: 5420987952793999273}
  m_Father: {fileID: 8216902852576769046}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7648491593147606955
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7197252877367692535}
  - component: {fileID: 3996246895301562010}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7197252877367692535
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7648491593147606955}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.05, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2853931280476434311}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3996246895301562010
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7648491593147606955}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7662206730650554029
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6947401751088796913}
  - component: {fileID: 3027140156320842212}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6947401751088796913
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7662206730650554029}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8935940384534574122}
  m_Father: {fileID: 4567377426042663773}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3027140156320842212
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7662206730650554029}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7999624649048895316
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2202300480948527938}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2202300480948527938
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7999624649048895316}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1019357606692785954}
  m_Father: {fileID: 6789430065678237232}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8066198429718945525
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 312692099145090347}
  - component: {fileID: 6710506520182451911}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &312692099145090347
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8066198429718945525}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7183815601489431645}
  - {fileID: 1516379721918641102}
  - {fileID: 7147579683027190480}
  m_Father: {fileID: 636625904343770434}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6710506520182451911
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8066198429718945525}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 3631789790300863418}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 7578295776935058230}
    Color:
      serializedVersion: 2
      rgba: 4278190207
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 7315182439585540141}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    renderer: {fileID: 3588352057180603423}
    Color:
      serializedVersion: 2
      rgba: 4278190207
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 206578314231739445}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2092691426518348237}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 9202620052593220998}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8208653038617204651}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8671519165409224745}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8776949358165615284}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    MaskIndex: 0
    renderer: {fileID: 4480638749657932751}
    Color:
      serializedVersion: 2
      rgba: 4288455437
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    MaskIndex: 0
    renderer: {fileID: 5471499416495752016}
    Color:
      serializedVersion: 2
      rgba: 4287600560
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 5320542889334019603}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 958437154082691982}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 7869264125535593225}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    renderer: {fileID: 2031500851193950581}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    renderer: {fileID: 2295053933441228006}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7295272889605858801}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8967872144424851586}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5018786819024692327}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 148061530155471841}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7490300690711622305}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 727823208695703540}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6983467140762778126}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9169464087424983356}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2507566741262330056}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    MaskIndex: 0
    renderer: {fileID: 7774564930830201137}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &8130912664098719401
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7905541097232018892}
  - component: {fileID: 6898303158148908668}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7905541097232018892
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8130912664098719401}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 704663315148638447}
  - {fileID: 3409318375624501209}
  m_Father: {fileID: 6826115450447780877}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6898303158148908668
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8130912664098719401}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8131633853318251681
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7738840910935270398}
  - component: {fileID: 6269720666424501687}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7738840910935270398
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8131633853318251681}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6086401041725803005}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6269720666424501687
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8131633853318251681}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8139615453348783673
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7720000848204783254}
  - component: {fileID: 2527747376480646445}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7720000848204783254
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8139615453348783673}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.014, y: -0.067, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 355578176741408090}
  m_Father: {fileID: 6934286871749967573}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2527747376480646445
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8139615453348783673}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8165389278328293909
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2010968978464434949}
  - component: {fileID: 7263173396678974742}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2010968978464434949
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8165389278328293909}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3409318375624501209}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7263173396678974742
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8165389278328293909}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8170731604708801058
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6789430065678237232}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6789430065678237232
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8170731604708801058}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03667452, y: -0.007040331, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2202300480948527938}
  - {fileID: 1718778271455577118}
  - {fileID: 309916937371118042}
  m_Father: {fileID: 2894242310186555977}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8174313524905887550
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8525740772899470153}
  - component: {fileID: 3588352057180603423}
  - component: {fileID: 6611651240646787847}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8525740772899470153
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8174313524905887550}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3669649464613238576}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3588352057180603423
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8174313524905887550}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6629070720298189932, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 0.49803922, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6611651240646787847
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8174313524905887550}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8202590070487180935
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5729451589015220459}
  - component: {fileID: 1955142934523572510}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5729451589015220459
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8202590070487180935}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1835530910579516179}
  m_Father: {fileID: 4969372520454953447}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1955142934523572510
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8202590070487180935}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8230485564860522228
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6062297172866546339}
  - component: {fileID: 8171348063846436707}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6062297172866546339
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8230485564860522228}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6992350235511719336}
  m_Father: {fileID: 6545172183829588374}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8171348063846436707
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8230485564860522228}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8238151448792747914
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3949573329841943979}
  - component: {fileID: 7490300690711622305}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3949573329841943979
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8238151448792747914}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6735025618190143702}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7490300690711622305
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8238151448792747914}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8301504899468992731
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1856464295556066747}
  - component: {fileID: 1100111199176363269}
  - component: {fileID: 1942391208359102739}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1856464295556066747
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8301504899468992731}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7618037215007604394}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1100111199176363269
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8301504899468992731}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6629070720298189932, guid: 8fa9fb17013e3458791bb1f2bfe2a76a, type: 3}
  m_Color: {r: 0.49803922, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1942391208359102739
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8301504899468992731}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8420392438085930116
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4140481555738636031}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4140481555738636031
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8420392438085930116}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4927191222301820010}
  m_Father: {fileID: 4284521313900926414}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8453122633436666092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2894242310186555977}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2894242310186555977
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8453122633436666092}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6789430065678237232}
  m_Father: {fileID: 2955471444628005963}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8502933635563133432
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7997226594443539387}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7997226594443539387
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8502933635563133432}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5461510462473264381}
  - {fileID: 8428513529534955137}
  - {fileID: 964192961584424755}
  - {fileID: 4969372520454953447}
  m_Father: {fileID: 3228778778922512966}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8528110218671223973
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1718778271455577118}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1718778271455577118
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8528110218671223973}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3122766019259948966}
  m_Father: {fileID: 6789430065678237232}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &8540635952284277580
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4567377426042663773}
  - component: {fileID: 3410234761234048815}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4567377426042663773
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8540635952284277580}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4894675273384739959}
  - {fileID: 6947401751088796913}
  m_Father: {fileID: 6826115450447780877}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3410234761234048815
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8540635952284277580}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8557555097862306240
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8428513529534955137}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8428513529534955137
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8557555097862306240}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3208909977646530745}
  - {fileID: 3669649464613238576}
  m_Father: {fileID: 7997226594443539387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8623946700406892871
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4440586612782561593}
  - component: {fileID: 5018786819024692327}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4440586612782561593
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8623946700406892871}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1825786797663668515}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5018786819024692327
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8623946700406892871}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8680181120234275851
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6307481306859340421}
  - component: {fileID: 5471499416495752016}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6307481306859340421
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8680181120234275851}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7989134566569891101}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5471499416495752016
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8680181120234275851}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: bf396ee22a706a24dba8f20538815062, type: 3}
  m_Color: {r: 0.6890049, g: 0.591134, b: 0.5619504, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.4375, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8751859536594290849
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9080300465606374120}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9080300465606374120
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8751859536594290849}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6803205819632284146}
  m_Father: {fileID: 5189779926465382150}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8947554641518224466
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4063735633324605909}
  - component: {fileID: 4149412554378799663}
  m_Layer: 5
  m_Name: SPUM_20240921011001056
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4063735633324605909
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8947554641518224466}
  m_LocalRotation: {x: -0, y: 0.008726557, z: -0, w: 0.9999619}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4107968962674917148}
  - {fileID: 2248747021295532834}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4149412554378799663
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8947554641518224466}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _version: 174
  EditChk: 0
  _code: SPUM_20240921011001056
  _anim: {fileID: 2430649701962974642}
  OverrideController: {fileID: 0}
  UnitType: Unit
  spumPackages:
  - Name: ModernPackVer1
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-11 00:56:15
    SpumAnimationData:
    - index: 0
      Name: idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: sit_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sit_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: sleep_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sleep_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: move.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/move.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: run.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: run2.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: greeting1.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting1.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: greeting2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: greeting3.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting3.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 3
      Name: jump.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 4
      Name: jump2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 5
      Name: sit.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sit.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 6
      Name: sleep.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sleep.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    SpumTextureData:
    - Name: Hair_m01
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m01
    - Name: Hair_m02
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m02
    - Name: Hair_m03
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m03
    - Name: Hair_m04
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m04
    - Name: Hair_m05
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m05
    - Name: Hair_m06
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    - Name: Hair_m07
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m07
    - Name: Hair_m08
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m08
    - Name: Hair_m09
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m09
    - Name: Hair_m10
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m10
    - Name: Hair_m11
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m11
    - Name: Hair_m12
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m12
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m12
    - Name: Hair_m13
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m13
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m13
    - Name: face_acc_m01
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m01
    - Name: face_acc_m02
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m02
    - Name: face_acc_m03
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m03
    - Name: face_acc_m04
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m04
    - Name: face_acc_m05
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m05
    - Name: face_acc_m06
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m06
    - Name: face_cheek
      UnitType: Unit
      PartType: FaceHair
      SubType: face_cheek
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_cheek
    - Name: face_eyelash
      UnitType: Unit
      PartType: FaceHair
      SubType: face_eyelash
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    - Name: face_lip
      UnitType: Unit
      PartType: FaceHair
      SubType: face_lip
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_lip
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Helmet_m01
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01
    - Name: Helmet_m01_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_black
    - Name: Helmet_m01_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_blonde
    - Name: Helmet_m01_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_brown
    - Name: Helmet_m01_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_color
    - Name: Helmet_m02
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02
    - Name: Helmet_m02_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    - Name: Helmet_m02_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_blonde
    - Name: Helmet_m02_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_brown
    - Name: Helmet_m02_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_color
    - Name: Helmet_m03
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03
    - Name: Helmet_m03_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_black
    - Name: Helmet_m03_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_blonde
    - Name: Helmet_m03_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_brown
    - Name: Helmet_m03_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_color
    - Name: Helmet_m04
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04
    - Name: Helmet_m04_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_black
    - Name: Helmet_m04_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_blonde
    - Name: Helmet_m04_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_brown
    - Name: Helmet_m04_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_color
    - Name: Helmet_m05
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05
    - Name: Helmet_m05_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_black
    - Name: Helmet_m05_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_blonde
    - Name: Helmet_m05_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_brown
    - Name: Helmet_m05_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_color
    - Name: Helmet_m06
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06
    - Name: Helmet_m06_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_black
    - Name: Helmet_m06_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_blonde
    - Name: Helmet_m06_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_brown
    - Name: Helmet_m06_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_color
    - Name: Helmet_m07
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07
    - Name: Helmet_m07_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_black
    - Name: Helmet_m07_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_blonde
    - Name: Helmet_m07_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_brown
    - Name: Helmet_m07_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_color
    - Name: Helmet_m08
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08
    - Name: Helmet_m08_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    - Name: Helmet_m08_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_blonde
    - Name: Helmet_m08_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_brown
    - Name: Helmet_m08_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_color
    - Name: Helmet_m09
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09
    - Name: Helmet_m09_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_black
    - Name: Helmet_m09_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_blonde
    - Name: Helmet_m09_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_brown
    - Name: Helmet_m09_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_color
    - Name: Helmet_m10
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10
    - Name: Helmet_m10_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    - Name: Helmet_m10_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_blonde
    - Name: Helmet_m10_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_brown
    - Name: Helmet_m10_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_color
    - Name: Helmet_m11
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11
    - Name: Helmet_m11_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_black
    - Name: Helmet_m11_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_blonde
    - Name: Helmet_m11_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_brown
    - Name: Helmet_m11_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_color
    - Name: Weapon_m_beer
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_beer
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    - Name: Weapon_m_board
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_board
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_board
    - Name: Weapon_m_coffee
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_coffee
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    - Name: Weapon_m_laptop
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_laptop
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    - Name: Weapon_m_map
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_map
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_map
    - Name: Weapon_m_mic
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_mic
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_mic
    - Name: Weapon_m_pan
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pan
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    - Name: Weapon_m_phone
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_phone
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    - Name: Weapon_m_pouch
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pouch
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    - Name: Weapon_m_shovel
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_shovel
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    - Name: Weapon_m_surf
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_surf
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_surf
  - Name: Legacy
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/00_Idle/0_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_move.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/01_Move/0_move.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/0_Attack_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: 1_Skill_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/1_Skill_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: 0_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/0_Attack_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 3
      Name: 1_Skill_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/1_Skill_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 4
      Name: 0_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/0_Attack_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 5
      Name: 1_Skill_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/1_Skill_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 0_Damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/0_Unit/1_Animation/03_Damaged/0_Damaged.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Die.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/0_Unit/1_Animation/04_Death/0_Die.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Debuff_Stun.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/0_Unit/1_Animation/05_Debuff/0_Debuff_Stun.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Conecntrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/00_Concentrate/0_Conecntrate.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Concentrate
    - index: 1
      Name: 0_Buff.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/01_Buff/0_Buff.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Buff
    - index: 2
      Name: 0_Sit.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/02_Etc/0_Sit.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Etc
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 1_run.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/1_run.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Walk_Run 1.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/Walk_Run 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 2_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/00_MeleeAttack/2_Attack_Normal.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MeleeAttack
    - index: 0
      Name: 2_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/01_LongRangeAttack/2_Attack_Bow.anim
      HasData: 1
      UnitType: Horse
      SubCategory: LongRangeAttack
    - index: 0
      Name: 2_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/02_MagicAttack/2_Attack_Magic.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MagicAttack
    - index: 0
      Name: 3_damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/1_Horse/1_Animation/03_Damaged/3_damaged.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 4_Death.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/1_Horse/1_Animation/04_Death/4_Death.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 5_debuff.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/1_Horse/1_Animation/05_Debuff/5_debuff.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Conventrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/00_Concentrate/Conventrate.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Concentrate
    - index: 0
      Name: OTHER 1.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/01_Buff/OTHER 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Buff
    - index: 0
      Name: Ect.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/02_Etc/Ect.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Etc
    SpumTextureData:
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Hair_1
      UnitType: Unit
      PartType: Hair
      SubType: Hair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_1
    - Name: Hair_2
      UnitType: Unit
      PartType: Hair
      SubType: Hair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_2
    - Name: Hair_3
      UnitType: Unit
      PartType: Hair
      SubType: Hair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_3
    - Name: Hair_4
      UnitType: Unit
      PartType: Hair
      SubType: Hair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_4
    - Name: Hair_5
      UnitType: Unit
      PartType: Hair
      SubType: Hair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_5
    - Name: Hair_6
      UnitType: Unit
      PartType: Hair
      SubType: Hair_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_6
    - Name: Hair_7
      UnitType: Unit
      PartType: Hair
      SubType: Hair_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_7
    - Name: Hair_8
      UnitType: Unit
      PartType: Hair
      SubType: Hair_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_8
    - Name: Hair_9
      UnitType: Unit
      PartType: Hair
      SubType: Hair_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_9
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: FaceHair_1
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_1
    - Name: FaceHair_2
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    - Name: FaceHair_3
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    - Name: FaceHair_4
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_4
    - Name: FaceHair_5
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_5
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_9
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_9
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: F_SR_Helmet
      UnitType: Unit
      PartType: Helmet
      SubType: F_SR_Helmet
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/F_SR_Helmet
    - Name: Helmet_1
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_1
    - Name: Helmet_2
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_2
    - Name: Helmet_3
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_3
    - Name: Helmet_4
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_4
    - Name: Helmet_5
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_5
    - Name: Helmet_6
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_6
    - Name: Helmet_7
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_7
    - Name: Helmet_8
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_8
    - Name: Helmet_9
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_9
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_5
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_5
    - Name: Armor_6
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_6
    - Name: Armor_7
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_7
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Sword_1
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_1
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_1
    - Name: Sword_2
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_2
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_2
    - Name: Sword_3
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_3
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_3
    - Name: Sword_4
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_4
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_4
    - Name: Sword_5
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_5
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_5
    - Name: Sword_6
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_6
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_6
    - Name: Axe_1
      UnitType: Unit
      PartType: Weapons
      SubType: Axe_1
      PartSubType: Axe
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/1_Axe/Axe_1
    - Name: Bow_1
      UnitType: Unit
      PartType: Weapons
      SubType: Bow_1
      PartSubType: Bow
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/2_Bow/Bow_1
    - Name: Shield_1
      UnitType: Unit
      PartType: Weapons
      SubType: Shield_1
      PartSubType: Shield
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/3_Shield/Shield_1
    - Name: Soon_Spear
      UnitType: Unit
      PartType: Weapons
      SubType: Soon_Spear
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Soon_Spear
    - Name: Spear_1
      UnitType: Unit
      PartType: Weapons
      SubType: Spear_1
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Spear_1
    - Name: Ward_1
      UnitType: Unit
      PartType: Weapons
      SubType: Ward_1
      PartSubType: Wand
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/5_Wand/Ward_1
    - Name: F_SR_Hammer
      UnitType: Unit
      PartType: Weapons
      SubType: F_SR_Hammer
      PartSubType: Hammer
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/6_Hammer/F_SR_Hammer
    - Name: Back_1
      UnitType: Unit
      PartType: Back
      SubType: Back_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    - Name: Back_2
      UnitType: Unit
      PartType: Back
      SubType: Back_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_2
    - Name: Back_3
      UnitType: Unit
      PartType: Back
      SubType: Back_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_3
    - Name: BowBack_1
      UnitType: Unit
      PartType: Back
      SubType: BowBack_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/BowBack_1
    - Name: Soon_Back1
      UnitType: Unit
      PartType: Back
      SubType: Soon_Back1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Soon_Back1
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
  - Name: Ver121
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Normal_Hair1
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair1
    - Name: Normal_Hair2
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair2
    - Name: Normal_Hair3
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair3
    - Name: Normal_Hair4
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair4
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair4
    - Name: Normal_Hair5
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair5
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair5
    - Name: Normal_Hair6
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair6
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair6
    - Name: Normal_Hair7
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair7
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair7
    - Name: Normal_Hair8
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair8
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair8
    - Name: Normal_Hair9
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair9
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair9
    - Name: Normal_Hair10
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair10
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair10
    - Name: Normal_Hair11
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair11
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair11
    - Name: Normal_Hair12
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair12
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair12
    - Name: Normal_Hair13
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair13
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair13
    - Name: Normal_Mustache1
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache1
    - Name: Normal_Mustache2
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache2
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Helmet1
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet1
    - Name: Normal_Helmet2
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet2
    - Name: Normal_Helmet3
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet3
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: AxeLong1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeLong1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeLong1
    - Name: AxeNormal1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeNormal1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeNormal1
    - Name: AxeSmall1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeSmall1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeSmall1
    - Name: SteelShield1
      UnitType: Unit
      PartType: Weapons
      SubType: SteelShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/SteelShield1
    - Name: WoodShield1
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield1
    - Name: WoodShield2
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield2
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield2
    - Name: WoodShield3
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield3
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield3
    - Name: WoodShield4
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield4
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield4
  - Name: Ver300
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: LongSpear_idle.anim
      StateType: IDLE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/00_Idle/LongSpear_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: LongSpear_Walk.anim
      StateType: MOVE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/01_Move/LongSpear_Walk.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: AxeAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/AxeAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: LongSpearAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/LongSpearAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: ShotSwordAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/ShotSwordAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    SpumTextureData:
    - Name: New_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_01
    - Name: New_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_02
    - Name: New_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_03
    - Name: New_Hair_04
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_04
    - Name: New_Hair_05
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_05
    - Name: New_Hair_06
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_06
    - Name: New_Hair_07
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_07
    - Name: New_Hair_08
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_08
    - Name: New_Hair_09
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_09
    - Name: New_Hair_10
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_10
    - Name: New_Hair_11
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_11
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_11
    - Name: New_Hair_12
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_12
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_12
    - Name: New_Hair_13
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_13
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_13
    - Name: New_Hair_14
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_14
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_14
    - Name: New_Hair_15
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_15
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_15
    - Name: New_Hair_16
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_16
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    - Name: New_Hair_17
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_17
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_17
    - Name: New_Hair_18
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_18
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_18
    - Name: New_Hair_19
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_19
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_19
    - Name: New_Hair_20
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_20
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_20
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_04
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Helmet_01
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_01
    - Name: New_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_02
    - Name: New_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_03
    - Name: New_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_04
    - Name: New_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_05
    - Name: New_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_06
    - Name: New_Helmet_07
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_07
    - Name: New_Helmet_08
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_08
    - Name: New_Helmet_09
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_09
    - Name: New_Helmet_10
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_10
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_03
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_12
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_12
    - Name: New_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_01
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_01
    - Name: New_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_06
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_06
    - Name: New_Weapon_17
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_17
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_17
    - Name: New_Weapon_18
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_18
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_18
    - Name: New_Weapon_19
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_19
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_19
    - Name: New_Weapon_20
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_20
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_20
    - Name: New_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_09
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_09
    - Name: New_Weapon_13
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_13
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_13
    - Name: New_Weapon_14
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_14
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_14
    - Name: New_Weapon_16
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_16
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_16
    - Name: New_weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_weapon_02
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_weapon_02
    - Name: New_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_04
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_04
    - Name: New_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_08
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_08
    - Name: New_Weapon_10
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_10
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_10
    - Name: New_Weapon_12
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_12
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_12
    - Name: New_Weapon_15
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_15
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_15
    - Name: New_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_03
      PartSubType: Wand
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/5_Wand/New_Weapon_03
    - Name: New_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_05
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_05
    - Name: New_Weapon_11
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_11
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_11
    - Name: New_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_01
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_01
    - Name: New_Shield_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_02
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_02
    - Name: New_Shield_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_03
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_03
    - Name: New_Shield_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_04
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_04
    - Name: New_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_07
      PartSubType: Mace
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/8_Mace/New_Weapon_07
    - Name: New_Back_01
      UnitType: Unit
      PartType: Back
      SubType: New_Back_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_01
    - Name: New_Back_02
      UnitType: Unit
      PartType: Back
      SubType: New_Back_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_02
  ImageElement:
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body_b
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body_B
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.49803922, g: 0, b: 0, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Hair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.051029563, g: 0.63893926, b: 0.60988826, a: 1}
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.6890049, g: 0.591134, b: 0.5619504, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  SpumAnimationData: []
  IDLE_List:
  - {fileID: 7400000, guid: d026e30b589c7454187a83b9cded7e58, type: 2}
  - {fileID: 7400000, guid: adf7292afc1b79940b996d498d9fc4e2, type: 2}
  - {fileID: 7400000, guid: 4d99d9155d26ac245aa77bcd43343f94, type: 2}
  MOVE_List:
  - {fileID: 7400000, guid: 719bcd1612d1b904b8235b45ecec15e4, type: 2}
  - {fileID: 7400000, guid: 9e6bb59d6e3e8d04c83b0dddd8c67e6b, type: 2}
  - {fileID: 7400000, guid: 096cae9fe76e5c841b0948e7056eec74, type: 2}
  ATTACK_List: []
  DAMAGED_List: []
  DEBUFF_List:
  - {fileID: 7400000, guid: 40f00165003e54cb08d55abfa92b88ef, type: 2}
  DEATH_List: []
  OTHER_List:
  - {fileID: 7400000, guid: a3b9de5bea664b24b8492567d9a031c5, type: 2}
  - {fileID: 7400000, guid: 83fce73669a95ee4b9029a15e2945aa3, type: 2}
  - {fileID: 7400000, guid: 1c50b1d7c20c269499bd7b258a189c77, type: 2}
  - {fileID: 7400000, guid: ee890a7324a864549ac91950c9e80742, type: 2}
  - {fileID: 7400000, guid: 3b0ad8a5d192e0645801392e285d073a, type: 2}
  - {fileID: 7400000, guid: 2523036672d7a8d49b833298607935ba, type: 2}
  - {fileID: 7400000, guid: db084e876578f884ba464e7dd02d57df, type: 2}
--- !u!1 &9102700121537635193
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6086401041725803005}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6086401041725803005
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9102700121537635193}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7738840910935270398}
  m_Father: {fileID: 7286485691513653162}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &9128640485217124354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 670423495695771901}
  - component: {fileID: 233866467741176293}
  m_Layer: 0
  m_Name: Pivot_FootBackSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &670423495695771901
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9128640485217124354}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.09375, y: -0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1146424866433616630}
  - {fileID: 6934286871749967573}
  m_Father: {fileID: 2818389876918943056}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &233866467741176293
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9128640485217124354}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9146664822152596298
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1975926111460623149}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1975926111460623149
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9146664822152596298}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8568988431945945743}
  m_Father: {fileID: 348612346893449852}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9183353523397682703
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6602974688422241144}
  - component: {fileID: 5573051178856456254}
  - component: {fileID: 6842754624381872086}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6602974688422241144
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9183353523397682703}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7349811511883045544}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5573051178856456254
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9183353523397682703}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &6842754624381872086
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9183353523397682703}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
