%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &10974844792903202
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5021981338966700337}
  - component: {fileID: 2755522255323524999}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5021981338966700337
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 10974844792903202}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1702347298229448009}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2755522255323524999
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 10974844792903202}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 632639540, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &37118137744826856
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6082366925682982399}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6082366925682982399
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 37118137744826856}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6727018334647808281}
  m_Father: {fileID: 2851893173048502845}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161313879762703524
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4987276411813930164}
  - component: {fileID: 6943884440826291968}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4987276411813930164
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161313879762703524}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7663834186426780329}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6943884440826291968
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 161313879762703524}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1642801390, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &387038934165181021
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6855167077670593891}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6855167077670593891
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 387038934165181021}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6829999188713772948}
  - {fileID: 1077019539731784528}
  m_Father: {fileID: 7688645782948709993}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &417888711455851022
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8095501493711407070}
  - component: {fileID: 1972843882352196318}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8095501493711407070
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 417888711455851022}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.05, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7365612827118095767}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1972843882352196318
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 417888711455851022}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &428385652841456627
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5929562903517539526}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5929562903517539526
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 428385652841456627}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4660117915690147138}
  m_Father: {fileID: 245154004335813300}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &432203392797032843
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5620953131501281130}
  - component: {fileID: 8121163299622409210}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5620953131501281130
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 432203392797032843}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6739110423207324889}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8121163299622409210
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 432203392797032843}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &434649288253932407
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8904646834104696933}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &8904646834104696933
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 434649288253932407}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5532215925862714823}
  m_Father: {fileID: 5958209677559477874}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &466922097531468225
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4477257700739717823}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4477257700739717823
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 466922097531468225}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2124133665596915106}
  - {fileID: 1186704407117731667}
  m_Father: {fileID: 3903879185953381398}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &515682309284060935
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7357381671662727414}
  - component: {fileID: 9191854682625229744}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7357381671662727414
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 515682309284060935}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5480441651448617978}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9191854682625229744
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 515682309284060935}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &519278910891359592
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6788549359823137939}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6788549359823137939
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519278910891359592}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 944670913492095540}
  m_Father: {fileID: 758412895900132607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &544915740471729539
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6739110423207324889}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6739110423207324889
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 544915740471729539}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5620953131501281130}
  m_Father: {fileID: 5115872174383309356}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &553368663119335773
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4393953773960196046}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4393953773960196046
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 553368663119335773}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1750735266293009578}
  m_Father: {fileID: 245154004335813300}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &579105187154860092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1750735266293009578}
  - component: {fileID: 2902109789588750902}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1750735266293009578
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 579105187154860092}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4393953773960196046}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2902109789588750902
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 579105187154860092}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -567412746, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &613775010035153649
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2766322259880102814}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2766322259880102814
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 613775010035153649}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2527212560947772840}
  - {fileID: 7508324578834549488}
  m_Father: {fileID: 1090325420024548193}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &671226148988238485
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2366144196942251929}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2366144196942251929
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 671226148988238485}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2659564063466718439}
  - {fileID: 5212905235801663103}
  m_Father: {fileID: 1090325420024548193}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &702151901356246584
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8643729606582611443}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8643729606582611443
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702151901356246584}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8163864768454191535}
  m_Father: {fileID: 665272484572696164}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &907473621527378610
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5202940768297552815}
  - component: {fileID: 5373100581343092168}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5202940768297552815
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 907473621527378610}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1935542694231586968}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5373100581343092168
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 907473621527378610}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: a57ce3c4ff365824babfa12c25b41ce0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &954186290519974818
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5601187350065551239}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5601187350065551239
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 954186290519974818}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5119378392484652367}
  - {fileID: 561223125203749218}
  m_Father: {fileID: 5963553077958867641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &956050633044765016
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1290570253712758191}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1290570253712758191
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 956050633044765016}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03667452, y: -0.007040331, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3926520365632075637}
  - {fileID: 5814044371205462279}
  - {fileID: 5910924747189794304}
  m_Father: {fileID: 1186704407117731667}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1115883271533093404
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2389063126945221550}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2389063126945221550
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1115883271533093404}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 457607374227948709}
  - {fileID: 2735718536825370008}
  - {fileID: 4566621168530045940}
  m_Father: {fileID: 202418542822678452}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1274843725367046666
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3225198924204846638}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3225198924204846638
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1274843725367046666}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8320684376438964420}
  - {fileID: 4837582091357064965}
  m_Father: {fileID: 15555433031475617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1411768056386745237
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4429930035599535929}
  - component: {fileID: 2907679717023795593}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4429930035599535929
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1411768056386745237}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8061366073446868552}
  m_Father: {fileID: 5480441651448617978}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2907679717023795593
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1411768056386745237}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1429290582621527389
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5119378392484652367}
  - component: {fileID: 563788120217260700}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5119378392484652367
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1429290582621527389}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5601187350065551239}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &563788120217260700
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1429290582621527389}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 6455547337533666543, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1429668317347497727
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4740340591727327191}
  - component: {fileID: 3938079832784363947}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4740340591727327191
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1429668317347497727}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 211984814651512412}
  - {fileID: 6332373814137747428}
  m_Father: {fileID: 457607374227948709}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3938079832784363947
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1429668317347497727}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6946035135115773162, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1507129912897847110
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2124133665596915106}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2124133665596915106
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1507129912897847110}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 665272484572696164}
  m_Father: {fileID: 4477257700739717823}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1575571524368878896
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7663834186426780329}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7663834186426780329
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1575571524368878896}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4987276411813930164}
  m_Father: {fileID: 2766822388576636011}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1615167085634043826
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4778711320621896398}
  - component: {fileID: 6497741973675461182}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4778711320621896398
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1615167085634043826}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7158447895165273689}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6497741973675461182
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1615167085634043826}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1669190310560428196
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8123877538585544758}
  - component: {fileID: 34692455260811105}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8123877538585544758
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1669190310560428196}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6514782009588912333}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &34692455260811105
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1669190310560428196}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1721503537917043524
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2027878244875989492}
  - component: {fileID: 3950296086792623425}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2027878244875989492
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1721503537917043524}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1659678504094533717}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3950296086792623425
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1721503537917043524}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1758042314069010014
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4760392734498058026}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4760392734498058026
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1758042314069010014}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1223125281777858300}
  - {fileID: 5390132233109288417}
  - {fileID: 643035890412959834}
  - {fileID: 5958209677559477874}
  - {fileID: 1935542694231586968}
  m_Father: {fileID: 525079150692063898}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1787586594152865034
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3563843220858786390}
  - component: {fileID: 1197051022386170756}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3563843220858786390
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1787586594152865034}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5352209906293769912}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1197051022386170756
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1787586594152865034}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: edff53fd3dd7ce248881b00772491712, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.5625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1926443259315118139
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7569498709448560618}
  - component: {fileID: 5979778157055946577}
  m_Layer: 0
  m_Name: Pivot_Main
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7569498709448560618
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1926443259315118139}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 622206846588300470}
  m_Father: {fileID: 2595405327436137584}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5979778157055946577
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1926443259315118139}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyBack
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4897876441380287466}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyFront
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1376069045586456475}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Neck
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4728688968776482681}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Head
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1770380239318234606}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9191854682625229744}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5878030142304224851}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8895809672572668285}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5498336857685660542}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6497741973675461182}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7120750739242946193}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6481446038575523207}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2947307727812623659}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Tail
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 101096283937213548}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Acc
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4838833367720416721}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &1996864466330139866
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1365714710280334723}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1365714710280334723
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1996864466330139866}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8867865218738926202}
  m_Father: {fileID: 15555433031475617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1996949545259535737
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2735718536825370008}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2735718536825370008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1996949545259535737}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1797331803767542003}
  m_Father: {fileID: 2389063126945221550}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &2031715560376533307
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5924048185515427609}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5924048185515427609
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2031715560376533307}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6671662925838573457}
  m_Father: {fileID: 665272484572696164}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &2097395381793112637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6671662925838573457}
  - component: {fileID: 401474046614186785}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6671662925838573457
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2097395381793112637}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5924048185515427609}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &401474046614186785
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2097395381793112637}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2143883388244197774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6514782009588912333}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6514782009588912333
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2143883388244197774}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8123877538585544758}
  m_Father: {fileID: 4784273473599908524}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2190224528537727661
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4566621168530045940}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4566621168530045940
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2190224528537727661}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 415250981869589318}
  m_Father: {fileID: 2389063126945221550}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &2266806666796246786
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9147215327572160438}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9147215327572160438
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2266806666796246786}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6545271834312585533}
  m_Father: {fileID: 15555433031475617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2268522844632425750
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4866806045067668969}
  - component: {fileID: 5082350993860344479}
  m_Layer: 0
  m_Name: Pivot_FootBackSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4866806045067668969
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2268522844632425750}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.09375, y: -0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7158447895165273689}
  - {fileID: 5451656153886059009}
  m_Father: {fileID: 622206846588300470}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5082350993860344479
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2268522844632425750}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2306804786858758450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6727018334647808281}
  - component: {fileID: 132014338237655518}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6727018334647808281
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2306804786858758450}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6082366925682982399}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &132014338237655518
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2306804786858758450}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2344263551946694080
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4264378308214114869}
  - component: {fileID: 3164612352565062922}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4264378308214114869
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2344263551946694080}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 211984814651512412}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3164612352565062922
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2344263551946694080}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1642801390, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2385625397132120870
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4784273473599908524}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4784273473599908524
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2385625397132120870}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4782736801801083242}
  - {fileID: 6514782009588912333}
  m_Father: {fileID: 7688645782948709993}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2395210729324193526
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1659678504094533717}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1659678504094533717
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2395210729324193526}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346}
  m_LocalPosition: {x: 0.017559368, y: 0.09687976, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2027878244875989492}
  m_Father: {fileID: 3903879185953381398}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2497397831921036801
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5532215925862714823}
  - component: {fileID: 4562397853303840417}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5532215925862714823
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2497397831921036801}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2763250824778403968}
  m_Father: {fileID: 8904646834104696933}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4562397853303840417
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2497397831921036801}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2521154233090530454
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7876632163257486051}
  - component: {fileID: 2331696398918451444}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7876632163257486051
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2521154233090530454}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6387645766408917563}
  m_Father: {fileID: 5516564063682267704}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2331696398918451444
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2521154233090530454}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2529455110465803600
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8867865218738926202}
  - component: {fileID: 5072048130309055407}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8867865218738926202
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2529455110465803600}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1365714710280334723}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5072048130309055407
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2529455110465803600}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: aca6a2e5fb7d1154b8d517aa94c67ba9, type: 3}
  m_Color: {r: 0.20827723, g: 0.37936133, b: 0.17833066, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2567807199005009577
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5115872174383309356}
  - component: {fileID: 1187552716947}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5115872174383309356
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2567807199005009577}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1702347298229448009}
  - {fileID: 6739110423207324889}
  m_Father: {fileID: 3278892041655741347}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1187552716947
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2567807199005009577}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: -4611891317092368872, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2592420491427784562
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8163864768454191535}
  - component: {fileID: 5477706890611442464}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8163864768454191535
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2592420491427784562}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2383316867882183377}
  - {fileID: 4276880021614212581}
  m_Father: {fileID: 8643729606582611443}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5477706890611442464
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2592420491427784562}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: -4611891317092368872, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2655661635499432222
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7369525851635380358}
  - component: {fileID: 509438536856752435}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7369525851635380358
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2655661635499432222}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 333599888795826907}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &509438536856752435
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2655661635499432222}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2702303319394164393
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2483157679687821007}
  - component: {fileID: 8801726690040575601}
  - component: {fileID: 873548234918354223}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2483157679687821007
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2702303319394164393}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1375996789197496275}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8801726690040575601
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2702303319394164393}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1589289917378938916, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 0.90627885, g: 0.5832229, b: 0.92538977, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &873548234918354223
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2702303319394164393}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2734473969665790607
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1158679010699336269}
  - component: {fileID: 7692889832889940598}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1158679010699336269
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2734473969665790607}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3903879185953381398}
  m_Father: {fileID: 7688645782948709993}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7692889832889940598
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2734473969665790607}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2844715816079497897
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8474264610007118679}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8474264610007118679
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2844715816079497897}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6632968163687100539}
  m_Father: {fileID: 2766822388576636011}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &2940241097586081662
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7116304691051836264}
  - component: {fileID: 7003390322928643507}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7116304691051836264
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2940241097586081662}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2428281903412174966}
  m_Father: {fileID: 1191660792414647895}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7003390322928643507
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2940241097586081662}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3010373350679909240
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2518406018779360613}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2518406018779360613
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3010373350679909240}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3476945239243486126}
  - {fileID: 202418542822678452}
  m_Father: {fileID: 7578805759604380086}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3127846145104485833
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5203310680297440937}
  - component: {fileID: 4222793281328434130}
  - component: {fileID: 6004490365025021345}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5203310680297440937
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3127846145104485833}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2659564063466718439}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4222793281328434130
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3127846145104485833}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1077288200667277590, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6004490365025021345
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3127846145104485833}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3139872103454722601
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5910924747189794304}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5910924747189794304
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3139872103454722601}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7893827441462299067}
  m_Father: {fileID: 1290570253712758191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &3336611064771976132
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1090325420024548193}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1090325420024548193
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3336611064771976132}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2766322259880102814}
  - {fileID: 2366144196942251929}
  - {fileID: 7947763993173592891}
  - {fileID: 5516564063682267704}
  m_Father: {fileID: 15555433031475617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3349787160095490548
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3946724632532777110}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3946724632532777110
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3349787160095490548}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 70026837801935688}
  - {fileID: 4855543978436228244}
  m_Father: {fileID: 5963553077958867641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3376979830931595104
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5712907755563999821}
  - component: {fileID: 1829947958600988330}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5712907755563999821
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3376979830931595104}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2781462681432829045}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1829947958600988330
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3376979830931595104}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -567412746, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3380892275961893199
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7365612827118095767}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7365612827118095767
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3380892275961893199}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.0237131, y: 1.0237131, z: 1.0237131}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8095501493711407070}
  m_Father: {fileID: 3977570341592912564}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3443645575934203957
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4855543978436228244}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4855543978436228244
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3443645575934203957}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3062623065847627875}
  m_Father: {fileID: 3946724632532777110}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3590073609267871866
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6925249290475613606}
  - component: {fileID: 7395764741293718823}
  m_Layer: 0
  m_Name: Pivot_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6925249290475613606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3590073609267871866}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.296875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1736246028081833521}
  - {fileID: 1824204075055131284}
  m_Father: {fileID: 2954439281362028214}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7395764741293718823
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3590073609267871866}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3626692021298289863
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5516564063682267704}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &5516564063682267704
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3626692021298289863}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7876632163257486051}
  m_Father: {fileID: 1090325420024548193}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3740398239000720068
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 211984814651512412}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &211984814651512412
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3740398239000720068}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4264378308214114869}
  m_Father: {fileID: 4740340591727327191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3743110946478459535
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3230683799105431336}
  - component: {fileID: 4685193251484545325}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3230683799105431336
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3743110946478459535}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6062656251539513454}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4685193251484545325
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3743110946478459535}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3748857176986181112
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3062623065847627875}
  - component: {fileID: 3508172937958921155}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3062623065847627875
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3748857176986181112}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4855543978436228244}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3508172937958921155
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3748857176986181112}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3814004320663428929
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1111638204611909317}
  - component: {fileID: 8397801229370276542}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1111638204611909317
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3814004320663428929}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6821212545595682826}
  m_Father: {fileID: 6990112428488523203}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8397801229370276542
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3814004320663428929}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3817850069361837331
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7578805759604380086}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7578805759604380086
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3817850069361837331}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00093086617, y: -0.000009663104, z: 0.026662506, w: 0.99964404}
  m_LocalPosition: {x: -0.013, y: 0.031, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6062656251539513454}
  - {fileID: 2851893173048502845}
  - {fileID: 525079150692063898}
  - {fileID: 2518406018779360613}
  m_Father: {fileID: 486152831143019478}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &3827839813656308502
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2763250824778403968}
  - component: {fileID: 5776724145087578440}
  - component: {fileID: 515349304890662850}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2763250824778403968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3827839813656308502}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5532215925862714823}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5776724145087578440
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3827839813656308502}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &515349304890662850
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3827839813656308502}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3855292721483667389
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 739613674761021909}
  - component: {fileID: 4618403299616586196}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &739613674761021909
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3855292721483667389}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1223125281777858300}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4618403299616586196
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3855292721483667389}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5625, y: 0.53125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4050275293410880683
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 202418542822678452}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &202418542822678452
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4050275293410880683}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2389063126945221550}
  m_Father: {fileID: 2518406018779360613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4107471893629860338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2383316867882183377}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2383316867882183377
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4107471893629860338}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 500233856949277927}
  m_Father: {fileID: 8163864768454191535}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4148599771741371428
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3580538577544543438}
  - component: {fileID: 931937258950550106}
  - component: {fileID: 7795739586530209565}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3580538577544543438
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4148599771741371428}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2527212560947772840}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &931937258950550106
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4148599771741371428}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1077288200667277590, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7795739586530209565
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4148599771741371428}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4352710822322195289
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1736246028081833521}
  - component: {fileID: 4728688968776482681}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1736246028081833521
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4352710822322195289}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6925249290475613606}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4728688968776482681
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4352710822322195289}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4382994137485069741
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4782736801801083242}
  - component: {fileID: 6761714194613978766}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4782736801801083242
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4382994137485069741}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4784273473599908524}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6761714194613978766
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4382994137485069741}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3956046261822928101, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4412531237436698442
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 245154004335813300}
  - component: {fileID: 4719727051195412773}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &245154004335813300
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4412531237436698442}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4393953773960196046}
  - {fileID: 5929562903517539526}
  m_Father: {fileID: 3903879185953381398}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4719727051195412773
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4412531237436698442}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: -8887937812853701964, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4423996040897360492
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 622206846588300470}
  - component: {fileID: 558521867403407019}
  m_Layer: 0
  m_Name: Pivot_Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &622206846588300470
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4423996040897360492}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.171875, y: 0.3125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6511951713050877698}
  - {fileID: 2954439281362028214}
  - {fileID: 4866806045067668969}
  - {fileID: 4237089335385221530}
  m_Father: {fileID: 7569498709448560618}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &558521867403407019
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4423996040897360492}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4435932992690597872
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7158447895165273689}
  - component: {fileID: 4574157394303692378}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7158447895165273689
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4435932992690597872}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.127, y: 0.054, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4778711320621896398}
  - {fileID: 2262305961000810785}
  m_Father: {fileID: 4866806045067668969}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4574157394303692378
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4435932992690597872}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4465947346333000859
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6332373814137747428}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6332373814137747428
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4465947346333000859}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3405933059495823689}
  m_Father: {fileID: 4740340591727327191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &4568361566229142197
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4601169202477149883}
  - component: {fileID: 8526156559071950202}
  - component: {fileID: 6949570518354908371}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4601169202477149883
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4568361566229142197}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7508324578834549488}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8526156559071950202
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4568361566229142197}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1589289917378938916, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 0.90627885, g: 0.5832229, b: 0.92538977, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6949570518354908371
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4568361566229142197}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4571211589167187528
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8157094875927281}
  - component: {fileID: 1770380239318234606}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8157094875927281
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4571211589167187528}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1824204075055131284}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1770380239318234606
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4571211589167187528}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 16
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4628979032469751950
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1702347298229448009}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1702347298229448009
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4628979032469751950}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5021981338966700337}
  m_Father: {fileID: 5115872174383309356}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4650201363886116444
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2954439281362028214}
  - component: {fileID: 155839705467802517}
  m_Layer: 0
  m_Name: Pivot_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2954439281362028214
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4650201363886116444}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6084275634939921047}
  - {fileID: 6925249290475613606}
  - {fileID: 2405728870934957102}
  - {fileID: 1337403507049974059}
  m_Father: {fileID: 622206846588300470}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &155839705467802517
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4650201363886116444}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4858480932571385060
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3775735673562828087}
  - component: {fileID: 101096283937213548}
  m_Layer: 0
  m_Name: Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3775735673562828087
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4858480932571385060}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.15625, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4237089335385221530}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &101096283937213548
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4858480932571385060}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4875642750925401304
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5480441651448617978}
  - component: {fileID: 4279569895028213437}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5480441651448617978
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4875642750925401304}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7357381671662727414}
  - {fileID: 4429930035599535929}
  m_Father: {fileID: 2405728870934957102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4279569895028213437
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4875642750925401304}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4896897903246759909
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2595405327436137584}
  - component: {fileID: 348412882669858603}
  - component: {fileID: 4281441665266102491}
  m_Layer: 0
  m_Name: HorseRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2595405327436137584
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4896897903246759909}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000016897413}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7569498709448560618}
  - {fileID: 1760888914008363950}
  m_Father: {fileID: 641779477490976704}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &348412882669858603
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4896897903246759909}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &4281441665266102491
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4896897903246759909}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 87250caa4eec27040bc5650f38894ee7, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &4907690585143639824
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2633416726122706790}
  - component: {fileID: 4785749180608280996}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2633416726122706790
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4907690585143639824}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4276880021614212581}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4785749180608280996
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4907690585143639824}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4942832947139985144
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4276880021614212581}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4276880021614212581
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4942832947139985144}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2633416726122706790}
  m_Father: {fileID: 8163864768454191535}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &4965093305375263406
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1191660792414647895}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1191660792414647895
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4965093305375263406}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7116304691051836264}
  - {fileID: 1375996789197496275}
  m_Father: {fileID: 5958209677559477874}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4995272902467262167
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6084275634939921047}
  - component: {fileID: 1376069045586456475}
  m_Layer: 0
  m_Name: BodyFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6084275634939921047
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4995272902467262167}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2954439281362028214}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1376069045586456475
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4995272902467262167}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5004059965510153432
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5451656153886059009}
  - component: {fileID: 231984821355135740}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5451656153886059009
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5004059965510153432}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.0549851, w: 0.99848723}
  m_LocalPosition: {x: 0.004, y: 0.001, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6668183024703777902}
  - {fileID: 930683621828160469}
  m_Father: {fileID: 4866806045067668969}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &231984821355135740
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5004059965510153432}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5049822442087342405
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1186704407117731667}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1186704407117731667
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5049822442087342405}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1290570253712758191}
  m_Father: {fileID: 4477257700739717823}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5062812704580654711
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2405728870934957102}
  - component: {fileID: 3071826980037052305}
  m_Layer: 0
  m_Name: Pivot_FootFrontSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2405728870934957102
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5062812704580654711}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.359375, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5480441651448617978}
  - {fileID: 5050639521338345709}
  m_Father: {fileID: 2954439281362028214}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3071826980037052305
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5062812704580654711}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5102119653901577072
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5958209677559477874}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5958209677559477874
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5102119653901577072}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6990112428488523203}
  - {fileID: 1191660792414647895}
  - {fileID: 8904646834104696933}
  - {fileID: 8954188926464333222}
  m_Father: {fileID: 4760392734498058026}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5178202829463391506
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1935542694231586968}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1935542694231586968
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5178202829463391506}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9158281863788115414}
  - {fileID: 5202940768297552815}
  m_Father: {fileID: 4760392734498058026}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5277444996020228115
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 415250981869589318}
  - component: {fileID: 4712023060428216949}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &415250981869589318
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5277444996020228115}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4566621168530045940}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4712023060428216949
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5277444996020228115}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5294090217952782981
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7893827441462299067}
  - component: {fileID: 2052867386986198795}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7893827441462299067
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5294090217952782981}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5910924747189794304}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2052867386986198795
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5294090217952782981}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5356132673599767285
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7947763993173592891}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &7947763993173592891
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5356132673599767285}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2002934555424916300}
  m_Father: {fileID: 1090325420024548193}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5381119956260470509
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2766822388576636011}
  - component: {fileID: 4440116227379162023}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2766822388576636011
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5381119956260470509}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7663834186426780329}
  - {fileID: 8474264610007118679}
  m_Father: {fileID: 3926520365632075637}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4440116227379162023
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5381119956260470509}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: -6946035135115773162, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5415173321061916891
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6062656251539513454}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6062656251539513454
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5415173321061916891}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3230683799105431336}
  m_Father: {fileID: 7578805759604380086}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5446882563434748758
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6387645766408917563}
  - component: {fileID: 5406406746113035991}
  - component: {fileID: 9137262855493801167}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6387645766408917563
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5446882563434748758}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7876632163257486051}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5406406746113035991
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5446882563434748758}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &9137262855493801167
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5446882563434748758}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5449508750801985161
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3476945239243486126}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3476945239243486126
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5449508750801985161}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 758412895900132607}
  m_Father: {fileID: 2518406018779360613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5458283510593760496
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7508324578834549488}
  - component: {fileID: 5004145321975007322}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7508324578834549488
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5458283510593760496}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4601169202477149883}
  m_Father: {fileID: 2766322259880102814}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5004145321975007322
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5458283510593760496}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5505146345869536640
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6668183024703777902}
  - component: {fileID: 6481446038575523207}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6668183024703777902
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5505146345869536640}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5451656153886059009}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6481446038575523207
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5505146345869536640}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5512137678533821401
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 70026837801935688}
  - component: {fileID: 236085637398947288}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &70026837801935688
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5512137678533821401}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3946724632532777110}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &236085637398947288
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5512137678533821401}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3956046261822928101, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5565669501308810645
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3393373826241917986}
  - component: {fileID: 4291727570025598341}
  - component: {fileID: 1646550591484837655}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3393373826241917986
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5565669501308810645}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3863203296996257886}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4291727570025598341
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5565669501308810645}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1646550591484837655
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5565669501308810645}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5595951201023985559
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 944670913492095540}
  - component: {fileID: 6848752642690831479}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &944670913492095540
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5595951201023985559}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6788549359823137939}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6848752642690831479
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5595951201023985559}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: edff53fd3dd7ce248881b00772491712, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.5625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5669849515563694369
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2262305961000810785}
  - component: {fileID: 4501451135987067434}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2262305961000810785
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5669849515563694369}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.07093166, w: 0.9974812}
  m_LocalPosition: {x: 0.028, y: -0.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1687596049505292}
  m_Father: {fileID: 7158447895165273689}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4501451135987067434
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5669849515563694369}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5695416957440969778
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2002934555424916300}
  - component: {fileID: 2494199251972887996}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2002934555424916300
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5695416957440969778}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2772642642277980365}
  m_Father: {fileID: 7947763993173592891}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2494199251972887996
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5695416957440969778}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5702175952478942890
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 758412895900132607}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &758412895900132607
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5702175952478942890}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3278892041655741347}
  - {fileID: 6788549359823137939}
  - {fileID: 333599888795826907}
  m_Father: {fileID: 3476945239243486126}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5762449090303467354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4550108575438312096}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4550108575438312096
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5762449090303467354}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 15555433031475617}
  m_Father: {fileID: 3903879185953381398}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5801331076053938315
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6632968163687100539}
  - component: {fileID: 2374846766976954224}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6632968163687100539
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5801331076053938315}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8474264610007118679}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2374846766976954224
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5801331076053938315}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5908842465074465896
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2231900557106886400}
  - component: {fileID: 1867979949397514244}
  - component: {fileID: 2856416061943694981}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2231900557106886400
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5908842465074465896}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1217194660902860111}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1867979949397514244
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5908842465074465896}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1589289917378938916, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 0.90627885, g: 0.5832229, b: 0.92538977, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2856416061943694981
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5908842465074465896}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6018005238177749749
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4837582091357064965}
  - component: {fileID: 9018531059172994709}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4837582091357064965
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6018005238177749749}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3225198924204846638}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9018531059172994709
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6018005238177749749}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: a57ce3c4ff365824babfa12c25b41ce0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6046803505269116061
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 525079150692063898}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &525079150692063898
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6046803505269116061}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4760392734498058026}
  m_Father: {fileID: 7578805759604380086}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6162001153649204447
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8954188926464333222}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &8954188926464333222
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6162001153649204447}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3863203296996257886}
  m_Father: {fileID: 5958209677559477874}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6209277587323731151
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2428281903412174966}
  - component: {fileID: 220486484163385376}
  - component: {fileID: 3476158382316091904}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2428281903412174966
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6209277587323731151}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7116304691051836264}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &220486484163385376
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6209277587323731151}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1077288200667277590, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &3476158382316091904
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6209277587323731151}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6242505676656176261
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2659564063466718439}
  - component: {fileID: 7242766621385303695}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2659564063466718439
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6242505676656176261}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5203310680297440937}
  m_Father: {fileID: 2366144196942251929}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7242766621385303695
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6242505676656176261}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6251785853590144397
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 665272484572696164}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &665272484572696164
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6251785853590144397}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.03923464, y: -0.00064003014, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8643729606582611443}
  - {fileID: 5352209906293769912}
  - {fileID: 5924048185515427609}
  m_Father: {fileID: 2124133665596915106}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6274460301486804663
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3875176367425825979}
  - component: {fileID: 3159887005851046727}
  - component: {fileID: 9004002732430712214}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3875176367425825979
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6274460301486804663}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5390132233109288417}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3159887005851046727
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6274460301486804663}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 8689525943316559907, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &9004002732430712214
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6274460301486804663}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &6381194806707925709
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1760888914008363950}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1760888914008363950
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6381194806707925709}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000014881408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1060057301948161828}
  m_Father: {fileID: 2595405327436137584}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6469558352122384928
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2675908560099097923}
  - component: {fileID: 8257408645662294664}
  - component: {fileID: 5838888203565011620}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2675908560099097923
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6469558352122384928}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 616224560303960199}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8257408645662294664
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6469558352122384928}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 8689525943316559907, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &5838888203565011620
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6469558352122384928}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &6540808866562970077
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3977570341592912564}
  - component: {fileID: 4147245440861908948}
  - component: {fileID: 5488430767271078519}
  m_Layer: 0
  m_Name: UnitRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3977570341592912564
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6540808866562970077}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7688645782948709993}
  - {fileID: 7365612827118095767}
  m_Father: {fileID: 641779477490976704}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &4147245440861908948
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6540808866562970077}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &5488430767271078519
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6540808866562970077}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: e9358c226bb09e24da9c5f7064768810, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &6715978497089235553
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 500233856949277927}
  - component: {fileID: 2770417094467412070}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &500233856949277927
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6715978497089235553}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2383316867882183377}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2770417094467412070
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6715978497089235553}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 632639540, guid: 93386983a19b0934c8c8c28e13376ddb, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6726439304707871627
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1223125281777858300}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1223125281777858300
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6726439304707871627}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 739613674761021909}
  m_Father: {fileID: 4760392734498058026}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6748577246658274017
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 15555433031475617}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &15555433031475617
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6748577246658274017}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.008514688, w: 0.99996376}
  m_LocalPosition: {x: -0.04883509, y: -0.015745007, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9147215327572160438}
  - {fileID: 616224560303960199}
  - {fileID: 1365714710280334723}
  - {fileID: 1090325420024548193}
  - {fileID: 3225198924204846638}
  m_Father: {fileID: 4550108575438312096}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6768546071034970587
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 643035890412959834}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &643035890412959834
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6768546071034970587}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7687580392998110788}
  m_Father: {fileID: 4760392734498058026}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6966934055525484305
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7888495046816037423}
  - component: {fileID: 2988730345286829019}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7888495046816037423
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6966934055525484305}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1077019539731784528}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2988730345286829019
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6966934055525484305}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6995633847600254055
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5050639521338345709}
  - component: {fileID: 6335212931854960310}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5050639521338345709
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6995633847600254055}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3140764870429705840}
  - {fileID: 1190262388892220506}
  m_Father: {fileID: 2405728870934957102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6335212931854960310
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6995633847600254055}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7034340420576755484
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1375996789197496275}
  - component: {fileID: 1063975160482197470}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1375996789197496275
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7034340420576755484}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2483157679687821007}
  m_Father: {fileID: 1191660792414647895}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1063975160482197470
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7034340420576755484}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7038997901613964530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 486152831143019478}
  - component: {fileID: 845708795906625058}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &486152831143019478
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038997901613964530}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7578805759604380086}
  m_Father: {fileID: 5963553077958867641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &845708795906625058
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7038997901613964530}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7050132998349862514
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5814044371205462279}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5814044371205462279
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7050132998349862514}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4249078192123585506}
  m_Father: {fileID: 1290570253712758191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &7130870258449423480
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8061366073446868552}
  - component: {fileID: 5878030142304224851}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8061366073446868552
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7130870258449423480}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4429930035599535929}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5878030142304224851
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7130870258449423480}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7162361330458597112
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5963553077958867641}
  - component: {fileID: 6289735288553382316}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5963553077958867641
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7162361330458597112}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 486152831143019478}
  - {fileID: 5601187350065551239}
  - {fileID: 3946724632532777110}
  m_Father: {fileID: 1337403507049974059}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6289735288553382316
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7162361330458597112}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 4388810504663581194}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 1867979949397514244}
    Color:
      serializedVersion: 2
      rgba: 4293694951
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 220486484163385376}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 8801726690040575601}
    Color:
      serializedVersion: 2
      rgba: 4293694951
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 3159887005851046727}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 8227579775479400235}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 1187552716947}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 3938079832784363947}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 563788120217260700}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 236085637398947288}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4618403299616586196}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    MaskIndex: 0
    renderer: {fileID: 5170762999355935742}
    Color:
      serializedVersion: 2
      rgba: 4281164085
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 2755522255323524999}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 3164612352565062922}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 1829947958600988330}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4437096552296704512}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3508172937958921155}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3440819342486310504}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    MaskIndex: 0
    renderer: {fileID: 5373100581343092168}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 132014338237655518}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8121163299622409210}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3395631748385566490}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4685193251484545325}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 509438536856752435}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4712023060428216949}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    MaskIndex: 0
    renderer: {fileID: 6848752642690831479}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    MaskIndex: 0
    renderer: {fileID: 4194970119584715930}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &7174717344316222612
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2851893173048502845}
  - component: {fileID: 8227579775479400235}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2851893173048502845
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7174717344316222612}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2781462681432829045}
  - {fileID: 6082366925682982399}
  m_Father: {fileID: 7578805759604380086}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8227579775479400235
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7174717344316222612}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: -8887937812853701964, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7203390663867777170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4660117915690147138}
  - component: {fileID: 1126155369080424929}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4660117915690147138
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7203390663867777170}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5929562903517539526}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1126155369080424929
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7203390663867777170}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7323051610692371336
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1217194660902860111}
  - component: {fileID: 4177211028214832248}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1217194660902860111
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7323051610692371336}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2231900557106886400}
  m_Father: {fileID: 6990112428488523203}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4177211028214832248
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7323051610692371336}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7388335820629320916
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3140764870429705840}
  - component: {fileID: 8895809672572668285}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3140764870429705840
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7388335820629320916}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5050639521338345709}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8895809672572668285
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7388335820629320916}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7416609092109538798
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1824204075055131284}
  - component: {fileID: 9055923155289292831}
  m_Layer: 0
  m_Name: Pivot_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1824204075055131284
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7416609092109538798}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0625, y: 0.203125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8157094875927281}
  m_Father: {fileID: 6925249290475613606}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9055923155289292831
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7416609092109538798}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7426961867229519182
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7688645782948709993}
  - component: {fileID: 1296207069615185450}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7688645782948709993
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7426961867229519182}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1158679010699336269}
  - {fileID: 6855167077670593891}
  - {fileID: 4784273473599908524}
  m_Father: {fileID: 3977570341592912564}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1296207069615185450
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7426961867229519182}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 931937258950550106}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 8526156559071950202}
    Color:
      serializedVersion: 2
      rgba: 4293694951
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 4222793281328434130}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    renderer: {fileID: 6898163598791718665}
    Color:
      serializedVersion: 2
      rgba: 4293694951
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 8257408645662294664}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 4719727051195412773}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 5477706890611442464}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 4440116227379162023}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 4932140683268517488}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    renderer: {fileID: 6761714194613978766}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4869553022760541076}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    MaskIndex: 0
    renderer: {fileID: 5072048130309055407}
    Color:
      serializedVersion: 2
      rgba: 4281164085
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 2770417094467412070}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 6943884440826291968}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    renderer: {fileID: 2902109789588750902}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2988730345286829019}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 34692455260811105}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4693766032078439290}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    MaskIndex: 0
    renderer: {fileID: 9018531059172994709}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1126155369080424929}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4785749180608280996}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2374846766976954224}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3950296086792623425}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 401474046614186785}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2052867386986198795}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    MaskIndex: 0
    renderer: {fileID: 1197051022386170756}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    MaskIndex: 0
    renderer: {fileID: 3820797220789215740}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &7479578676533030376
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1797331803767542003}
  - component: {fileID: 4194970119584715930}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1797331803767542003
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7479578676533030376}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2735718536825370008}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4194970119584715930
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7479578676533030376}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 66badd60556364246acbd23bae014fa0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7481827858447182730
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6821212545595682826}
  - component: {fileID: 4388810504663581194}
  - component: {fileID: 4379033440772304708}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6821212545595682826
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7481827858447182730}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1111638204611909317}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4388810504663581194
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7481827858447182730}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1077288200667277590, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4379033440772304708
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7481827858447182730}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7535675708612929285
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2862548831878989958}
  - component: {fileID: 5498336857685660542}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2862548831878989958
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7535675708612929285}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1190262388892220506}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5498336857685660542
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7535675708612929285}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7567345109197549994
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7687580392998110788}
  - component: {fileID: 5170762999355935742}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7687580392998110788
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7567345109197549994}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 643035890412959834}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5170762999355935742
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7567345109197549994}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: aca6a2e5fb7d1154b8d517aa94c67ba9, type: 3}
  m_Color: {r: 0.20827723, g: 0.37936133, b: 0.17833066, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7593472658844420995
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5212905235801663103}
  - component: {fileID: 4125625400669201097}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5212905235801663103
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7593472658844420995}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4940522804191248417}
  m_Father: {fileID: 2366144196942251929}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4125625400669201097
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7593472658844420995}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7611691458551473139
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 641779477490976704}
  - component: {fileID: 3165739111929430534}
  m_Layer: 5
  m_Name: SPUM_20240921010927843
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &641779477490976704
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7611691458551473139}
  m_LocalRotation: {x: -0, y: 0.008726557, z: -0, w: 0.9999619}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3977570341592912564}
  - {fileID: 2595405327436137584}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &3165739111929430534
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7611691458551473139}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _version: 174
  EditChk: 0
  _code: SPUM_20240921010927843
  _anim: {fileID: 5488430767271078519}
  OverrideController: {fileID: 0}
  UnitType: Unit
  spumPackages:
  - Name: ModernPackVer1
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-11 00:56:15
    SpumAnimationData:
    - index: 0
      Name: idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: sit_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sit_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: sleep_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sleep_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: move.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/move.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: run.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: run2.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: greeting1.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting1.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: greeting2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: greeting3.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting3.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 3
      Name: jump.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 4
      Name: jump2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 5
      Name: sit.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sit.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 6
      Name: sleep.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sleep.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    SpumTextureData:
    - Name: Hair_m01
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m01
    - Name: Hair_m02
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m02
    - Name: Hair_m03
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m03
    - Name: Hair_m04
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m04
    - Name: Hair_m05
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m05
    - Name: Hair_m06
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    - Name: Hair_m07
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m07
    - Name: Hair_m08
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m08
    - Name: Hair_m09
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m09
    - Name: Hair_m10
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m10
    - Name: Hair_m11
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m11
    - Name: Hair_m12
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m12
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m12
    - Name: Hair_m13
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m13
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m13
    - Name: face_acc_m01
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m01
    - Name: face_acc_m02
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m02
    - Name: face_acc_m03
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m03
    - Name: face_acc_m04
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m04
    - Name: face_acc_m05
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m05
    - Name: face_acc_m06
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m06
    - Name: face_cheek
      UnitType: Unit
      PartType: FaceHair
      SubType: face_cheek
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_cheek
    - Name: face_eyelash
      UnitType: Unit
      PartType: FaceHair
      SubType: face_eyelash
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    - Name: face_lip
      UnitType: Unit
      PartType: FaceHair
      SubType: face_lip
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_lip
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Helmet_m01
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01
    - Name: Helmet_m01_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_black
    - Name: Helmet_m01_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_blonde
    - Name: Helmet_m01_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_brown
    - Name: Helmet_m01_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_color
    - Name: Helmet_m02
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02
    - Name: Helmet_m02_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    - Name: Helmet_m02_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_blonde
    - Name: Helmet_m02_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_brown
    - Name: Helmet_m02_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_color
    - Name: Helmet_m03
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03
    - Name: Helmet_m03_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_black
    - Name: Helmet_m03_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_blonde
    - Name: Helmet_m03_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_brown
    - Name: Helmet_m03_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_color
    - Name: Helmet_m04
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04
    - Name: Helmet_m04_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_black
    - Name: Helmet_m04_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_blonde
    - Name: Helmet_m04_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_brown
    - Name: Helmet_m04_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_color
    - Name: Helmet_m05
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05
    - Name: Helmet_m05_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_black
    - Name: Helmet_m05_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_blonde
    - Name: Helmet_m05_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_brown
    - Name: Helmet_m05_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_color
    - Name: Helmet_m06
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06
    - Name: Helmet_m06_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_black
    - Name: Helmet_m06_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_blonde
    - Name: Helmet_m06_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_brown
    - Name: Helmet_m06_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_color
    - Name: Helmet_m07
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07
    - Name: Helmet_m07_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_black
    - Name: Helmet_m07_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_blonde
    - Name: Helmet_m07_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_brown
    - Name: Helmet_m07_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_color
    - Name: Helmet_m08
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08
    - Name: Helmet_m08_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    - Name: Helmet_m08_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_blonde
    - Name: Helmet_m08_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_brown
    - Name: Helmet_m08_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_color
    - Name: Helmet_m09
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09
    - Name: Helmet_m09_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_black
    - Name: Helmet_m09_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_blonde
    - Name: Helmet_m09_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_brown
    - Name: Helmet_m09_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_color
    - Name: Helmet_m10
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10
    - Name: Helmet_m10_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    - Name: Helmet_m10_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_blonde
    - Name: Helmet_m10_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_brown
    - Name: Helmet_m10_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_color
    - Name: Helmet_m11
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11
    - Name: Helmet_m11_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_black
    - Name: Helmet_m11_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_blonde
    - Name: Helmet_m11_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_brown
    - Name: Helmet_m11_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_color
    - Name: Weapon_m_beer
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_beer
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    - Name: Weapon_m_board
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_board
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_board
    - Name: Weapon_m_coffee
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_coffee
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    - Name: Weapon_m_laptop
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_laptop
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    - Name: Weapon_m_map
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_map
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_map
    - Name: Weapon_m_mic
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_mic
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_mic
    - Name: Weapon_m_pan
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pan
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    - Name: Weapon_m_phone
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_phone
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    - Name: Weapon_m_pouch
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pouch
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    - Name: Weapon_m_shovel
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_shovel
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    - Name: Weapon_m_surf
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_surf
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_surf
  - Name: Legacy
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/00_Idle/0_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_move.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/01_Move/0_move.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/0_Attack_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: 1_Skill_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/1_Skill_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: 0_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/0_Attack_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 3
      Name: 1_Skill_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/1_Skill_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 4
      Name: 0_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/0_Attack_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 5
      Name: 1_Skill_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/1_Skill_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 0_Damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/0_Unit/1_Animation/03_Damaged/0_Damaged.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Die.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/0_Unit/1_Animation/04_Death/0_Die.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Debuff_Stun.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/0_Unit/1_Animation/05_Debuff/0_Debuff_Stun.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Conecntrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/00_Concentrate/0_Conecntrate.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Concentrate
    - index: 1
      Name: 0_Buff.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/01_Buff/0_Buff.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Buff
    - index: 2
      Name: 0_Sit.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/02_Etc/0_Sit.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Etc
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 1_run.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/1_run.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Walk_Run 1.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/Walk_Run 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 2_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/00_MeleeAttack/2_Attack_Normal.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MeleeAttack
    - index: 0
      Name: 2_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/01_LongRangeAttack/2_Attack_Bow.anim
      HasData: 1
      UnitType: Horse
      SubCategory: LongRangeAttack
    - index: 0
      Name: 2_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/02_MagicAttack/2_Attack_Magic.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MagicAttack
    - index: 0
      Name: 3_damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/1_Horse/1_Animation/03_Damaged/3_damaged.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 4_Death.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/1_Horse/1_Animation/04_Death/4_Death.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 5_debuff.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/1_Horse/1_Animation/05_Debuff/5_debuff.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Conventrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/00_Concentrate/Conventrate.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Concentrate
    - index: 0
      Name: OTHER 1.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/01_Buff/OTHER 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Buff
    - index: 0
      Name: Ect.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/02_Etc/Ect.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Etc
    SpumTextureData:
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Hair_1
      UnitType: Unit
      PartType: Hair
      SubType: Hair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_1
    - Name: Hair_2
      UnitType: Unit
      PartType: Hair
      SubType: Hair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_2
    - Name: Hair_3
      UnitType: Unit
      PartType: Hair
      SubType: Hair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_3
    - Name: Hair_4
      UnitType: Unit
      PartType: Hair
      SubType: Hair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_4
    - Name: Hair_5
      UnitType: Unit
      PartType: Hair
      SubType: Hair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_5
    - Name: Hair_6
      UnitType: Unit
      PartType: Hair
      SubType: Hair_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_6
    - Name: Hair_7
      UnitType: Unit
      PartType: Hair
      SubType: Hair_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_7
    - Name: Hair_8
      UnitType: Unit
      PartType: Hair
      SubType: Hair_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_8
    - Name: Hair_9
      UnitType: Unit
      PartType: Hair
      SubType: Hair_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_9
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: FaceHair_1
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_1
    - Name: FaceHair_2
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    - Name: FaceHair_3
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    - Name: FaceHair_4
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_4
    - Name: FaceHair_5
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_5
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_9
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_9
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: F_SR_Helmet
      UnitType: Unit
      PartType: Helmet
      SubType: F_SR_Helmet
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/F_SR_Helmet
    - Name: Helmet_1
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_1
    - Name: Helmet_2
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_2
    - Name: Helmet_3
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_3
    - Name: Helmet_4
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_4
    - Name: Helmet_5
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_5
    - Name: Helmet_6
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_6
    - Name: Helmet_7
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_7
    - Name: Helmet_8
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_8
    - Name: Helmet_9
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_9
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_5
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_5
    - Name: Armor_6
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_6
    - Name: Armor_7
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_7
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Sword_1
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_1
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_1
    - Name: Sword_2
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_2
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_2
    - Name: Sword_3
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_3
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_3
    - Name: Sword_4
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_4
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_4
    - Name: Sword_5
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_5
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_5
    - Name: Sword_6
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_6
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_6
    - Name: Axe_1
      UnitType: Unit
      PartType: Weapons
      SubType: Axe_1
      PartSubType: Axe
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/1_Axe/Axe_1
    - Name: Bow_1
      UnitType: Unit
      PartType: Weapons
      SubType: Bow_1
      PartSubType: Bow
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/2_Bow/Bow_1
    - Name: Shield_1
      UnitType: Unit
      PartType: Weapons
      SubType: Shield_1
      PartSubType: Shield
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/3_Shield/Shield_1
    - Name: Soon_Spear
      UnitType: Unit
      PartType: Weapons
      SubType: Soon_Spear
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Soon_Spear
    - Name: Spear_1
      UnitType: Unit
      PartType: Weapons
      SubType: Spear_1
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Spear_1
    - Name: Ward_1
      UnitType: Unit
      PartType: Weapons
      SubType: Ward_1
      PartSubType: Wand
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/5_Wand/Ward_1
    - Name: F_SR_Hammer
      UnitType: Unit
      PartType: Weapons
      SubType: F_SR_Hammer
      PartSubType: Hammer
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/6_Hammer/F_SR_Hammer
    - Name: Back_1
      UnitType: Unit
      PartType: Back
      SubType: Back_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    - Name: Back_2
      UnitType: Unit
      PartType: Back
      SubType: Back_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_2
    - Name: Back_3
      UnitType: Unit
      PartType: Back
      SubType: Back_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_3
    - Name: BowBack_1
      UnitType: Unit
      PartType: Back
      SubType: BowBack_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/BowBack_1
    - Name: Soon_Back1
      UnitType: Unit
      PartType: Back
      SubType: Soon_Back1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Soon_Back1
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
  - Name: Ver121
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Normal_Hair1
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair1
    - Name: Normal_Hair2
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair2
    - Name: Normal_Hair3
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair3
    - Name: Normal_Hair4
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair4
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair4
    - Name: Normal_Hair5
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair5
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair5
    - Name: Normal_Hair6
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair6
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair6
    - Name: Normal_Hair7
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair7
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair7
    - Name: Normal_Hair8
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair8
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair8
    - Name: Normal_Hair9
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair9
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair9
    - Name: Normal_Hair10
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair10
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair10
    - Name: Normal_Hair11
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair11
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair11
    - Name: Normal_Hair12
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair12
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair12
    - Name: Normal_Hair13
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair13
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair13
    - Name: Normal_Mustache1
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache1
    - Name: Normal_Mustache2
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache2
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Helmet1
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet1
    - Name: Normal_Helmet2
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet2
    - Name: Normal_Helmet3
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet3
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: AxeLong1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeLong1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeLong1
    - Name: AxeNormal1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeNormal1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeNormal1
    - Name: AxeSmall1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeSmall1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeSmall1
    - Name: SteelShield1
      UnitType: Unit
      PartType: Weapons
      SubType: SteelShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/SteelShield1
    - Name: WoodShield1
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield1
    - Name: WoodShield2
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield2
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield2
    - Name: WoodShield3
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield3
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield3
    - Name: WoodShield4
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield4
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield4
  - Name: Ver300
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: LongSpear_idle.anim
      StateType: IDLE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/00_Idle/LongSpear_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: LongSpear_Walk.anim
      StateType: MOVE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/01_Move/LongSpear_Walk.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: AxeAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/AxeAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: LongSpearAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/LongSpearAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: ShotSwordAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/ShotSwordAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    SpumTextureData:
    - Name: New_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_01
    - Name: New_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_02
    - Name: New_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_03
    - Name: New_Hair_04
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_04
    - Name: New_Hair_05
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_05
    - Name: New_Hair_06
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_06
    - Name: New_Hair_07
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_07
    - Name: New_Hair_08
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_08
    - Name: New_Hair_09
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_09
    - Name: New_Hair_10
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_10
    - Name: New_Hair_11
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_11
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_11
    - Name: New_Hair_12
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_12
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_12
    - Name: New_Hair_13
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_13
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_13
    - Name: New_Hair_14
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_14
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_14
    - Name: New_Hair_15
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_15
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_15
    - Name: New_Hair_16
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_16
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    - Name: New_Hair_17
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_17
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_17
    - Name: New_Hair_18
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_18
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_18
    - Name: New_Hair_19
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_19
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_19
    - Name: New_Hair_20
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_20
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_20
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_04
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Helmet_01
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_01
    - Name: New_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_02
    - Name: New_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_03
    - Name: New_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_04
    - Name: New_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_05
    - Name: New_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_06
    - Name: New_Helmet_07
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_07
    - Name: New_Helmet_08
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_08
    - Name: New_Helmet_09
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_09
    - Name: New_Helmet_10
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_10
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_03
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_12
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_12
    - Name: New_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_01
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_01
    - Name: New_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_06
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_06
    - Name: New_Weapon_17
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_17
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_17
    - Name: New_Weapon_18
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_18
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_18
    - Name: New_Weapon_19
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_19
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_19
    - Name: New_Weapon_20
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_20
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_20
    - Name: New_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_09
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_09
    - Name: New_Weapon_13
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_13
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_13
    - Name: New_Weapon_14
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_14
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_14
    - Name: New_Weapon_16
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_16
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_16
    - Name: New_weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_weapon_02
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_weapon_02
    - Name: New_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_04
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_04
    - Name: New_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_08
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_08
    - Name: New_Weapon_10
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_10
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_10
    - Name: New_Weapon_12
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_12
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_12
    - Name: New_Weapon_15
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_15
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_15
    - Name: New_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_03
      PartSubType: Wand
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/5_Wand/New_Weapon_03
    - Name: New_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_05
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_05
    - Name: New_Weapon_11
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_11
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_11
    - Name: New_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_01
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_01
    - Name: New_Shield_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_02
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_02
    - Name: New_Shield_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_03
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_03
    - Name: New_Shield_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_04
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_04
    - Name: New_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_07
      PartSubType: Mace
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/8_Mace/New_Weapon_07
    - Name: New_Back_01
      UnitType: Unit
      PartType: Back
      SubType: New_Back_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_01
    - Name: New_Back_02
      UnitType: Unit
      PartType: Back
      SubType: New_Back_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_02
  ImageElement:
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 0
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.20827723, g: 0.37936133, b: 0.17833066, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body_b
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.90627885, g: 0.5832229, b: 0.92538977, a: 1}
  SpumAnimationData: []
  IDLE_List:
  - {fileID: 7400000, guid: d026e30b589c7454187a83b9cded7e58, type: 2}
  - {fileID: 7400000, guid: adf7292afc1b79940b996d498d9fc4e2, type: 2}
  - {fileID: 7400000, guid: 4d99d9155d26ac245aa77bcd43343f94, type: 2}
  MOVE_List:
  - {fileID: 7400000, guid: 719bcd1612d1b904b8235b45ecec15e4, type: 2}
  - {fileID: 7400000, guid: 9e6bb59d6e3e8d04c83b0dddd8c67e6b, type: 2}
  - {fileID: 7400000, guid: 096cae9fe76e5c841b0948e7056eec74, type: 2}
  ATTACK_List: []
  DAMAGED_List: []
  DEBUFF_List:
  - {fileID: 7400000, guid: 40f00165003e54cb08d55abfa92b88ef, type: 2}
  DEATH_List: []
  OTHER_List:
  - {fileID: 7400000, guid: a3b9de5bea664b24b8492567d9a031c5, type: 2}
  - {fileID: 7400000, guid: 83fce73669a95ee4b9029a15e2945aa3, type: 2}
  - {fileID: 7400000, guid: 1c50b1d7c20c269499bd7b258a189c77, type: 2}
  - {fileID: 7400000, guid: ee890a7324a864549ac91950c9e80742, type: 2}
  - {fileID: 7400000, guid: 3b0ad8a5d192e0645801392e285d073a, type: 2}
  - {fileID: 7400000, guid: 2523036672d7a8d49b833298607935ba, type: 2}
  - {fileID: 7400000, guid: db084e876578f884ba464e7dd02d57df, type: 2}
--- !u!1 &7630865244083886170
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 616224560303960199}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &616224560303960199
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7630865244083886170}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2675908560099097923}
  m_Father: {fileID: 15555433031475617}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7645680615098181694
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3903879185953381398}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3903879185953381398
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7645680615098181694}
  serializedVersion: 2
  m_LocalRotation: {x: 0.00029638445, y: -0.0000016937641, z: -0.01450321, w: 0.9998948}
  m_LocalPosition: {x: 0, y: 0.035010178, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1659678504094533717}
  - {fileID: 245154004335813300}
  - {fileID: 4550108575438312096}
  - {fileID: 4477257700739717823}
  m_Father: {fileID: 1158679010699336269}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &7657038700100533743
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 333599888795826907}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &333599888795826907
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7657038700100533743}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7369525851635380358}
  m_Father: {fileID: 758412895900132607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &7711083615595959105
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1687596049505292}
  - component: {fileID: 7120750739242946193}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1687596049505292
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7711083615595959105}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2262305961000810785}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7120750739242946193
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7711083615595959105}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7771519926172088965
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3278892041655741347}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3278892041655741347
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7771519926172088965}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5115872174383309356}
  m_Father: {fileID: 758412895900132607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7795973959560194195
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1060057301948161828}
  - component: {fileID: 477336954326365278}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1060057301948161828
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7795973959560194195}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.115664996, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1760888914008363950}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &477336954326365278
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7795973959560194195}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7818524234137851436
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5352209906293769912}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5352209906293769912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7818524234137851436}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3563843220858786390}
  m_Father: {fileID: 665272484572696164}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &7847510399679800858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3405933059495823689}
  - component: {fileID: 3395631748385566490}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3405933059495823689
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7847510399679800858}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6332373814137747428}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3395631748385566490
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7847510399679800858}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7936836131823680146
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2781462681432829045}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2781462681432829045
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7936836131823680146}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5712907755563999821}
  m_Father: {fileID: 2851893173048502845}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7942093575686102644
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6545271834312585533}
  - component: {fileID: 4869553022760541076}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6545271834312585533
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7942093575686102644}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 9147215327572160438}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4869553022760541076
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7942093575686102644}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5625, y: 0.53125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7959948064597572514
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3863203296996257886}
  - component: {fileID: 7053348989410072700}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3863203296996257886
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7959948064597572514}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3393373826241917986}
  m_Father: {fileID: 8954188926464333222}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7053348989410072700
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7959948064597572514}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8078778854725713773
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1337403507049974059}
  - component: {fileID: 4838833367720416721}
  m_Layer: 0
  m_Name: Acc
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1337403507049974059
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8078778854725713773}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5963553077958867641}
  m_Father: {fileID: 2954439281362028214}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4838833367720416721
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8078778854725713773}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -4
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8092801134426150234
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 561223125203749218}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &561223125203749218
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8092801134426150234}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7403392798898384170}
  m_Father: {fileID: 5601187350065551239}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8098080835138100741
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5390132233109288417}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5390132233109288417
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8098080835138100741}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3875176367425825979}
  m_Father: {fileID: 4760392734498058026}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8209741914010211100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6829999188713772948}
  - component: {fileID: 4932140683268517488}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6829999188713772948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8209741914010211100}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6855167077670593891}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4932140683268517488
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8209741914010211100}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 6455547337533666543, guid: 2d4ddbcaa077542029456f5c81f2f981, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8249214613864149100
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7403392798898384170}
  - component: {fileID: 4437096552296704512}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7403392798898384170
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8249214613864149100}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 561223125203749218}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4437096552296704512
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8249214613864149100}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8306519417231731007
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3926520365632075637}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3926520365632075637
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8306519417231731007}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2766822388576636011}
  m_Father: {fileID: 1290570253712758191}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8311650799718733625
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9158281863788115414}
  - component: {fileID: 3440819342486310504}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9158281863788115414
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8311650799718733625}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1935542694231586968}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3440819342486310504
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8311650799718733625}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8373881350863923557
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6990112428488523203}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6990112428488523203
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8373881350863923557}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1111638204611909317}
  - {fileID: 1217194660902860111}
  m_Father: {fileID: 5958209677559477874}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8375276266696404229
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4940522804191248417}
  - component: {fileID: 6898163598791718665}
  - component: {fileID: 8849266548270966330}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4940522804191248417
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8375276266696404229}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5212905235801663103}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6898163598791718665
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8375276266696404229}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1589289917378938916, guid: fd89b34b9905449b48f67c1c962e8ee7, type: 3}
  m_Color: {r: 0.90627885, g: 0.5832229, b: 0.92538977, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8849266548270966330
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8375276266696404229}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8432625877498611484
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 930683621828160469}
  - component: {fileID: 8481715390484678712}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &930683621828160469
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8432625877498611484}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.014, y: -0.067, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3157058112462507690}
  m_Father: {fileID: 5451656153886059009}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8481715390484678712
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8432625877498611484}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8568076285162095491
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1077019539731784528}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1077019539731784528
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8568076285162095491}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7888495046816037423}
  m_Father: {fileID: 6855167077670593891}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8585797794628693590
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8320684376438964420}
  - component: {fileID: 4693766032078439290}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8320684376438964420
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8585797794628693590}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3225198924204846638}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4693766032078439290
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8585797794628693590}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8634910798426255793
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4249078192123585506}
  - component: {fileID: 3820797220789215740}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4249078192123585506
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8634910798426255793}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5814044371205462279}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3820797220789215740
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8634910798426255793}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 66badd60556364246acbd23bae014fa0, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8711663658756857594
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3157058112462507690}
  - component: {fileID: 2947307727812623659}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3157058112462507690
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8711663658756857594}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 930683621828160469}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2947307727812623659
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8711663658756857594}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8736905555056306759
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2772642642277980365}
  - component: {fileID: 208692262442100744}
  - component: {fileID: 4578624509556060087}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2772642642277980365
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8736905555056306759}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2002934555424916300}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &208692262442100744
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8736905555056306759}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4578624509556060087
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8736905555056306759}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8739734492643037672
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1190262388892220506}
  - component: {fileID: 2928107209893070291}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1190262388892220506
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8739734492643037672}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.04924198, w: 0.99878687}
  m_LocalPosition: {x: 0.003, y: -0.094, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2862548831878989958}
  m_Father: {fileID: 5050639521338345709}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2928107209893070291
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8739734492643037672}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8867241962851448512
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4237089335385221530}
  - component: {fileID: 2311511838042363313}
  m_Layer: 0
  m_Name: Pivot_Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4237089335385221530
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8867241962851448512}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.09375, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3775735673562828087}
  m_Father: {fileID: 622206846588300470}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2311511838042363313
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8867241962851448512}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9029325147592444898
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6511951713050877698}
  - component: {fileID: 4897876441380287466}
  m_Layer: 0
  m_Name: BodyBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6511951713050877698
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9029325147592444898}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.078125, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 622206846588300470}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4897876441380287466
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9029325147592444898}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &9135741699305504310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2527212560947772840}
  - component: {fileID: 874853012647143378}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2527212560947772840
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9135741699305504310}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3580538577544543438}
  m_Father: {fileID: 2766322259880102814}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &874853012647143378
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9135741699305504310}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9210674028759509470
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 457607374227948709}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &457607374227948709
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9210674028759509470}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4740340591727327191}
  m_Father: {fileID: 2389063126945221550}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
