%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &19731323382514997
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6804688032962319642}
  - component: {fileID: 2641594592849276292}
  m_Layer: 0
  m_Name: Pivot_FootFrontSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6804688032962319642
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 19731323382514997}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.359375, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1413381993340664597}
  - {fileID: 8378768571087799923}
  m_Father: {fileID: 894344392670861167}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2641594592849276292
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 19731323382514997}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &19737314877330615
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8400943090528135241}
  - component: {fileID: 2392217699323385135}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8400943090528135241
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 19737314877330615}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8851406588248410931}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2392217699323385135
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 19737314877330615}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &26069457725234819
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 978034966059591728}
  - component: {fileID: 5597076973373097962}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &978034966059591728
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 26069457725234819}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8082927687672305242}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5597076973373097962
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 26069457725234819}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: a0738f9b6fc444146ae1b68541e000f5, type: 3}
  m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &50180738050625041
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1599398592549633733}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1599398592549633733
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 50180738050625041}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4924156418887305333}
  m_Father: {fileID: 7609089395285813204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &135380941367854312
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4973916113149594249}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4973916113149594249
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 135380941367854312}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8002509353135627121}
  m_Father: {fileID: 3848306737311905310}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &233684674881862014
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4563804115108521660}
  - component: {fileID: 6014844875536716883}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4563804115108521660
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 233684674881862014}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6935064313299497982}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6014844875536716883
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 233684674881862014}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &554856950871922166
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7902588044413258953}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7902588044413258953
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 554856950871922166}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4758125110916135704}
  m_Father: {fileID: 7609089395285813204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &575599691153562800
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6694970010119226338}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6694970010119226338
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 575599691153562800}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046646502, y: -0.00015770922, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1417609660804537917}
  - {fileID: 7519117991122042049}
  - {fileID: 2553695312072844521}
  m_Father: {fileID: 3976644222762818866}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &591370729899068279
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8851406588248410931}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8851406588248410931
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 591370729899068279}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8400943090528135241}
  m_Father: {fileID: 4051102644233671208}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &641991380709997420
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2262445390361367183}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2262445390361367183
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 641991380709997420}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.04670385, y: -0.000014337201, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4910470641327549673}
  - {fileID: 4874953412666392282}
  - {fileID: 1099627480275850608}
  m_Father: {fileID: 6644190273219267599}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &665241892904950989
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2835193504162080968}
  - component: {fileID: 2861381334292997030}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2835193504162080968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 665241892904950989}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3382955313622268959}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2861381334292997030
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 665241892904950989}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2698463543242991811, guid: addc81fc65af5d545b700bbb7440d9f0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &865052805615158555
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 856350046671864522}
  - component: {fileID: 685836954849461349}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &856350046671864522
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 865052805615158555}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3616910977787671064}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &685836954849461349
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 865052805615158555}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &960006983426888442
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3497776674968263223}
  - component: {fileID: 1144381777054806061}
  - component: {fileID: 6407547665801881455}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3497776674968263223
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 960006983426888442}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7244232766624140782}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1144381777054806061
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 960006983426888442}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1354325843601906543, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6407547665801881455
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 960006983426888442}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &987468419978766872
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5378398603393016004}
  - component: {fileID: 801890394844338310}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5378398603393016004
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 987468419978766872}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3382955313622268959}
  - {fileID: 5412174379004008378}
  m_Father: {fileID: 9104491168112881816}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &801890394844338310
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 987468419978766872}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1099320861076451098
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9203121572506722166}
  - component: {fileID: 6534419991050359724}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9203121572506722166
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1099320861076451098}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1070557895283619825}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6534419991050359724
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1099320861076451098}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: -684980564301602829, guid: 7646fd6c2ac17054b9e39f0175230733, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1130476656840236727
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4156603979439722910}
  - component: {fileID: 9174695748447295639}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4156603979439722910
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1130476656840236727}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1476175351852790292}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9174695748447295639
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1130476656840236727}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1154257153801492168
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5156553142234871338}
  - component: {fileID: 1230079710708737734}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5156553142234871338
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1154257153801492168}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9007796629300217279}
  m_Father: {fileID: 5228700784686396958}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1230079710708737734
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1154257153801492168}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1171149793071133892
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3382955313622268959}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3382955313622268959
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1171149793071133892}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2835193504162080968}
  m_Father: {fileID: 5378398603393016004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1249665726132704392
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2616373915473549419}
  - component: {fileID: 7728064470058908363}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2616373915473549419
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1249665726132704392}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9104491168112881816}
  m_Father: {fileID: 2861343626861120669}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7728064470058908363
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1249665726132704392}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1280041648273453934
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 919267757320853376}
  - component: {fileID: 3288234474415235340}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &919267757320853376
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1280041648273453934}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3764152478408307429}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3288234474415235340
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1280041648273453934}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1284473218489352659
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8906417488619335330}
  - component: {fileID: 959174459473077621}
  m_Layer: 0
  m_Name: Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8906417488619335330
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1284473218489352659}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.15625, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8338039546387655755}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &959174459473077621
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1284473218489352659}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1309150569839188134
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3764152478408307429}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3764152478408307429
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1309150569839188134}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 919267757320853376}
  - {fileID: 1501947213850706015}
  m_Father: {fileID: 2861343626861120669}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1337533013845620291
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9004733266367181637}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9004733266367181637
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1337533013845620291}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8908911249705727230}
  - {fileID: 6526658735194620704}
  m_Father: {fileID: 4090022119552258867}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1386077951232205221
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4731309800607469525}
  - component: {fileID: 4823917153828180389}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4731309800607469525
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1386077951232205221}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7094634569455315114}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4823917153828180389
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1386077951232205221}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1546879663519704540
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 837645435445736114}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &837645435445736114
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1546879663519704540}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346}
  m_LocalPosition: {x: 0.030698918, y: 0.101885304, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8781062596671412611}
  m_Father: {fileID: 1519152505403578066}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1548945020784828706
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8983413912729614751}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8983413912729614751
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1548945020784828706}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 35874282984317673}
  - {fileID: 1070557895283619825}
  m_Father: {fileID: 2861343626861120669}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1559524671590163354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1519152505403578066}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1519152505403578066
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1559524671590163354}
  serializedVersion: 2
  m_LocalRotation: {x: 0.0004930176, y: -0.0000015307726, z: -0.014366714, w: 0.9998967}
  m_LocalPosition: {x: 0, y: 0.031334233, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 837645435445736114}
  - {fileID: 6683701189955549765}
  - {fileID: 3306356204982674510}
  - {fileID: 6945117781069566144}
  m_Father: {fileID: 3128569251275708810}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &1576562032993062376
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3848306737311905310}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3848306737311905310
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1576562032993062376}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 827770559137076359}
  - {fileID: 4973916113149594249}
  m_Father: {fileID: 4090022119552258867}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1586283105198967352
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8923087348645610846}
  - component: {fileID: 5306368527009154633}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8923087348645610846
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586283105198967352}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5186832528062154440}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5306368527009154633
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1586283105198967352}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: d6b72b7fea130f644a05f7cd0309ee96, type: 3}
  m_Color: {r: 0.79607844, g: 0.79607844, b: 0.79607844, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1661378007027122002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3786517548199299027}
  - component: {fileID: 1182884011730405901}
  - component: {fileID: 484296236336136839}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3786517548199299027
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1661378007027122002}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 114984883933452042}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1182884011730405901
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1661378007027122002}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1354325843601906543, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &484296236336136839
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1661378007027122002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1695890697785893648
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1099627480275850608}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1099627480275850608
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1695890697785893648}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3089344815652023427}
  m_Father: {fileID: 2262445390361367183}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &1738464771732893599
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1887723708979175204}
  - component: {fileID: 3013161720070382508}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1887723708979175204
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1738464771732893599}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7994832895989321880}
  m_Father: {fileID: 4206995534663242437}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3013161720070382508
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1738464771732893599}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1915371966530474855
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5228700784686396958}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &5228700784686396958
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1915371966530474855}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5156553142234871338}
  m_Father: {fileID: 955977388163861617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2040091747540114257
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4347083634703200265}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4347083634703200265
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2040091747540114257}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8305607769674097051}
  m_Father: {fileID: 544311527371798703}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &2051575368775142926
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8002509353135627121}
  - component: {fileID: 5766073653227972992}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8002509353135627121
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2051575368775142926}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4973916113149594249}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5766073653227972992
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2051575368775142926}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7270506518999522778, guid: 7646fd6c2ac17054b9e39f0175230733, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2192890260914721012
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9104491168112881816}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9104491168112881816
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2192890260914721012}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00093086617, y: -0.000009663104, z: 0.026662506, w: 0.99964404}
  m_LocalPosition: {x: -0.013, y: 0.031, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 274724884623260737}
  - {fileID: 5378398603393016004}
  - {fileID: 7771733455078550444}
  - {fileID: 1200530700289421007}
  m_Father: {fileID: 2616373915473549419}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &2197475425941807520
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7244232766624140782}
  - component: {fileID: 3637749869948527029}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7244232766624140782
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2197475425941807520}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3497776674968263223}
  m_Father: {fileID: 537833570424202824}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3637749869948527029
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2197475425941807520}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2325441541689343361
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6790445516534599401}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6790445516534599401
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2325441541689343361}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3826968271812745233}
  m_Father: {fileID: 6683701189955549765}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2333055830884526761
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4051102644233671208}
  - component: {fileID: 1124604104257357249}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4051102644233671208
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2333055830884526761}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8851406588248410931}
  - {fileID: 5727124013787122655}
  m_Father: {fileID: 1417609660804537917}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1124604104257357249
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2333055830884526761}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2349778166963230697
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1909373803581939049}
  - component: {fileID: 7609514172171853463}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1909373803581939049
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2349778166963230697}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5412174379004008378}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7609514172171853463
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2349778166963230697}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1866496368881426471, guid: e9d05f25fa8eea146bf0217e5ddcac7c, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2424001934918812448
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8181236954269953966}
  - component: {fileID: 5608192705652255764}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8181236954269953966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2424001934918812448}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6968485685378226949}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5608192705652255764
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2424001934918812448}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2624265068189847651
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8232180256592815238}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8232180256592815238
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2624265068189847651}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4060640084377636861}
  m_Father: {fileID: 477914133035761095}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2631947913760752341
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4623306715351856843}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4623306715351856843
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2631947913760752341}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4873951010184866255}
  m_Father: {fileID: 1496863434237446125}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &2650589624478165558
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 273986626700275277}
  - component: {fileID: 5174339970357996252}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &273986626700275277
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2650589624478165558}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8909699628806309131}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5174339970357996252
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2650589624478165558}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2698463543242991811, guid: addc81fc65af5d545b700bbb7440d9f0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2708073069761898338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2553695312072844521}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2553695312072844521
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2708073069761898338}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6274863757887583408}
  m_Father: {fileID: 6694970010119226338}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &2708261563372539373
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 894344392670861167}
  - component: {fileID: 1185361601891263134}
  m_Layer: 0
  m_Name: Pivot_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &894344392670861167
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2708261563372539373}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9057753314030947996}
  - {fileID: 4414545514799959297}
  - {fileID: 6804688032962319642}
  - {fileID: 4092247317857660497}
  m_Father: {fileID: 7270010493709799274}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1185361601891263134
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2708261563372539373}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2790630787594004566
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7293843138903293883}
  - component: {fileID: 5292278178901720598}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7293843138903293883
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2790630787594004566}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1241485580292388081}
  m_Father: {fileID: 1413381993340664597}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5292278178901720598
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2790630787594004566}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3022511577828546797
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2589143975334205408}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2589143975334205408
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3022511577828546797}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8082927687672305242}
  - {fileID: 8456348588713436714}
  - {fileID: 5186832528062154440}
  - {fileID: 955977388163861617}
  - {fileID: 1674909592090575740}
  m_Father: {fileID: 7771733455078550444}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3088785176100600652
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1501947213850706015}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1501947213850706015
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3088785176100600652}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8236632460584936699}
  m_Father: {fileID: 3764152478408307429}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3093125575076460247
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5477768953509137332}
  - component: {fileID: 8563638642502044411}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5477768953509137332
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3093125575076460247}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6526658735194620704}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8563638642502044411
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3093125575076460247}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: -684980564301602829, guid: 7646fd6c2ac17054b9e39f0175230733, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3097278746791562356
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2861343626861120669}
  - component: {fileID: 3178088002042674344}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2861343626861120669
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3097278746791562356}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2616373915473549419}
  - {fileID: 3764152478408307429}
  - {fileID: 8983413912729614751}
  m_Father: {fileID: 4092247317857660497}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3178088002042674344
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3097278746791562356}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 1182884011730405901}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 8767525473376501785}
    Color:
      serializedVersion: 2
      rgba: 4278190335
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 3467974786781720218}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 3064089017490664796}
    Color:
      serializedVersion: 2
      rgba: 4278190335
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 649582152156929612}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 801890394844338310}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 6027449888937237282}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 6344300041429178835}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 3288234474415235340}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 5842652933832631453}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    MaskIndex: 0
    renderer: {fileID: 5597076973373097962}
    Color:
      serializedVersion: 2
      rgba: 4280690289
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_03
    MaskIndex: 0
    renderer: {fileID: 5306368527009154633}
    Color:
      serializedVersion: 2
      rgba: 4291546059
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4823917153828180389}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2599443692683197472}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_03
    MaskIndex: 0
    renderer: {fileID: 2861381334292997030}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    renderer: {fileID: 1885114797135841425}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    renderer: {fileID: 6534419991050359724}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 675284360762299305}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6057074210702096059}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_04
    MaskIndex: 0
    renderer: {fileID: 7609514172171853463}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 986418887094044245}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5608192705652255764}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    MaskIndex: 0
    renderer: {fileID: 2703316826134777012}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5438727483836006668}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5924157309504894451}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_04
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3330324938174156486}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4014773821377409848}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &3149049651134295518
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7964219446767647284}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &7964219446767647284
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3149049651134295518}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5848432790918240488}
  m_Father: {fileID: 955977388163861617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3234771743047722438
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1476175351852790292}
  - component: {fileID: 6667594450238601489}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1476175351852790292
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3234771743047722438}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.014, y: -0.067, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4156603979439722910}
  m_Father: {fileID: 3071820981377772188}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6667594450238601489
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3234771743047722438}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3404351535545638179
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4060640084377636861}
  - component: {fileID: 2599443692683197472}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4060640084377636861
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3404351535545638179}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8232180256592815238}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2599443692683197472
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3404351535545638179}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3406559775855337497
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5412174379004008378}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5412174379004008378
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3406559775855337497}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1909373803581939049}
  m_Father: {fileID: 5378398603393016004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3415025754415292847
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4874953412666392282}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4874953412666392282
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3415025754415292847}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 681250861801872854}
  m_Father: {fileID: 2262445390361367183}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &3426109623457352650
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3976644222762818866}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3976644222762818866
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3426109623457352650}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6694970010119226338}
  m_Father: {fileID: 6945117781069566144}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3450788910122935208
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5494511200464618534}
  - component: {fileID: 7789414999467184356}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5494511200464618534
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3450788910122935208}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8671213986575808691}
  m_Father: {fileID: 5679812927872012780}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7789414999467184356
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3450788910122935208}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3484047449038455558
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8338039546387655755}
  - component: {fileID: 1993667506806807880}
  m_Layer: 0
  m_Name: Pivot_Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8338039546387655755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3484047449038455558}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.09375, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8906417488619335330}
  m_Father: {fileID: 7270010493709799274}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1993667506806807880
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3484047449038455558}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3488734411057931266
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8356518901172247943}
  - component: {fileID: 1474924336903763814}
  - component: {fileID: 215704091022342599}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8356518901172247943
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3488734411057931266}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2964602755035729236}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1474924336903763814
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3488734411057931266}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &215704091022342599
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3488734411057931266}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3493833426035733124
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4534044486121569716}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4534044486121569716
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3493833426035733124}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1496863434237446125}
  m_Father: {fileID: 1200530700289421007}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3541428934345064193
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1200530700289421007}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1200530700289421007
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3541428934345064193}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4534044486121569716}
  - {fileID: 7254082453507206006}
  m_Father: {fileID: 9104491168112881816}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3719298366174070557
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4299486279762397618}
  - component: {fileID: 4248235839034915920}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4299486279762397618
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3719298366174070557}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1413381993340664597}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4248235839034915920
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3719298366174070557}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3767899750579348211
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 609515774387758275}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &609515774387758275
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3767899750579348211}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8602957190258275048}
  m_Father: {fileID: 7609089395285813204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3776655749013681937
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 537833570424202824}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &537833570424202824
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3776655749013681937}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7244232766624140782}
  - {fileID: 270188924973416994}
  m_Father: {fileID: 1377641444230641766}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3890284959544259777
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1746191918711007702}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &1746191918711007702
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3890284959544259777}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2964602755035729236}
  m_Father: {fileID: 1377641444230641766}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3958039048891040552
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2912830727092208332}
  - component: {fileID: 6027449888937237282}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2912830727092208332
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958039048891040552}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7094634569455315114}
  - {fileID: 7049250323196418292}
  m_Father: {fileID: 2453013325855187164}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6027449888937237282
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958039048891040552}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3958053383773980350
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4910470641327549673}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4910470641327549673
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958053383773980350}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6799956985756783775}
  m_Father: {fileID: 2262445390361367183}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3975562018583745814
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6644190273219267599}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6644190273219267599
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3975562018583745814}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2262445390361367183}
  m_Father: {fileID: 6945117781069566144}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4041754386497002085
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5647988038909072697}
  - component: {fileID: 8346216820997689111}
  - component: {fileID: 4768810785193660421}
  m_Layer: 0
  m_Name: HorseRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &5647988038909072697
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4041754386497002085}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000016897413}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6989518041189376130}
  - {fileID: 6861413865540389777}
  m_Father: {fileID: 4967672283692956311}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &8346216820997689111
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4041754386497002085}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &4768810785193660421
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4041754386497002085}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 87250caa4eec27040bc5650f38894ee7, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4118257899357176652
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6274863757887583408}
  - component: {fileID: 1736551914081760111}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6274863757887583408
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4118257899357176652}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2553695312072844521}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1736551914081760111
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4118257899357176652}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4175092850741588150
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7994832895989321880}
  - component: {fileID: 3064089017490664796}
  - component: {fileID: 6008604072605096629}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7994832895989321880
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4175092850741588150}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1887723708979175204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3064089017490664796
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4175092850741588150}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1512272119505081995, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6008604072605096629
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4175092850741588150}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4194717367345587942
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4092247317857660497}
  - component: {fileID: 1027718149639195534}
  m_Layer: 0
  m_Name: Acc
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4092247317857660497
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4194717367345587942}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2861343626861120669}
  m_Father: {fileID: 894344392670861167}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1027718149639195534
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4194717367345587942}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -4
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4246701985731537860
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8908911249705727230}
  - component: {fileID: 5050923582243866736}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8908911249705727230
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4246701985731537860}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 9004733266367181637}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5050923582243866736
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4246701985731537860}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4303561824865423070
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 274724884623260737}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &274724884623260737
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4303561824865423070}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4342042286752064585}
  m_Father: {fileID: 9104491168112881816}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4307907292001958507
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4967672283692956311}
  - component: {fileID: 4265391071449008059}
  m_Layer: 5
  m_Name: SPUM_20241203203455126
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &4967672283692956311
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4307907292001958507}
  m_LocalRotation: {x: -0, y: 0.008726557, z: -0, w: 0.9999619}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4322006643122616447}
  - {fileID: 5647988038909072697}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4265391071449008059
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4307907292001958507}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _version: 175
  EditChk: 1
  _code: SPUM_20241203203455126
  _anim: {fileID: 4058294049753551834}
  OverrideController: {fileID: 0}
  UnitType: Unit
  spumPackages:
  - Name: Legacy
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_move.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/01_Move/0_move.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/0_Attack_Normal.anim
      HasData: 1
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 0
      Name: 1_Skill_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/1_Skill_Normal.anim
      HasData: 1
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 0
      Name: 0_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/0_Attack_Bow.anim
      HasData: 1
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 0
      Name: 1_Skill_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/1_Skill_Bow.anim
      HasData: 1
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 0
      Name: 0_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/0_Attack_Magic.anim
      HasData: 1
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 1_Skill_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/1_Skill_Magic.anim
      HasData: 1
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 0_Damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/0_Unit/1_Animation/03_Damaged/0_Damaged.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Die.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/0_Unit/1_Animation/04_Death/0_Die.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Debuff_Stun.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/0_Unit/1_Animation/05_Debuff/0_Debuff_Stun.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Conecntrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/00_Concentrate/0_Conecntrate.anim
      HasData: 1
      UnitType: Unit
      SubCategory: Concentrate
    - index: 0
      Name: 0_Buff.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/01_Buff/0_Buff.anim
      HasData: 1
      UnitType: Unit
      SubCategory: Buff
    - index: 0
      Name: 0_Sit.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/02_Etc/0_Sit.anim
      HasData: 1
      UnitType: Unit
      SubCategory: Etc
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 1_run.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/1_run.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Walk_Run 1.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/Walk_Run 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 2_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/00_MeleeAttack/2_Attack_Normal.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MeleeAttack
    - index: 0
      Name: 2_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/01_LongRangeAttack/2_Attack_Bow.anim
      HasData: 1
      UnitType: Horse
      SubCategory: LongRangeAttack
    - index: 0
      Name: 2_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/02_MagicAttack/2_Attack_Magic.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MagicAttack
    - index: 0
      Name: 3_damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/1_Horse/1_Animation/03_Damaged/3_damaged.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 4_Death.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/1_Horse/1_Animation/04_Death/4_Death.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 5_debuff.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/1_Horse/1_Animation/05_Debuff/5_debuff.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Conventrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/00_Concentrate/Conventrate.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Concentrate
    - index: 0
      Name: OTHER 1.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/01_Buff/OTHER 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Buff
    - index: 0
      Name: Ect.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/02_Etc/Ect.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Etc
    SpumTextureData:
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Hair_1
      UnitType: Unit
      PartType: Hair
      SubType: Hair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_1
    - Name: Hair_2
      UnitType: Unit
      PartType: Hair
      SubType: Hair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_2
    - Name: Hair_3
      UnitType: Unit
      PartType: Hair
      SubType: Hair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_3
    - Name: Hair_4
      UnitType: Unit
      PartType: Hair
      SubType: Hair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_4
    - Name: Hair_5
      UnitType: Unit
      PartType: Hair
      SubType: Hair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_5
    - Name: Hair_6
      UnitType: Unit
      PartType: Hair
      SubType: Hair_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_6
    - Name: Hair_7
      UnitType: Unit
      PartType: Hair
      SubType: Hair_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_7
    - Name: Hair_8
      UnitType: Unit
      PartType: Hair
      SubType: Hair_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_8
    - Name: Hair_9
      UnitType: Unit
      PartType: Hair
      SubType: Hair_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_9
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: FaceHair_1
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_1
    - Name: FaceHair_2
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    - Name: FaceHair_3
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    - Name: FaceHair_4
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_4
    - Name: FaceHair_5
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_5
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_9
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_9
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: F_SR_Helmet
      UnitType: Unit
      PartType: Helmet
      SubType: F_SR_Helmet
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/F_SR_Helmet
    - Name: Helmet_1
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_1
    - Name: Helmet_2
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_2
    - Name: Helmet_3
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_3
    - Name: Helmet_4
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_4
    - Name: Helmet_5
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_5
    - Name: Helmet_6
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_6
    - Name: Helmet_7
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_7
    - Name: Helmet_8
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_8
    - Name: Helmet_9
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_9
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_5
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_5
    - Name: Armor_6
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_6
    - Name: Armor_7
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_7
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Sword_1
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_1
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_1
    - Name: Sword_2
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_2
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_2
    - Name: Sword_3
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_3
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_3
    - Name: Sword_4
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_4
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_4
    - Name: Sword_5
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_5
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_5
    - Name: Sword_6
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_6
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_6
    - Name: Axe_1
      UnitType: Unit
      PartType: Weapons
      SubType: Axe_1
      PartSubType: Axe
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/1_Axe/Axe_1
    - Name: Bow_1
      UnitType: Unit
      PartType: Weapons
      SubType: Bow_1
      PartSubType: Bow
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/2_Bow/Bow_1
    - Name: Shield_1
      UnitType: Unit
      PartType: Weapons
      SubType: Shield_1
      PartSubType: Shield
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/3_Shield/Shield_1
    - Name: Soon_Spear
      UnitType: Unit
      PartType: Weapons
      SubType: Soon_Spear
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Soon_Spear
    - Name: Spear_1
      UnitType: Unit
      PartType: Weapons
      SubType: Spear_1
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Spear_1
    - Name: Ward_1
      UnitType: Unit
      PartType: Weapons
      SubType: Ward_1
      PartSubType: Wand
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/5_Wand/Ward_1
    - Name: F_SR_Hammer
      UnitType: Unit
      PartType: Weapons
      SubType: F_SR_Hammer
      PartSubType: Hammer
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/6_Hammer/F_SR_Hammer
    - Name: Back_1
      UnitType: Unit
      PartType: Back
      SubType: Back_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    - Name: Back_2
      UnitType: Unit
      PartType: Back
      SubType: Back_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_2
    - Name: Back_3
      UnitType: Unit
      PartType: Back
      SubType: Back_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_3
    - Name: BowBack_1
      UnitType: Unit
      PartType: Back
      SubType: BowBack_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/BowBack_1
    - Name: Soon_Back1
      UnitType: Unit
      PartType: Back
      SubType: Soon_Back1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Soon_Back1
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
  - Name: MS_Orc
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Orc_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: Orc_Hair_01
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/0_Hair/Orc_Hair_01
    - Name: Orc_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: Orc_Hair_02
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/0_Hair/Orc_Hair_02
    - Name: Orc_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: Orc_Hair_03
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/0_Hair/Orc_Hair_03
    - Name: 'Orc_Mouse_01 '
      UnitType: Unit
      PartType: FaceHair
      SubType: 'Orc_Mouse_01 '
      PartSubType: 
      Path: 'Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_01 '
    - Name: Orc_Mouse_02
      UnitType: Unit
      PartType: FaceHair
      SubType: Orc_Mouse_02
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_02
    - Name: Orc_Mouse_03
      UnitType: Unit
      PartType: FaceHair
      SubType: Orc_Mouse_03
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_03
    - Name: Orc_Mouse_04
      UnitType: Unit
      PartType: FaceHair
      SubType: Orc_Mouse_04
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_04
    - Name: Orc_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_01
    - Name: Orc_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_02
    - Name: Orc_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_03
    - Name: Orc_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_04
    - Name: Orc_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_05
    - Name: Orc_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_01
    - Name: Orc_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_01
    - Name: Orc_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_02
    - Name: Orc_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_02
    - Name: Orc_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    - Name: Orc_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    - Name: Orc_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_04
    - Name: Orc_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_04
    - Name: Orc_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: Orc_Helmet_02
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/4_Helmet/Orc_Helmet_02
    - Name: Orc_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: Orc_Helmet_03
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/4_Helmet/Orc_Helmet_03
    - Name: Orc_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: Orc_Helmet_04
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/4_Helmet/Orc_Helmet_04
    - Name: Orc_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: Orc_Helmet_05
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/4_Helmet/Orc_Helmet_05
    - Name: Orc_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: Orc_Helmet_06
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/4_Helmet/Orc_Helmet_06
    - Name: Orc_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_01
    - Name: Orc_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_01
    - Name: Orc_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_02
    - Name: Orc_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_02
    - Name: Orc_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_02
    - Name: Orc_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_03
    - Name: Orc_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_03
    - Name: Orc_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_04
    - Name: Orc_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_05
      PartSubType: Sword
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/0_Sword/Orc_Weapon_05
    - Name: Orc_Weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_02
      PartSubType: Axe
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/1_Axe/Orc_Weapon_02
    - Name: Orc_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_06
      PartSubType: Axe
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/1_Axe/Orc_Weapon_06
    - Name: Orc_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_07
      PartSubType: Axe
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/1_Axe/Orc_Weapon_07
    - Name: Orc_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_03
      PartSubType: Bow
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/2_Bow/Orc_Weapon_03
    - Name: Orc_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Shield_01
      PartSubType: Shield
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/3_Shield/Orc_Shield_01
    - Name: Orc_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_04
      PartSubType: Wand
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_04
    - Name: Orc_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_08
      PartSubType: Wand
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_08
    - Name: Orc_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_09
      PartSubType: Wand
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_09
    - Name: Orc_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: Orc_Weapon_01
      PartSubType: Mace
      Path: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/8_Mace/Orc_Weapon_01
    - Name: Orc_Back_01
      UnitType: Unit
      PartType: Back
      SubType: Orc_Back_01
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/7_Back/Orc_Back_01
    - Name: Orc_Back_02
      UnitType: Unit
      PartType: Back
      SubType: Orc_Back_02
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/7_Back/Orc_Back_02
    - Name: Orc_Back_03
      UnitType: Unit
      PartType: Back
      SubType: Orc_Back_03
      PartSubType: 
      Path: Addons/MS_Orc/0_Unit/0_Sprite/7_Back/Orc_Back_03
  - Name: Ver121
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Normal_Hair1
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair1
    - Name: Normal_Hair2
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair2
    - Name: Normal_Hair3
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair3
    - Name: Normal_Hair4
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair4
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair4
    - Name: Normal_Hair5
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair5
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair5
    - Name: Normal_Hair6
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair6
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair6
    - Name: Normal_Hair7
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair7
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair7
    - Name: Normal_Hair8
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair8
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair8
    - Name: Normal_Hair9
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair9
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair9
    - Name: Normal_Hair10
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair10
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair10
    - Name: Normal_Hair11
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair11
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair11
    - Name: Normal_Hair12
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair12
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair12
    - Name: Normal_Hair13
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair13
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair13
    - Name: Normal_Mustache1
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache1
    - Name: Normal_Mustache2
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache2
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Helmet1
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet1
    - Name: Normal_Helmet2
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet2
    - Name: Normal_Helmet3
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet3
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: AxeLong1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeLong1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeLong1
    - Name: AxeNormal1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeNormal1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeNormal1
    - Name: AxeSmall1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeSmall1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeSmall1
    - Name: SteelShield1
      UnitType: Unit
      PartType: Weapons
      SubType: SteelShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/SteelShield1
    - Name: WoodShield1
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield1
    - Name: WoodShield2
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield2
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield2
    - Name: WoodShield3
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield3
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield3
    - Name: WoodShield4
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield4
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield4
  - Name: Ver300
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: LongSpear_idle.anim
      StateType: IDLE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/00_Idle/LongSpear_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: LongSpear_Walk.anim
      StateType: MOVE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/01_Move/LongSpear_Walk.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: AxeAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/AxeAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 0
      Name: LongSpearAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/LongSpearAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 0
      Name: ShotSwordAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/ShotSwordAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    SpumTextureData:
    - Name: New_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_01
    - Name: New_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_02
    - Name: New_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_03
    - Name: New_Hair_04
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_04
    - Name: New_Hair_05
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_05
    - Name: New_Hair_06
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_06
    - Name: New_Hair_07
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_07
    - Name: New_Hair_08
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_08
    - Name: New_Hair_09
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_09
    - Name: New_Hair_10
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_10
    - Name: New_Hair_11
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_11
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_11
    - Name: New_Hair_12
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_12
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_12
    - Name: New_Hair_13
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_13
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_13
    - Name: New_Hair_14
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_14
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_14
    - Name: New_Hair_15
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_15
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_15
    - Name: New_Hair_16
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_16
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    - Name: New_Hair_17
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_17
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_17
    - Name: New_Hair_18
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_18
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_18
    - Name: New_Hair_19
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_19
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_19
    - Name: New_Hair_20
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_20
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_20
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_04
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Helmet_01
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_01
    - Name: New_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_02
    - Name: New_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_03
    - Name: New_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_04
    - Name: New_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_05
    - Name: New_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_06
    - Name: New_Helmet_07
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_07
    - Name: New_Helmet_08
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_08
    - Name: New_Helmet_09
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_09
    - Name: New_Helmet_10
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_10
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_03
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_12
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_12
    - Name: New_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_01
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_01
    - Name: New_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_06
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_06
    - Name: New_Weapon_17
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_17
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_17
    - Name: New_Weapon_18
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_18
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_18
    - Name: New_Weapon_19
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_19
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_19
    - Name: New_Weapon_20
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_20
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_20
    - Name: New_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_09
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_09
    - Name: New_Weapon_13
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_13
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_13
    - Name: New_Weapon_14
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_14
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_14
    - Name: New_Weapon_16
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_16
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_16
    - Name: New_weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_weapon_02
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_weapon_02
    - Name: New_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_04
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_04
    - Name: New_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_08
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_08
    - Name: New_Weapon_10
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_10
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_10
    - Name: New_Weapon_12
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_12
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_12
    - Name: New_Weapon_15
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_15
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_15
    - Name: New_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_03
      PartSubType: Wand
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/5_Wand/New_Weapon_03
    - Name: New_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_05
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_05
    - Name: New_Weapon_11
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_11
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_11
    - Name: New_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_01
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_01
    - Name: New_Shield_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_02
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_02
    - Name: New_Shield_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_03
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_03
    - Name: New_Shield_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_04
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_04
    - Name: New_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_07
      PartSubType: Mace
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/8_Mace/New_Weapon_07
    - Name: New_Back_01
      UnitType: Unit
      PartType: Back
      SubType: New_Back_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_01
    - Name: New_Back_02
      UnitType: Unit
      PartType: Back
      SubType: New_Back_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_02
  ImageElement:
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 0, b: 0, a: 1}
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Hair
    ItemPath: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1}
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_03
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.79607844, g: 0.79607844, b: 0.79607844, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_03
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_04
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 0
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_04
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  SpumAnimationData: []
  IDLE_List: []
  MOVE_List: []
  ATTACK_List: []
  DAMAGED_List: []
  DEBUFF_List: []
  DEATH_List: []
  OTHER_List: []
--- !u!1 &4418308653260368893
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2453013325855187164}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2453013325855187164
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4418308653260368893}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2912830727092208332}
  m_Father: {fileID: 1496863434237446125}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4449975611734646392
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2964602755035729236}
  - component: {fileID: 1482287622512956361}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2964602755035729236
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4449975611734646392}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8356518901172247943}
  m_Father: {fileID: 1746191918711007702}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1482287622512956361
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4449975611734646392}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4457727291474413828
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 827770559137076359}
  - component: {fileID: 4744092053738519041}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &827770559137076359
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4457727291474413828}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3848306737311905310}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4744092053738519041
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4457727291474413828}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4458345846376284010
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3071820981377772188}
  - component: {fileID: 921375573226581807}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3071820981377772188
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4458345846376284010}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.0549851, w: 0.99848723}
  m_LocalPosition: {x: 0.004, y: 0.001, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 357341441791951491}
  - {fileID: 1476175351852790292}
  m_Father: {fileID: 6518711217582877761}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &921375573226581807
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4458345846376284010}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4517303222699357324
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6683701189955549765}
  - component: {fileID: 3987478933345320964}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6683701189955549765
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4517303222699357324}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8909699628806309131}
  - {fileID: 6790445516534599401}
  m_Father: {fileID: 1519152505403578066}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3987478933345320964
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4517303222699357324}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4587988258369586399
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7519117991122042049}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7519117991122042049
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4587988258369586399}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5880649281683277915}
  m_Father: {fileID: 6694970010119226338}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &4595142654829485961
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 616955883724665695}
  - component: {fileID: 1541041272207065837}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &616955883724665695
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4595142654829485961}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.05, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6519651941109878275}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1541041272207065837
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4595142654829485961}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4711807590019505062
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1070557895283619825}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1070557895283619825
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4711807590019505062}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9203121572506722166}
  m_Father: {fileID: 8983413912729614751}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4738348244607054102
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6554556978012029148}
  - component: {fileID: 4615119294302704925}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6554556978012029148
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4738348244607054102}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6933460361939430581}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4615119294302704925
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4738348244607054102}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4820550132189196816
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1137351631242093512}
  - component: {fileID: 3330324938174156486}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1137351631242093512
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4820550132189196816}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6925578768432030666}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3330324938174156486
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4820550132189196816}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4827494231084593606
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3826968271812745233}
  - component: {fileID: 5763559285182008282}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3826968271812745233
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4827494231084593606}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6790445516534599401}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5763559285182008282
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4827494231084593606}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1866496368881426471, guid: e9d05f25fa8eea146bf0217e5ddcac7c, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5030138638607996162
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 906867878615721658}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &906867878615721658
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5030138638607996162}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 477914133035761095}
  m_Father: {fileID: 544311527371798703}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5032189375720666199
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1200719241210536996}
  - component: {fileID: 3280714172319995971}
  - component: {fileID: 4337041596075192956}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1200719241210536996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5032189375720666199}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2409988342963799210}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3280714172319995971
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5032189375720666199}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1512272119505081995, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4337041596075192956
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5032189375720666199}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5128304852792737671
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 270188924973416994}
  - component: {fileID: 6002961861625831595}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &270188924973416994
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5128304852792737671}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5498898768785624018}
  m_Father: {fileID: 537833570424202824}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6002961861625831595
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5128304852792737671}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5165905897829393885
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4342042286752064585}
  - component: {fileID: 2703316826134777012}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4342042286752064585
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5165905897829393885}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 274724884623260737}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2703316826134777012
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5165905897829393885}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 28e59b8a1aa61e543bdb55515a957a9d, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5206463550799526083
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6799956985756783775}
  - component: {fileID: 1108412622608254183}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6799956985756783775
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5206463550799526083}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8774076091537951892}
  - {fileID: 2719304564651018993}
  m_Father: {fileID: 4910470641327549673}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1108412622608254183
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5206463550799526083}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5213673703933960104
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4873951010184866255}
  - component: {fileID: 5438727483836006668}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4873951010184866255
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5213673703933960104}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4623306715351856843}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5438727483836006668
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5213673703933960104}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5239814610477313525
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6686270360790080192}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &6686270360790080192
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5239814610477313525}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1261466113948644309}
  m_Father: {fileID: 1377641444230641766}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5268950788133868810
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5679812927872012780}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5679812927872012780
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5268950788133868810}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 114984883933452042}
  - {fileID: 5494511200464618534}
  m_Father: {fileID: 955977388163861617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5271793764852827232
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6945117781069566144}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6945117781069566144
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5271793764852827232}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6644190273219267599}
  - {fileID: 3976644222762818866}
  m_Father: {fileID: 1519152505403578066}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5316568290864133125
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8378768571087799923}
  - component: {fileID: 7408633215485853611}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8378768571087799923
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5316568290864133125}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4824447569601675922}
  - {fileID: 3616910977787671064}
  m_Father: {fileID: 6804688032962319642}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7408633215485853611
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5316568290864133125}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5319694445952205496
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 955977388163861617}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &955977388163861617
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5319694445952205496}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5679812927872012780}
  - {fileID: 4206995534663242437}
  - {fileID: 7964219446767647284}
  - {fileID: 5228700784686396958}
  m_Father: {fileID: 2589143975334205408}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5344065693425882200
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7270010493709799274}
  - component: {fileID: 1997515002411072756}
  m_Layer: 0
  m_Name: Pivot_Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7270010493709799274
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5344065693425882200}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.171875, y: 0.3125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5000719434601317776}
  - {fileID: 894344392670861167}
  - {fileID: 6518711217582877761}
  - {fileID: 8338039546387655755}
  m_Father: {fileID: 6989518041189376130}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1997515002411072756
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5344065693425882200}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5354966049511380243
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8781062596671412611}
  - component: {fileID: 1640472760129843470}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8781062596671412611
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5354966049511380243}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 837645435445736114}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1640472760129843470
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5354966049511380243}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 28e59b8a1aa61e543bdb55515a957a9d, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5408095364019285302
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5848432790918240488}
  - component: {fileID: 3715484378345726402}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5848432790918240488
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5408095364019285302}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1770108760986026795}
  m_Father: {fileID: 7964219446767647284}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3715484378345726402
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5408095364019285302}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5450419930581147080
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1261466113948644309}
  - component: {fileID: 1670747719689072322}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1261466113948644309
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5450419930581147080}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1047913417957354206}
  m_Father: {fileID: 6686270360790080192}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1670747719689072322
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5450419930581147080}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5495884138553176406
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6519651941109878275}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6519651941109878275
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5495884138553176406}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.0005312, y: 1.0005312, z: 1.0005312}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 616955883724665695}
  m_Father: {fileID: 4322006643122616447}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5530001056296261484
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8671213986575808691}
  - component: {fileID: 8767525473376501785}
  - component: {fileID: 9074285899854566300}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8671213986575808691
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5530001056296261484}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5494511200464618534}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8767525473376501785
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5530001056296261484}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1512272119505081995, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &9074285899854566300
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5530001056296261484}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5561245749250823788
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8305607769674097051}
  - component: {fileID: 5924157309504894451}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8305607769674097051
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5561245749250823788}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4347083634703200265}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5924157309504894451
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5561245749250823788}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5604714811217792067
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8909699628806309131}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8909699628806309131
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5604714811217792067}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 273986626700275277}
  m_Father: {fileID: 6683701189955549765}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5629104901889328791
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3306356204982674510}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3306356204982674510
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5629104901889328791}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7609089395285813204}
  m_Father: {fileID: 1519152505403578066}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5683634061581155355
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8236632460584936699}
  - component: {fileID: 1885114797135841425}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8236632460584936699
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5683634061581155355}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1501947213850706015}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1885114797135841425
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5683634061581155355}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7270506518999522778, guid: 7646fd6c2ac17054b9e39f0175230733, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5707469587354581680
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2021714530042620697}
  - component: {fileID: 4014773821377409848}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2021714530042620697
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5707469587354581680}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4427367045655713576}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4014773821377409848
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5707469587354581680}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: f29404a50b4f54c4e8150a66efa354f5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5754892280495709746
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1234929066835296614}
  - component: {fileID: 6565341896804644596}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1234929066835296614
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5754892280495709746}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2719304564651018993}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6565341896804644596
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5754892280495709746}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5854508423146131829
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 681250861801872854}
  - component: {fileID: 1051398522517461564}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &681250861801872854
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854508423146131829}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4874953412666392282}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1051398522517461564
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854508423146131829}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5887896941962460339
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4924156418887305333}
  - component: {fileID: 1725999282620579610}
  - component: {fileID: 2305415492716820423}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4924156418887305333
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5887896941962460339}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1599398592549633733}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1725999282620579610
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5887896941962460339}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.65625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &2305415492716820423
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5887896941962460339}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &5947756906639731245
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8456348588713436714}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8456348588713436714
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5947756906639731245}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4425242445847674303}
  m_Father: {fileID: 2589143975334205408}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5964299837456294722
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4260140714656264895}
  - component: {fileID: 6874490632532994771}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4260140714656264895
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5964299837456294722}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1614095632499766484}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6874490632532994771
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5964299837456294722}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 16
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5987165568689341523
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1417609660804537917}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1417609660804537917
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5987165568689341523}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4051102644233671208}
  m_Father: {fileID: 6694970010119226338}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5989967769562134986
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7494309212935623354}
  - component: {fileID: 2242246483804643596}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7494309212935623354
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5989967769562134986}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8171739996432225818}
  m_Father: {fileID: 4206995534663242437}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2242246483804643596
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5989967769562134986}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6001032816025544354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477914133035761095}
  - component: {fileID: 6344300041429178835}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477914133035761095
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6001032816025544354}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8232180256592815238}
  - {fileID: 6968485685378226949}
  m_Father: {fileID: 906867878615721658}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6344300041429178835
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6001032816025544354}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6092493771043871343
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1770108760986026795}
  - component: {fileID: 2001865960048649615}
  - component: {fileID: 7002128137734889764}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1770108760986026795
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6092493771043871343}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5848432790918240488}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2001865960048649615
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6092493771043871343}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7002128137734889764
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6092493771043871343}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6102697373364311010
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6518711217582877761}
  - component: {fileID: 5231584395090067832}
  m_Layer: 0
  m_Name: Pivot_FootBackSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6518711217582877761
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6102697373364311010}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.09375, y: -0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7612418389719694268}
  - {fileID: 3071820981377772188}
  m_Father: {fileID: 7270010493709799274}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5231584395090067832
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6102697373364311010}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6127534727947159949
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5186832528062154440}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5186832528062154440
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6127534727947159949}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8923087348645610846}
  m_Father: {fileID: 2589143975334205408}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6221765338347270806
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1674909592090575740}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1674909592090575740
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6221765338347270806}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4890842997000984367}
  - {fileID: 838550219071580797}
  m_Father: {fileID: 2589143975334205408}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6366497031015979023
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4322006643122616447}
  - component: {fileID: 1322251757762854803}
  - component: {fileID: 4058294049753551834}
  m_Layer: 0
  m_Name: UnitRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4322006643122616447
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6366497031015979023}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4090022119552258867}
  - {fileID: 6519651941109878275}
  m_Father: {fileID: 4967672283692956311}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &1322251757762854803
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6366497031015979023}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &4058294049753551834
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6366497031015979023}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: e9358c226bb09e24da9c5f7064768810, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6390741260214220302
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1424455697264047548}
  - component: {fileID: 186306930467046192}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1424455697264047548
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6390741260214220302}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5727124013787122655}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &186306930467046192
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6390741260214220302}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6396678442975246928
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4425242445847674303}
  - component: {fileID: 649582152156929612}
  - component: {fileID: 7373307228023009387}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4425242445847674303
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6396678442975246928}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8456348588713436714}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &649582152156929612
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6396678442975246928}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.65625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &7373307228023009387
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6396678442975246928}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &6439879086749166898
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4427367045655713576}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4427367045655713576
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6439879086749166898}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2021714530042620697}
  m_Father: {fileID: 544311527371798703}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &6502593087263680578
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2761391855277835385}
  - component: {fileID: 4555538985980373007}
  - component: {fileID: 9138083205595160621}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2761391855277835385
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6502593087263680578}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5536872418621467587}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4555538985980373007
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6502593087263680578}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1354325843601906543, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &9138083205595160621
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6502593087263680578}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6559362927176837858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1496863434237446125}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1496863434237446125
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6559362927176837858}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2453013325855187164}
  - {fileID: 6925578768432030666}
  - {fileID: 4623306715351856843}
  m_Father: {fileID: 4534044486121569716}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6642937544605506238
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3128569251275708810}
  - component: {fileID: 2500754337043258579}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3128569251275708810
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6642937544605506238}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1519152505403578066}
  m_Father: {fileID: 4090022119552258867}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2500754337043258579
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6642937544605506238}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6688922258033723827
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3089344815652023427}
  - component: {fileID: 2821921258583043945}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3089344815652023427
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6688922258033723827}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1099627480275850608}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2821921258583043945
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6688922258033723827}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6706042914588834832
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7049250323196418292}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7049250323196418292
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6706042914588834832}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3560035765783645898}
  m_Father: {fileID: 2912830727092208332}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &6778649779702647521
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3560035765783645898}
  - component: {fileID: 986418887094044245}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3560035765783645898
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6778649779702647521}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7049250323196418292}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &986418887094044245
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6778649779702647521}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6779132636665534884
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4206995534663242437}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4206995534663242437
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6779132636665534884}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7494309212935623354}
  - {fileID: 1887723708979175204}
  m_Father: {fileID: 955977388163861617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6810373001717260555
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4414545514799959297}
  - component: {fileID: 7081046063761478746}
  m_Layer: 0
  m_Name: Pivot_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4414545514799959297
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6810373001717260555}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.296875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1648505856458367317}
  - {fileID: 1614095632499766484}
  m_Father: {fileID: 894344392670861167}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7081046063761478746
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6810373001717260555}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6831238520307988839
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3468271652829227208}
  - component: {fileID: 9146901126574275492}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3468271652829227208
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6831238520307988839}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6935064313299497982}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9146901126574275492
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6831238520307988839}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6843694497712252871
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6526658735194620704}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6526658735194620704
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6843694497712252871}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5477768953509137332}
  m_Father: {fileID: 9004733266367181637}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6920423177663825950
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7609089395285813204}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7609089395285813204
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6920423177663825950}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.00019071769, w: 1}
  m_LocalPosition: {x: -0.046918906, y: -0.015627688, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 609515774387758275}
  - {fileID: 1599398592549633733}
  - {fileID: 7902588044413258953}
  - {fileID: 1377641444230641766}
  - {fileID: 6935064313299497982}
  m_Father: {fileID: 3306356204982674510}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6934021844454965621
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 35874282984317673}
  - component: {fileID: 5842652933832631453}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &35874282984317673
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6934021844454965621}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8983413912729614751}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5842652933832631453
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6934021844454965621}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: c6a5efa382266954e847098019d55dc9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6944904990174587718
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 838550219071580797}
  - component: {fileID: 6057074210702096059}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &838550219071580797
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6944904990174587718}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1674909592090575740}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6057074210702096059
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6944904990174587718}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7062415623039132289
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 357341441791951491}
  - component: {fileID: 1337839156955980761}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &357341441791951491
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7062415623039132289}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3071820981377772188}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1337839156955980761
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7062415623039132289}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7167230140213872639
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2719304564651018993}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2719304564651018993
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7167230140213872639}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1234929066835296614}
  m_Father: {fileID: 6799956985756783775}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &7171022211065829105
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4090022119552258867}
  - component: {fileID: 6922323263170608889}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4090022119552258867
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7171022211065829105}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3128569251275708810}
  - {fileID: 3848306737311905310}
  - {fileID: 9004733266367181637}
  m_Father: {fileID: 4322006643122616447}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6922323263170608889
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7171022211065829105}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 1144381777054806061}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 8239699998935213445}
    Color:
      serializedVersion: 2
      rgba: 4278190335
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 4555538985980373007}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    MaskIndex: 0
    renderer: {fileID: 3280714172319995971}
    Color:
      serializedVersion: 2
      rgba: 4278190335
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 1725999282620579610}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 3987478933345320964}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 1108412622608254183}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 1124604104257357249}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 4744092053738519041}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    MaskIndex: 0
    renderer: {fileID: 5050923582243866736}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    MaskIndex: 0
    renderer: {fileID: 5119298438156491225}
    Color:
      serializedVersion: 2
      rgba: 4280690289
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/1_FaceHair/Orc_Mouse_03
    MaskIndex: 0
    renderer: {fileID: 7701241629364479089}
    Color:
      serializedVersion: 2
      rgba: 4291546059
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5189807842269167099}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2392217699323385135}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/2_Cloth/Orc_Cloth_03
    MaskIndex: 0
    renderer: {fileID: 5174339970357996252}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    renderer: {fileID: 5766073653227972992}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/3_Pant/Orc_Pant_03
    MaskIndex: 0
    renderer: {fileID: 8563638642502044411}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9146901126574275492}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6014844875536716883}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/5_Armor/Orc_Armor_04
    MaskIndex: 0
    renderer: {fileID: 5763559285182008282}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6565341896804644596}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 186306930467046192}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    MaskIndex: 0
    renderer: {fileID: 1640472760129843470}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2821921258583043945}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1736551914081760111}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/MS_Orc/0_Unit/0_Sprite/6_Weapons/5_Wand/Orc_Weapon_04
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1051398522517461564}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2336494997183933753}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &7283651193697828693
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1614095632499766484}
  - component: {fileID: 5200903341006996367}
  m_Layer: 0
  m_Name: Pivot_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1614095632499766484
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7283651193697828693}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0625, y: 0.203125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4260140714656264895}
  m_Father: {fileID: 4414545514799959297}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5200903341006996367
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7283651193697828693}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7296825607632917021
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 114984883933452042}
  - component: {fileID: 8079418442530310048}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &114984883933452042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7296825607632917021}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3786517548199299027}
  m_Father: {fileID: 5679812927872012780}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8079418442530310048
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7296825607632917021}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7323544154528442155
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1648505856458367317}
  - component: {fileID: 6208950313743617464}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1648505856458367317
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7323544154528442155}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4414545514799959297}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6208950313743617464
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7323544154528442155}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7333844912621262994
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7793022980522465802}
  - component: {fileID: 5552184797123776412}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7793022980522465802
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7333844912621262994}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.115664996, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6861413865540389777}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5552184797123776412
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7333844912621262994}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7334536013788068611
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7254082453507206006}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7254082453507206006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7334536013788068611}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 544311527371798703}
  m_Father: {fileID: 1200530700289421007}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7373717053276332272
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4824447569601675922}
  - component: {fileID: 2605652317411727279}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4824447569601675922
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7373717053276332272}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8378768571087799923}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2605652317411727279
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7373717053276332272}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7621406196994305336
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1047913417957354206}
  - component: {fileID: 6114416710455575956}
  - component: {fileID: 1892722670870062321}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1047913417957354206
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7621406196994305336}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1261466113948644309}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6114416710455575956
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7621406196994305336}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1892722670870062321
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7621406196994305336}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7717988846492326601
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1241485580292388081}
  - component: {fileID: 781913953404122457}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1241485580292388081
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7717988846492326601}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7293843138903293883}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &781913953404122457
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7717988846492326601}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7722829554279426575
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7612418389719694268}
  - component: {fileID: 8344858222773853939}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7612418389719694268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7722829554279426575}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.127, y: 0.054, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2914782342522972579}
  - {fileID: 6933460361939430581}
  m_Father: {fileID: 6518711217582877761}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8344858222773853939
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7722829554279426575}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7737107167938147398
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6925578768432030666}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6925578768432030666
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7737107167938147398}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1137351631242093512}
  m_Father: {fileID: 1496863434237446125}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &7916649633482524158
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 544311527371798703}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &544311527371798703
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7916649633482524158}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 906867878615721658}
  - {fileID: 4427367045655713576}
  - {fileID: 4347083634703200265}
  m_Father: {fileID: 7254082453507206006}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7932150991502966462
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5498898768785624018}
  - component: {fileID: 8239699998935213445}
  - component: {fileID: 601226288968676508}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5498898768785624018
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7932150991502966462}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 270188924973416994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8239699998935213445
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7932150991502966462}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1512272119505081995, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &601226288968676508
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7932150991502966462}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7945833371622903168
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6933460361939430581}
  - component: {fileID: 1516952549080836194}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6933460361939430581
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7945833371622903168}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.07093166, w: 0.9974812}
  m_LocalPosition: {x: 0.028, y: -0.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6554556978012029148}
  m_Father: {fileID: 7612418389719694268}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1516952549080836194
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7945833371622903168}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7952740811158982314
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3616910977787671064}
  - component: {fileID: 9159840713918553230}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3616910977787671064
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7952740811158982314}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.04924198, w: 0.99878687}
  m_LocalPosition: {x: 0.003, y: -0.094, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 856350046671864522}
  m_Father: {fileID: 8378768571087799923}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9159840713918553230
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7952740811158982314}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8043454954001054230
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1375301646475228453}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1375301646475228453
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8043454954001054230}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5536872418621467587}
  - {fileID: 2409988342963799210}
  m_Father: {fileID: 1377641444230641766}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8070308981382103749
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8171739996432225818}
  - component: {fileID: 3467974786781720218}
  - component: {fileID: 566050194730292288}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8171739996432225818
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8070308981382103749}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7494309212935623354}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3467974786781720218
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8070308981382103749}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1354325843601906543, guid: e0c299db1654542d0a284e53abe2746e, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.09375, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &566050194730292288
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8070308981382103749}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8112404398245726957
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7094634569455315114}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7094634569455315114
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8112404398245726957}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4731309800607469525}
  m_Father: {fileID: 2912830727092208332}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8135675199714197567
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2986458479472188220}
  - component: {fileID: 5189807842269167099}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2986458479472188220
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8135675199714197567}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8774076091537951892}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5189807842269167099
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8135675199714197567}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8250190090607630339
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6935064313299497982}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6935064313299497982
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8250190090607630339}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3468271652829227208}
  - {fileID: 4563804115108521660}
  m_Father: {fileID: 7609089395285813204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8265490643697501560
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6861413865540389777}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6861413865540389777
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8265490643697501560}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000014881408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7793022980522465802}
  m_Father: {fileID: 5647988038909072697}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8326565936784358375
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9007796629300217279}
  - component: {fileID: 453456594617707123}
  - component: {fileID: 2786228695475392043}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9007796629300217279
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8326565936784358375}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5156553142234871338}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &453456594617707123
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8326565936784358375}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2786228695475392043
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8326565936784358375}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8330076967918891248
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8082927687672305242}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8082927687672305242
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8330076967918891248}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 978034966059591728}
  m_Father: {fileID: 2589143975334205408}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8388167454342598399
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5727124013787122655}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5727124013787122655
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8388167454342598399}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1424455697264047548}
  m_Father: {fileID: 4051102644233671208}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &8399113561532427021
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4890842997000984367}
  - component: {fileID: 675284360762299305}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4890842997000984367
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8399113561532427021}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1674909592090575740}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &675284360762299305
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8399113561532427021}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8404256455431595584
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5880649281683277915}
  - component: {fileID: 2336494997183933753}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5880649281683277915
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8404256455431595584}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7519117991122042049}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2336494997183933753
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8404256455431595584}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: f29404a50b4f54c4e8150a66efa354f5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8488087871204741012
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1413381993340664597}
  - component: {fileID: 1519101112471423536}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1413381993340664597
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8488087871204741012}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4299486279762397618}
  - {fileID: 7293843138903293883}
  m_Father: {fileID: 6804688032962319642}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1519101112471423536
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8488087871204741012}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8567986617035822632
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6968485685378226949}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6968485685378226949
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8567986617035822632}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8181236954269953966}
  m_Father: {fileID: 477914133035761095}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &8614106092296265051
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8774076091537951892}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8774076091537951892
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8614106092296265051}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2986458479472188220}
  m_Father: {fileID: 6799956985756783775}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8635245586215139890
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4758125110916135704}
  - component: {fileID: 7701241629364479089}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4758125110916135704
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8635245586215139890}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7902588044413258953}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7701241629364479089
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8635245586215139890}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: d6b72b7fea130f644a05f7cd0309ee96, type: 3}
  m_Color: {r: 0.79607844, g: 0.79607844, b: 0.79607844, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8641262643770772899
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8602957190258275048}
  - component: {fileID: 5119298438156491225}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8602957190258275048
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8641262643770772899}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 609515774387758275}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5119298438156491225
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8641262643770772899}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: a0738f9b6fc444146ae1b68541e000f5, type: 3}
  m_Color: {r: 0.4433962, g: 0.14849591, b: 0.14849591, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 1, y: 1}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8660128869524481131
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7771733455078550444}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7771733455078550444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8660128869524481131}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2589143975334205408}
  m_Father: {fileID: 9104491168112881816}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8788699191659185792
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2914782342522972579}
  - component: {fileID: 3441008487073420866}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2914782342522972579
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8788699191659185792}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7612418389719694268}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3441008487073420866
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8788699191659185792}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8829035527989832952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6989518041189376130}
  - component: {fileID: 2182958614703363734}
  m_Layer: 0
  m_Name: Pivot_Main
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6989518041189376130
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8829035527989832952}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7270010493709799274}
  m_Father: {fileID: 5647988038909072697}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2182958614703363734
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8829035527989832952}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyBack
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1624716565997457662}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyFront
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1969389939615630789}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Neck
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6208950313743617464}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Head
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6874490632532994771}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4248235839034915920}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 781913953404122457}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2605652317411727279}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 685836954849461349}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3441008487073420866}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4615119294302704925}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1337839156955980761}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9174695748447295639}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Tail
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 959174459473077621}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Acc
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1027718149639195534}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &9041519655357413335
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9057753314030947996}
  - component: {fileID: 1969389939615630789}
  m_Layer: 0
  m_Name: BodyFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9057753314030947996
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9041519655357413335}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 894344392670861167}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1969389939615630789
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9041519655357413335}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &9079654905687975960
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2409988342963799210}
  - component: {fileID: 7103448856502180795}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2409988342963799210
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9079654905687975960}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1200719241210536996}
  m_Father: {fileID: 1375301646475228453}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7103448856502180795
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9079654905687975960}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9095894115858226995
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5000719434601317776}
  - component: {fileID: 1624716565997457662}
  m_Layer: 0
  m_Name: BodyBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5000719434601317776
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9095894115858226995}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.078125, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7270010493709799274}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1624716565997457662
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9095894115858226995}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &9140123535884156458
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5536872418621467587}
  - component: {fileID: 3539627723392650766}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5536872418621467587
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9140123535884156458}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2761391855277835385}
  m_Father: {fileID: 1375301646475228453}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3539627723392650766
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9140123535884156458}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9168360119973787511
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1377641444230641766}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1377641444230641766
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9168360119973787511}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 537833570424202824}
  - {fileID: 1375301646475228453}
  - {fileID: 6686270360790080192}
  - {fileID: 1746191918711007702}
  m_Father: {fileID: 7609089395285813204}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
