%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &137335465697680714
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3175726777056088713}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3175726777056088713
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 137335465697680714}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 303219553927840006}
  m_Father: {fileID: 199258809694940809}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &228138203853949712
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6738358281898709209}
  - component: {fileID: 2777619238870694833}
  - component: {fileID: 8088986230597232727}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6738358281898709209
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 228138203853949712}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8141221003458040088}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2777619238870694833
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 228138203853949712}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8088986230597232727
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 228138203853949712}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &332434861188664344
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 394846928530474688}
  - component: {fileID: 8041931343838271380}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &394846928530474688
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 332434861188664344}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8645251650446709060}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8041931343838271380
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 332434861188664344}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &347376888472497384
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8252548164549465881}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8252548164549465881
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 347376888472497384}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2025837026705758607}
  - {fileID: 1662400965833229097}
  m_Father: {fileID: 253590604648993004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &483684378163700995
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6068902312376385669}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6068902312376385669
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 483684378163700995}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4908356050478150204}
  m_Father: {fileID: 1980547671576437795}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &525367637758569108
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 199258809694940809}
  - component: {fileID: 4538979748236406281}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &199258809694940809
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 525367637758569108}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3138474465661933691}
  - {fileID: 3175726777056088713}
  m_Father: {fileID: 1164875386104876563}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4538979748236406281
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 525367637758569108}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &576313841411947365
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8997861405501664887}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &8997861405501664887
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 576313841411947365}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2341346996937448670}
  m_Father: {fileID: 1919517719131989641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &587349205620507636
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 256525305644185930}
  - component: {fileID: 4304858688660048715}
  m_Layer: 0
  m_Name: BodyFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &256525305644185930
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 587349205620507636}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 480750304154487881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4304858688660048715
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 587349205620507636}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &618280509406308418
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8141221003458040088}
  - component: {fileID: 8160111514285542317}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8141221003458040088
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 618280509406308418}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6738358281898709209}
  m_Father: {fileID: 472907758101007549}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8160111514285542317
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 618280509406308418}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &621553004835162562
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 480750304154487881}
  - component: {fileID: 5330658981749360189}
  m_Layer: 0
  m_Name: Pivot_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &480750304154487881
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 621553004835162562}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 256525305644185930}
  - {fileID: 8487500004588808680}
  - {fileID: 2536739093757151876}
  - {fileID: 378287240337697439}
  m_Father: {fileID: 1788463586955215582}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5330658981749360189
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 621553004835162562}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &673821621332996900
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4745213215447233896}
  - component: {fileID: 8939275221230316805}
  - component: {fileID: 2069666558180101070}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4745213215447233896
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 673821621332996900}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1177569462802941347}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8939275221230316805
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 673821621332996900}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7052204359079099090, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2069666558180101070
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 673821621332996900}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &686748163638389639
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9116043035695038686}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9116043035695038686
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 686748163638389639}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3739772965118779680}
  - {fileID: 5558496422256844755}
  m_Father: {fileID: 8023099898399796731}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &708919635500017080
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3310992232382133215}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3310992232382133215
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 708919635500017080}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2340316285293616792}
  - {fileID: 2450034932237081122}
  - {fileID: 472907758101007549}
  - {fileID: 8099627013121359121}
  m_Father: {fileID: 6431588625874205288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &742022617751259360
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1164875386104876563}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1164875386104876563
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 742022617751259360}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 199258809694940809}
  m_Father: {fileID: 5291016430745779622}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &842557915645937776
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7341259876171047445}
  - component: {fileID: 3665735986884728790}
  m_Layer: 0
  m_Name: Pivot_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7341259876171047445
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 842557915645937776}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0625, y: 0.203125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6395485206448349376}
  m_Father: {fileID: 8487500004588808680}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3665735986884728790
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 842557915645937776}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &855784973260526634
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5205180326194588724}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5205180326194588724
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 855784973260526634}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5774323847414340942}
  m_Father: {fileID: 1146695530827875774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &870458317724003383
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1934660382350223991}
  - component: {fileID: 4347091294353466281}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1934660382350223991
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 870458317724003383}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 940850918504475601}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4347091294353466281
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 870458317724003383}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 356539260, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &893333686752386900
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1626384749595929885}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1626384749595929885
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 893333686752386900}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6877764966115953661}
  m_Father: {fileID: 1637740969336882682}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &970672870976263261
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 722175473315424459}
  - component: {fileID: 137459010475373217}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &722175473315424459
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 970672870976263261}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 498758435648268136}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &137459010475373217
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 970672870976263261}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.75, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1049984739294407019
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5413305326345703229}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5413305326345703229
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1049984739294407019}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2565353958182432188}
  m_Father: {fileID: 7169915461045547870}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1082030447976017969
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7450613135320855917}
  - component: {fileID: 5126511592433037836}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7450613135320855917
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1082030447976017969}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5756145692217096117}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5126511592433037836
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1082030447976017969}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.75, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1188693849266285897
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7885313634393169198}
  - component: {fileID: 12754314008274322}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7885313634393169198
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1188693849266285897}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6550070733848036827}
  - {fileID: 627414229274999368}
  m_Father: {fileID: 724524446539301238}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &12754314008274322
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1188693849266285897}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1215276209111464477
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 940850918504475601}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &940850918504475601
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1215276209111464477}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1934660382350223991}
  m_Father: {fileID: 7412899349271094431}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1234918989614755419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7982790579360094167}
  - component: {fileID: 3800203669914240032}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7982790579360094167
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1234918989614755419}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1259080290700488039}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3800203669914240032
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1234918989614755419}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 85bdec45bc0e8ce4693a616a9d3e669b, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1346635201652159297
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5769120585560637829}
  - component: {fileID: 6031376065928472799}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5769120585560637829
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1346635201652159297}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1829743247667798450}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6031376065928472799
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1346635201652159297}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1395554200591748309
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2151634752243677540}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2151634752243677540
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1395554200591748309}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 522934673922611781}
  m_Father: {fileID: 7169915461045547870}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &1399968255253198388
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 421928163310699463}
  - component: {fileID: 2895830702409096330}
  m_Layer: 0
  m_Name: BodyBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &421928163310699463
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1399968255253198388}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.078125, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1788463586955215582}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2895830702409096330
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1399968255253198388}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1463350047102564715
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6790509491252833607}
  - component: {fileID: 8417136093581656445}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6790509491252833607
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1463350047102564715}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1909438544111089345}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8417136093581656445
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1463350047102564715}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1531574054450294664
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 253590604648993004}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &253590604648993004
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1531574054450294664}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00093086617, y: -0.000009663104, z: 0.026662506, w: 0.99964404}
  m_LocalPosition: {x: -0.013, y: 0.031, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6743485192096905955}
  - {fileID: 7327402300446288473}
  - {fileID: 3563333543489573200}
  - {fileID: 8252548164549465881}
  m_Father: {fileID: 4629735297296928651}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &1556717982471519389
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5660538120330158284}
  - component: {fileID: 4187127116256605095}
  m_Layer: 0
  m_Name: Pivot_Main
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5660538120330158284
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1556717982471519389}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1788463586955215582}
  m_Father: {fileID: 2664059230923130287}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4187127116256605095
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1556717982471519389}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyBack
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2895830702409096330}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyFront
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4304858688660048715}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Neck
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7271676748165295458}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Head
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8546850499689369968}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8041931343838271380}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 560410553486487380}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3568895919468680247}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2829837512673071540}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8417136093581656445}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6031376065928472799}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6397473633165732546}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5540110196610791088}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Tail
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 41766349139026604}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Acc
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2516817977579287927}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &1589336751373284685
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 737906342554890779}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &737906342554890779
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1589336751373284685}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7169915461045547870}
  m_Father: {fileID: 7837790701290417988}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1605355829580827668
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4314803667703295105}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4314803667703295105
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1605355829580827668}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000014881408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1175108460322574727}
  m_Father: {fileID: 2664059230923130287}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1621610318286894540
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7783174321822251424}
  - component: {fileID: 2006558239710235636}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7783174321822251424
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1621610318286894540}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1637740969336882682}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2006558239710235636
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1621610318286894540}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1737486474489894643
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4858564613686020039}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4858564613686020039
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1737486474489894643}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8858423423868315214}
  m_Father: {fileID: 2565353958182432188}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &1741648495592113405
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8059121142461508948}
  - component: {fileID: 2742004140743695724}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8059121142461508948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1741648495592113405}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5558496422256844755}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2742004140743695724
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1741648495592113405}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1452160707, guid: 3f4bc9f8a73ece743836a1ba9a28bc76, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1807836608474018120
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5270415158873317430}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5270415158873317430
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1807836608474018120}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8902262519630959631}
  m_Father: {fileID: 7327402300446288473}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1840063894163730359
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1923771438515623068}
  - component: {fileID: 1540107516944732587}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1923771438515623068
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1840063894163730359}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8452109319924940974}
  m_Father: {fileID: 8099627013121359121}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1540107516944732587
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1840063894163730359}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1857864778466526871
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3136195291069391681}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3136195291069391681
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1857864778466526871}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7412899349271094431}
  m_Father: {fileID: 5884340050149893492}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1965278693850710854
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7882593597021270648}
  - component: {fileID: 8088766173909691143}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7882593597021270648
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1965278693850710854}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 638189671037987844}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8088766173909691143
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1965278693850710854}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 85bdec45bc0e8ce4693a616a9d3e669b, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2061853406891057234
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4908356050478150204}
  - component: {fileID: 8569943460356954516}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4908356050478150204
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2061853406891057234}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6068902312376385669}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8569943460356954516
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2061853406891057234}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1452160707, guid: 3f4bc9f8a73ece743836a1ba9a28bc76, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2134424302282798099
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1175108460322574727}
  - component: {fileID: 4944118835724507918}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1175108460322574727
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2134424302282798099}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.115664996, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4314803667703295105}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4944118835724507918
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2134424302282798099}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2435242391159804998
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6026083786227320772}
  - component: {fileID: 6099502288739883125}
  - component: {fileID: 1147074921172562062}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6026083786227320772
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2435242391159804998}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2341346996937448670}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6099502288739883125
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2435242391159804998}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1147074921172562062
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2435242391159804998}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2458976077240813987
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 635608657906476292}
  - component: {fileID: 5540110196610791088}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &635608657906476292
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2458976077240813987}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 215155892461537987}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5540110196610791088
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2458976077240813987}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2558986244929551482
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4028092337127203584}
  - component: {fileID: 3857855177618694463}
  - component: {fileID: 2520949504142567883}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4028092337127203584
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2558986244929551482}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8859159577158385860}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3857855177618694463
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2558986244929551482}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7052204359079099090, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2520949504142567883
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2558986244929551482}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2596690910505669246
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6395485206448349376}
  - component: {fileID: 8546850499689369968}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6395485206448349376
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2596690910505669246}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7341259876171047445}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8546850499689369968
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2596690910505669246}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 16
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2659426089141773872
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2340316285293616792}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2340316285293616792
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2659426089141773872}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1177569462802941347}
  - {fileID: 3218394886342929848}
  m_Father: {fileID: 3310992232382133215}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2664031083322490988
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3739772965118779680}
  - component: {fileID: 8523810398188772576}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3739772965118779680
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2664031083322490988}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 9116043035695038686}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8523810398188772576
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2664031083322490988}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2665418151785684454
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7015869020815986044}
  - component: {fileID: 2875794447704410534}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7015869020815986044
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2665418151785684454}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 414579545566291337}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2875794447704410534
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2665418151785684454}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1785276841, guid: 3f4bc9f8a73ece743836a1ba9a28bc76, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2768262179181449780
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 522934673922611781}
  - component: {fileID: 5170149855673853656}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &522934673922611781
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2768262179181449780}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2151634752243677540}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5170149855673853656
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2768262179181449780}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 79bc63a2a802ce04ba8dca9572d5a3ae, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.40625, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2810411099367917270
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8456423485087442126}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8456423485087442126
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2810411099367917270}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3077204259472913268}
  m_Father: {fileID: 7169915461045547870}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &2817121879635870561
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5774323847414340942}
  - component: {fileID: 7756784921632653975}
  - component: {fileID: 4162536418822143498}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5774323847414340942
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2817121879635870561}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5205180326194588724}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7756784921632653975
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2817121879635870561}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &4162536418822143498
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2817121879635870561}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &2901286851812906734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8487500004588808680}
  - component: {fileID: 2872444578325409171}
  m_Layer: 0
  m_Name: Pivot_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8487500004588808680
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2901286851812906734}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.296875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5165470285724891912}
  - {fileID: 7341259876171047445}
  m_Father: {fileID: 480750304154487881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2872444578325409171
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2901286851812906734}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2942164206667946748
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6743485192096905955}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6743485192096905955
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2942164206667946748}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4980786083297655087}
  m_Father: {fileID: 253590604648993004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2975135607077748258
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8859159577158385860}
  - component: {fileID: 8239605071653783663}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8859159577158385860
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2975135607077748258}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4028092337127203584}
  m_Father: {fileID: 2450034932237081122}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8239605071653783663
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2975135607077748258}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3025094091856854419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3077204259472913268}
  - component: {fileID: 1216877027254976159}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3077204259472913268
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3025094091856854419}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8456423485087442126}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1216877027254976159
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3025094091856854419}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3056581960936599310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4762514926891737962}
  - component: {fileID: 2715806150445446825}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4762514926891737962
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3056581960936599310}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4925764932214352573}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2715806150445446825
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3056581960936599310}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3160395184731383177
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5756145692217096117}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5756145692217096117
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3160395184731383177}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7450613135320855917}
  m_Father: {fileID: 1146695530827875774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3173093565504353009
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1060113816099699740}
  - component: {fileID: 4776296418113803147}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1060113816099699740
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3173093565504353009}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3567060430356178899}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4776296418113803147
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3173093565504353009}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3205097040818435329
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3357985314195550722}
  - component: {fileID: 8055926591519202568}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3357985314195550722
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3205097040818435329}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2722523595821078821}
  m_Father: {fileID: 6868472359551758961}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8055926591519202568
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3205097040818435329}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3209238887143426645
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 303219553927840006}
  - component: {fileID: 627480595223543399}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &303219553927840006
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3209238887143426645}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3175726777056088713}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &627480595223543399
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3209238887143426645}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3312303637109612931
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4005111852931730755}
  - component: {fileID: 1116909599566076950}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4005111852931730755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3312303637109612931}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7958677696236605938}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1116909599566076950
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3312303637109612931}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3339214727606806583
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 498758435648268136}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &498758435648268136
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3339214727606806583}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 722175473315424459}
  m_Father: {fileID: 6431588625874205288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3411412176664814975
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1637740969336882682}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1637740969336882682
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3411412176664814975}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7783174321822251424}
  - {fileID: 1626384749595929885}
  m_Father: {fileID: 8023099898399796731}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3469538871060632573
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5165470285724891912}
  - component: {fileID: 7271676748165295458}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5165470285724891912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3469538871060632573}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8487500004588808680}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7271676748165295458
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3469538871060632573}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3498316674848536807
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6431588625874205288}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6431588625874205288
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3498316674848536807}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.008514688, w: 0.99996376}
  m_LocalPosition: {x: -0.04883509, y: -0.015745007, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 498758435648268136}
  - {fileID: 8602305982915422529}
  - {fileID: 4291041751116860567}
  - {fileID: 3310992232382133215}
  - {fileID: 5287053751413736892}
  m_Father: {fileID: 3300307991576281343}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3523294610206164419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4629735297296928651}
  - component: {fileID: 3245155631052381861}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4629735297296928651
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3523294610206164419}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 253590604648993004}
  m_Father: {fileID: 2264096252506563740}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3245155631052381861
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3523294610206164419}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3572079006864119095
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6877764966115953661}
  - component: {fileID: 5789151161584187615}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6877764966115953661
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3572079006864119095}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1626384749595929885}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5789151161584187615
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3572079006864119095}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1785276841, guid: 3f4bc9f8a73ece743836a1ba9a28bc76, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3640541691193752055
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4980786083297655087}
  - component: {fileID: 3555670172325631283}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4980786083297655087
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3640541691193752055}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6743485192096905955}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3555670172325631283
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3640541691193752055}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3657351892118859273
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3663142333158509883}
  - component: {fileID: 564609105128749736}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3663142333158509883
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3657351892118859273}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8866098224787451263}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &564609105128749736
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3657351892118859273}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3674554631499508734
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 571401318953090265}
  - component: {fileID: 2829837512673071540}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &571401318953090265
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3674554631499508734}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4998555034297221089}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2829837512673071540
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3674554631499508734}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3809402671279314437
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4827435892673289174}
  - component: {fileID: 5727337832973862846}
  - component: {fileID: 2460528958655314996}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4827435892673289174
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3809402671279314437}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3218394886342929848}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5727337832973862846
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3809402671279314437}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2165675505276511020, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 0.8213122, g: 0.6341461, b: 0.16543114, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2460528958655314996
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3809402671279314437}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3889116506690321640
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1788463586955215582}
  - component: {fileID: 7526462148698634664}
  m_Layer: 0
  m_Name: Pivot_Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1788463586955215582
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3889116506690321640}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.171875, y: 0.3125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 421928163310699463}
  - {fileID: 480750304154487881}
  - {fileID: 8715050328874899928}
  - {fileID: 4071857238925435331}
  m_Father: {fileID: 5660538120330158284}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7526462148698634664
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3889116506690321640}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3958025004423047166
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8612485522286879488}
  - component: {fileID: 5078400067076200146}
  - component: {fileID: 267328818149003249}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8612485522286879488
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958025004423047166}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6533295990306871225}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5078400067076200146
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958025004423047166}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2165675505276511020, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 0.8213122, g: 0.6341461, b: 0.16543114, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &267328818149003249
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3958025004423047166}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4220778932612129552
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3563333543489573200}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3563333543489573200
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4220778932612129552}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1146695530827875774}
  m_Father: {fileID: 253590604648993004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4224469135417999274
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4291041751116860567}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4291041751116860567
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4224469135417999274}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6686070272258218503}
  m_Father: {fileID: 6431588625874205288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4327590258919349774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1919517719131989641}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1919517719131989641
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4327590258919349774}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1153264238394249553}
  - {fileID: 6868472359551758961}
  - {fileID: 3827927624808930598}
  - {fileID: 8997861405501664887}
  m_Father: {fileID: 1146695530827875774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4332335711620589083
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8199794804724197316}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8199794804724197316
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4332335711620589083}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 746302810916725563}
  m_Father: {fileID: 3753284196885581318}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4375205886572778951
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6550070733848036827}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6550070733848036827
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4375205886572778951}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6800209827541728194}
  m_Father: {fileID: 7885313634393169198}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4397482114376010611
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7837790701290417988}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7837790701290417988
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4397482114376010611}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 472710175750227132}
  - {fileID: 737906342554890779}
  m_Father: {fileID: 724524446539301238}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4460815436476530066
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3659875974274301128}
  - component: {fileID: 3823210643301028172}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3659875974274301128
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4460815436476530066}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1980547671576437795}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3823210643301028172
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4460815436476530066}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4490191530470726092
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8645251650446709060}
  - component: {fileID: 7979249782081502148}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8645251650446709060
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4490191530470726092}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 394846928530474688}
  - {fileID: 6874625691542834219}
  m_Father: {fileID: 2536739093757151876}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7979249782081502148
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4490191530470726092}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4604154499812811690
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2450034932237081122}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2450034932237081122
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4604154499812811690}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8859159577158385860}
  - {fileID: 6533295990306871225}
  m_Father: {fileID: 3310992232382133215}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4805715803570862955
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6868472359551758961}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6868472359551758961
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4805715803570862955}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3357985314195550722}
  - {fileID: 7911007658681457914}
  m_Father: {fileID: 1919517719131989641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4810153434086358340
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7911007658681457914}
  - component: {fileID: 6150174986921862626}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7911007658681457914
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4810153434086358340}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4486157783244189155}
  m_Father: {fileID: 6868472359551758961}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6150174986921862626
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4810153434086358340}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4845508033710622456
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8858423423868315214}
  - component: {fileID: 4592744983185415283}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8858423423868315214
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4845508033710622456}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4858564613686020039}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4592744983185415283
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4845508033710622456}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4935044352903262094
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5287053751413736892}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5287053751413736892
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4935044352903262094}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 657876228548599308}
  - {fileID: 1461206173160753172}
  m_Father: {fileID: 6431588625874205288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4953682125579966418
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 472710175750227132}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &472710175750227132
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4953682125579966418}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5884340050149893492}
  m_Father: {fileID: 7837790701290417988}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4992864247016271689
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1980547671576437795}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1980547671576437795
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4992864247016271689}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3659875974274301128}
  - {fileID: 6068902312376385669}
  m_Father: {fileID: 2264096252506563740}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4997680272856783530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8602305982915422529}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8602305982915422529
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4997680272856783530}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6969341870977552630}
  m_Father: {fileID: 6431588625874205288}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5019915466141499472
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1153264238394249553}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1153264238394249553
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5019915466141499472}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2753726704257204822}
  - {fileID: 703541663514871325}
  m_Father: {fileID: 1919517719131989641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5112317337902436659
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8866098224787451263}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8866098224787451263
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5112317337902436659}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3663142333158509883}
  m_Father: {fileID: 7412899349271094431}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &5115874088009102065
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1592000519558939597}
  - component: {fileID: 1562598163092627838}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1592000519558939597
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5115874088009102065}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3066921355077479052}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1562598163092627838
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5115874088009102065}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 37f88f4c290f444ff8434e7b094bee9e, type: 3}
  m_Color: {r: 0.32000154, g: 0.28866476, b: 0.42286915, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.4375, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5129172802989286847
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 352827059923590409}
  - component: {fileID: 4694287221577418845}
  m_Layer: 5
  m_Name: SPUM_20240921010924440
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &352827059923590409
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5129172802989286847}
  m_LocalRotation: {x: -0, y: 0.008726557, z: -0, w: 0.9999619}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6612306479493275504}
  - {fileID: 2664059230923130287}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &4694287221577418845
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5129172802989286847}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _version: 174
  EditChk: 0
  _code: SPUM_20240921010924440
  _anim: {fileID: 8202663944890693744}
  OverrideController: {fileID: 0}
  UnitType: Unit
  spumPackages:
  - Name: ModernPackVer1
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-11 00:56:15
    SpumAnimationData:
    - index: 0
      Name: idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: sit_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sit_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: sleep_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sleep_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: move.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/move.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: run.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: run2.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: greeting1.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting1.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: greeting2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: greeting3.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting3.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 3
      Name: jump.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 4
      Name: jump2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 5
      Name: sit.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sit.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 6
      Name: sleep.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sleep.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    SpumTextureData:
    - Name: Hair_m01
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m01
    - Name: Hair_m02
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m02
    - Name: Hair_m03
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m03
    - Name: Hair_m04
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m04
    - Name: Hair_m05
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m05
    - Name: Hair_m06
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    - Name: Hair_m07
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m07
    - Name: Hair_m08
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m08
    - Name: Hair_m09
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m09
    - Name: Hair_m10
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m10
    - Name: Hair_m11
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m11
    - Name: Hair_m12
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m12
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m12
    - Name: Hair_m13
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m13
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m13
    - Name: face_acc_m01
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m01
    - Name: face_acc_m02
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m02
    - Name: face_acc_m03
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m03
    - Name: face_acc_m04
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m04
    - Name: face_acc_m05
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m05
    - Name: face_acc_m06
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m06
    - Name: face_cheek
      UnitType: Unit
      PartType: FaceHair
      SubType: face_cheek
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_cheek
    - Name: face_eyelash
      UnitType: Unit
      PartType: FaceHair
      SubType: face_eyelash
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    - Name: face_lip
      UnitType: Unit
      PartType: FaceHair
      SubType: face_lip
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_lip
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Helmet_m01
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01
    - Name: Helmet_m01_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_black
    - Name: Helmet_m01_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_blonde
    - Name: Helmet_m01_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_brown
    - Name: Helmet_m01_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_color
    - Name: Helmet_m02
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02
    - Name: Helmet_m02_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    - Name: Helmet_m02_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_blonde
    - Name: Helmet_m02_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_brown
    - Name: Helmet_m02_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_color
    - Name: Helmet_m03
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03
    - Name: Helmet_m03_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_black
    - Name: Helmet_m03_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_blonde
    - Name: Helmet_m03_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_brown
    - Name: Helmet_m03_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_color
    - Name: Helmet_m04
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04
    - Name: Helmet_m04_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_black
    - Name: Helmet_m04_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_blonde
    - Name: Helmet_m04_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_brown
    - Name: Helmet_m04_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_color
    - Name: Helmet_m05
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05
    - Name: Helmet_m05_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_black
    - Name: Helmet_m05_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_blonde
    - Name: Helmet_m05_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_brown
    - Name: Helmet_m05_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_color
    - Name: Helmet_m06
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06
    - Name: Helmet_m06_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_black
    - Name: Helmet_m06_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_blonde
    - Name: Helmet_m06_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_brown
    - Name: Helmet_m06_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_color
    - Name: Helmet_m07
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07
    - Name: Helmet_m07_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_black
    - Name: Helmet_m07_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_blonde
    - Name: Helmet_m07_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_brown
    - Name: Helmet_m07_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_color
    - Name: Helmet_m08
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08
    - Name: Helmet_m08_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    - Name: Helmet_m08_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_blonde
    - Name: Helmet_m08_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_brown
    - Name: Helmet_m08_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_color
    - Name: Helmet_m09
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09
    - Name: Helmet_m09_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_black
    - Name: Helmet_m09_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_blonde
    - Name: Helmet_m09_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_brown
    - Name: Helmet_m09_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_color
    - Name: Helmet_m10
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10
    - Name: Helmet_m10_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    - Name: Helmet_m10_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_blonde
    - Name: Helmet_m10_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_brown
    - Name: Helmet_m10_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_color
    - Name: Helmet_m11
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11
    - Name: Helmet_m11_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_black
    - Name: Helmet_m11_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_blonde
    - Name: Helmet_m11_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_brown
    - Name: Helmet_m11_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_color
    - Name: Weapon_m_beer
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_beer
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    - Name: Weapon_m_board
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_board
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_board
    - Name: Weapon_m_coffee
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_coffee
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    - Name: Weapon_m_laptop
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_laptop
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    - Name: Weapon_m_map
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_map
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_map
    - Name: Weapon_m_mic
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_mic
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_mic
    - Name: Weapon_m_pan
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pan
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    - Name: Weapon_m_phone
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_phone
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    - Name: Weapon_m_pouch
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pouch
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    - Name: Weapon_m_shovel
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_shovel
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    - Name: Weapon_m_surf
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_surf
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_surf
  - Name: Legacy
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/00_Idle/0_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_move.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/01_Move/0_move.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/0_Attack_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: 1_Skill_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/1_Skill_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: 0_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/0_Attack_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 3
      Name: 1_Skill_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/1_Skill_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 4
      Name: 0_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/0_Attack_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 5
      Name: 1_Skill_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/1_Skill_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 0_Damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/0_Unit/1_Animation/03_Damaged/0_Damaged.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Die.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/0_Unit/1_Animation/04_Death/0_Die.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Debuff_Stun.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/0_Unit/1_Animation/05_Debuff/0_Debuff_Stun.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Conecntrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/00_Concentrate/0_Conecntrate.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Concentrate
    - index: 1
      Name: 0_Buff.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/01_Buff/0_Buff.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Buff
    - index: 2
      Name: 0_Sit.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/02_Etc/0_Sit.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Etc
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 1_run.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/1_run.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Walk_Run 1.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/Walk_Run 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 2_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/00_MeleeAttack/2_Attack_Normal.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MeleeAttack
    - index: 0
      Name: 2_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/01_LongRangeAttack/2_Attack_Bow.anim
      HasData: 1
      UnitType: Horse
      SubCategory: LongRangeAttack
    - index: 0
      Name: 2_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/02_MagicAttack/2_Attack_Magic.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MagicAttack
    - index: 0
      Name: 3_damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/1_Horse/1_Animation/03_Damaged/3_damaged.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 4_Death.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/1_Horse/1_Animation/04_Death/4_Death.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 5_debuff.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/1_Horse/1_Animation/05_Debuff/5_debuff.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Conventrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/00_Concentrate/Conventrate.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Concentrate
    - index: 0
      Name: OTHER 1.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/01_Buff/OTHER 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Buff
    - index: 0
      Name: Ect.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/02_Etc/Ect.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Etc
    SpumTextureData:
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Hair_1
      UnitType: Unit
      PartType: Hair
      SubType: Hair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_1
    - Name: Hair_2
      UnitType: Unit
      PartType: Hair
      SubType: Hair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_2
    - Name: Hair_3
      UnitType: Unit
      PartType: Hair
      SubType: Hair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_3
    - Name: Hair_4
      UnitType: Unit
      PartType: Hair
      SubType: Hair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_4
    - Name: Hair_5
      UnitType: Unit
      PartType: Hair
      SubType: Hair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_5
    - Name: Hair_6
      UnitType: Unit
      PartType: Hair
      SubType: Hair_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_6
    - Name: Hair_7
      UnitType: Unit
      PartType: Hair
      SubType: Hair_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_7
    - Name: Hair_8
      UnitType: Unit
      PartType: Hair
      SubType: Hair_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_8
    - Name: Hair_9
      UnitType: Unit
      PartType: Hair
      SubType: Hair_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_9
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: FaceHair_1
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_1
    - Name: FaceHair_2
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    - Name: FaceHair_3
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    - Name: FaceHair_4
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_4
    - Name: FaceHair_5
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_5
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_9
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_9
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: F_SR_Helmet
      UnitType: Unit
      PartType: Helmet
      SubType: F_SR_Helmet
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/F_SR_Helmet
    - Name: Helmet_1
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_1
    - Name: Helmet_2
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_2
    - Name: Helmet_3
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_3
    - Name: Helmet_4
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_4
    - Name: Helmet_5
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_5
    - Name: Helmet_6
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_6
    - Name: Helmet_7
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_7
    - Name: Helmet_8
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_8
    - Name: Helmet_9
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_9
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_5
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_5
    - Name: Armor_6
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_6
    - Name: Armor_7
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_7
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Sword_1
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_1
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_1
    - Name: Sword_2
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_2
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_2
    - Name: Sword_3
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_3
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_3
    - Name: Sword_4
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_4
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_4
    - Name: Sword_5
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_5
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_5
    - Name: Sword_6
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_6
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_6
    - Name: Axe_1
      UnitType: Unit
      PartType: Weapons
      SubType: Axe_1
      PartSubType: Axe
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/1_Axe/Axe_1
    - Name: Bow_1
      UnitType: Unit
      PartType: Weapons
      SubType: Bow_1
      PartSubType: Bow
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/2_Bow/Bow_1
    - Name: Shield_1
      UnitType: Unit
      PartType: Weapons
      SubType: Shield_1
      PartSubType: Shield
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/3_Shield/Shield_1
    - Name: Soon_Spear
      UnitType: Unit
      PartType: Weapons
      SubType: Soon_Spear
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Soon_Spear
    - Name: Spear_1
      UnitType: Unit
      PartType: Weapons
      SubType: Spear_1
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Spear_1
    - Name: Ward_1
      UnitType: Unit
      PartType: Weapons
      SubType: Ward_1
      PartSubType: Wand
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/5_Wand/Ward_1
    - Name: F_SR_Hammer
      UnitType: Unit
      PartType: Weapons
      SubType: F_SR_Hammer
      PartSubType: Hammer
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/6_Hammer/F_SR_Hammer
    - Name: Back_1
      UnitType: Unit
      PartType: Back
      SubType: Back_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    - Name: Back_2
      UnitType: Unit
      PartType: Back
      SubType: Back_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_2
    - Name: Back_3
      UnitType: Unit
      PartType: Back
      SubType: Back_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_3
    - Name: BowBack_1
      UnitType: Unit
      PartType: Back
      SubType: BowBack_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/BowBack_1
    - Name: Soon_Back1
      UnitType: Unit
      PartType: Back
      SubType: Soon_Back1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Soon_Back1
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
  - Name: Ver121
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Normal_Hair1
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair1
    - Name: Normal_Hair2
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair2
    - Name: Normal_Hair3
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair3
    - Name: Normal_Hair4
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair4
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair4
    - Name: Normal_Hair5
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair5
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair5
    - Name: Normal_Hair6
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair6
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair6
    - Name: Normal_Hair7
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair7
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair7
    - Name: Normal_Hair8
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair8
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair8
    - Name: Normal_Hair9
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair9
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair9
    - Name: Normal_Hair10
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair10
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair10
    - Name: Normal_Hair11
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair11
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair11
    - Name: Normal_Hair12
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair12
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair12
    - Name: Normal_Hair13
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair13
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair13
    - Name: Normal_Mustache1
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache1
    - Name: Normal_Mustache2
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache2
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Helmet1
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet1
    - Name: Normal_Helmet2
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet2
    - Name: Normal_Helmet3
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet3
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: AxeLong1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeLong1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeLong1
    - Name: AxeNormal1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeNormal1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeNormal1
    - Name: AxeSmall1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeSmall1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeSmall1
    - Name: SteelShield1
      UnitType: Unit
      PartType: Weapons
      SubType: SteelShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/SteelShield1
    - Name: WoodShield1
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield1
    - Name: WoodShield2
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield2
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield2
    - Name: WoodShield3
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield3
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield3
    - Name: WoodShield4
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield4
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield4
  - Name: Ver300
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: LongSpear_idle.anim
      StateType: IDLE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/00_Idle/LongSpear_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: LongSpear_Walk.anim
      StateType: MOVE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/01_Move/LongSpear_Walk.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: AxeAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/AxeAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: LongSpearAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/LongSpearAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: ShotSwordAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/ShotSwordAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    SpumTextureData:
    - Name: New_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_01
    - Name: New_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_02
    - Name: New_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_03
    - Name: New_Hair_04
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_04
    - Name: New_Hair_05
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_05
    - Name: New_Hair_06
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_06
    - Name: New_Hair_07
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_07
    - Name: New_Hair_08
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_08
    - Name: New_Hair_09
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_09
    - Name: New_Hair_10
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_10
    - Name: New_Hair_11
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_11
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_11
    - Name: New_Hair_12
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_12
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_12
    - Name: New_Hair_13
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_13
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_13
    - Name: New_Hair_14
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_14
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_14
    - Name: New_Hair_15
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_15
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_15
    - Name: New_Hair_16
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_16
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    - Name: New_Hair_17
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_17
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_17
    - Name: New_Hair_18
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_18
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_18
    - Name: New_Hair_19
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_19
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_19
    - Name: New_Hair_20
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_20
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_20
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_04
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Helmet_01
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_01
    - Name: New_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_02
    - Name: New_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_03
    - Name: New_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_04
    - Name: New_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_05
    - Name: New_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_06
    - Name: New_Helmet_07
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_07
    - Name: New_Helmet_08
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_08
    - Name: New_Helmet_09
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_09
    - Name: New_Helmet_10
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_10
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_03
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_12
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_12
    - Name: New_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_01
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_01
    - Name: New_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_06
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_06
    - Name: New_Weapon_17
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_17
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_17
    - Name: New_Weapon_18
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_18
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_18
    - Name: New_Weapon_19
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_19
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_19
    - Name: New_Weapon_20
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_20
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_20
    - Name: New_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_09
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_09
    - Name: New_Weapon_13
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_13
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_13
    - Name: New_Weapon_14
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_14
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_14
    - Name: New_Weapon_16
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_16
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_16
    - Name: New_weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_weapon_02
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_weapon_02
    - Name: New_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_04
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_04
    - Name: New_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_08
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_08
    - Name: New_Weapon_10
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_10
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_10
    - Name: New_Weapon_12
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_12
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_12
    - Name: New_Weapon_15
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_15
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_15
    - Name: New_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_03
      PartSubType: Wand
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/5_Wand/New_Weapon_03
    - Name: New_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_05
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_05
    - Name: New_Weapon_11
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_11
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_11
    - Name: New_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_01
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_01
    - Name: New_Shield_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_02
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_02
    - Name: New_Shield_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_03
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_03
    - Name: New_Shield_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_04
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_04
    - Name: New_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_07
      PartSubType: Mace
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/8_Mace/New_Weapon_07
    - Name: New_Back_01
      UnitType: Unit
      PartType: Back
      SubType: New_Back_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_01
    - Name: New_Back_02
      UnitType: Unit
      PartType: Back
      SubType: New_Back_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_02
  ImageElement:
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 0
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 0
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.32000154, g: 0.28866476, b: 0.42286915, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body_b
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 0.8213122, g: 0.6341461, b: 0.16543114, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  SpumAnimationData: []
  IDLE_List:
  - {fileID: 7400000, guid: d026e30b589c7454187a83b9cded7e58, type: 2}
  - {fileID: 7400000, guid: adf7292afc1b79940b996d498d9fc4e2, type: 2}
  - {fileID: 7400000, guid: 4d99d9155d26ac245aa77bcd43343f94, type: 2}
  MOVE_List:
  - {fileID: 7400000, guid: 719bcd1612d1b904b8235b45ecec15e4, type: 2}
  - {fileID: 7400000, guid: 9e6bb59d6e3e8d04c83b0dddd8c67e6b, type: 2}
  - {fileID: 7400000, guid: 096cae9fe76e5c841b0948e7056eec74, type: 2}
  ATTACK_List: []
  DAMAGED_List: []
  DEBUFF_List:
  - {fileID: 7400000, guid: 40f00165003e54cb08d55abfa92b88ef, type: 2}
  DEATH_List: []
  OTHER_List:
  - {fileID: 7400000, guid: a3b9de5bea664b24b8492567d9a031c5, type: 2}
  - {fileID: 7400000, guid: 83fce73669a95ee4b9029a15e2945aa3, type: 2}
  - {fileID: 7400000, guid: 1c50b1d7c20c269499bd7b258a189c77, type: 2}
  - {fileID: 7400000, guid: ee890a7324a864549ac91950c9e80742, type: 2}
  - {fileID: 7400000, guid: 3b0ad8a5d192e0645801392e285d073a, type: 2}
  - {fileID: 7400000, guid: 2523036672d7a8d49b833298607935ba, type: 2}
  - {fileID: 7400000, guid: db084e876578f884ba464e7dd02d57df, type: 2}
--- !u!1 &5174779302102734516
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5884340050149893492}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5884340050149893492
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5174779302102734516}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.03923464, y: -0.00064003014, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3136195291069391681}
  - {fileID: 1259080290700488039}
  - {fileID: 914536148226457274}
  m_Father: {fileID: 472710175750227132}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5219222225302726084
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3356614140090409673}
  - component: {fileID: 560410553486487380}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3356614140090409673
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5219222225302726084}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6874625691542834219}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &560410553486487380
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5219222225302726084}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5220503124063590688
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3567060430356178899}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3567060430356178899
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5220503124063590688}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1060113816099699740}
  m_Father: {fileID: 3753284196885581318}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &5325896415322716803
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1376746560533711063}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1376746560533711063
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5325896415322716803}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346}
  m_LocalPosition: {x: 0.017559368, y: 0.09687976, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5103624849860543295}
  m_Father: {fileID: 724524446539301238}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5427984202634864470
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1633976057528239084}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1633976057528239084
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5427984202634864470}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6652091136066140257}
  m_Father: {fileID: 7327402300446288473}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5438862031942177720
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1524523134405037042}
  - component: {fileID: 4050499834973816974}
  - component: {fileID: 7392019928567624078}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1524523134405037042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5438862031942177720}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2753726704257204822}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4050499834973816974
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5438862031942177720}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7052204359079099090, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7392019928567624078
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5438862031942177720}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5446533301158487697
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8923582302588248482}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8923582302588248482
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5446533301158487697}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3753284196885581318}
  m_Father: {fileID: 394558572194929903}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5559916645437891867
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7958677696236605938}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7958677696236605938
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5559916645437891867}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4005111852931730755}
  - {fileID: 7591867297644390020}
  m_Father: {fileID: 1146695530827875774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5574653815883652774
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8715050328874899928}
  - component: {fileID: 2915205021789841475}
  m_Layer: 0
  m_Name: Pivot_FootBackSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8715050328874899928
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5574653815883652774}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.09375, y: -0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1909438544111089345}
  - {fileID: 3682008803123620499}
  m_Father: {fileID: 1788463586955215582}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2915205021789841475
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5574653815883652774}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5605408819861555465
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3138474465661933691}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3138474465661933691
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5605408819861555465}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6336428495046255778}
  m_Father: {fileID: 199258809694940809}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5754522062581196376
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4299667744737204881}
  - component: {fileID: 3417175871045591754}
  - component: {fileID: 7500197527185457896}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4299667744737204881
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5754522062581196376}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2726339801191449387}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3417175871045591754
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5754522062581196376}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7500197527185457896
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5754522062581196376}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5816743523732700827
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6533295990306871225}
  - component: {fileID: 239429573609662970}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6533295990306871225
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5816743523732700827}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8612485522286879488}
  m_Father: {fileID: 2450034932237081122}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &239429573609662970
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5816743523732700827}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5848916264400865046
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 627414229274999368}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &627414229274999368
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5848916264400865046}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 939281028404191373}
  m_Father: {fileID: 7885313634393169198}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5874086662337364413
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3753284196885581318}
  - component: {fileID: 1591092112773852622}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3753284196885581318
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5874086662337364413}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8199794804724197316}
  - {fileID: 3567060430356178899}
  m_Father: {fileID: 8923582302588248482}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1591092112773852622
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5874086662337364413}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5886485667455181576
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 914536148226457274}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &914536148226457274
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5886485667455181576}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5357620055988883345}
  m_Father: {fileID: 5884340050149893492}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &5953569395512467399
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6874625691542834219}
  - component: {fileID: 902578921193024143}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6874625691542834219
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5953569395512467399}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3356614140090409673}
  m_Father: {fileID: 8645251650446709060}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &902578921193024143
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5953569395512467399}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6060276140941889715
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5793502083145608606}
  - component: {fileID: 41766349139026604}
  m_Layer: 0
  m_Name: Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5793502083145608606
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6060276140941889715}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.15625, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4071857238925435331}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &41766349139026604
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6060276140941889715}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6063355262847121241
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5103624849860543295}
  - component: {fileID: 4358121765546345934}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5103624849860543295
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6063355262847121241}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1376746560533711063}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4358121765546345934
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6063355262847121241}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6077576390010506301
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3827927624808930598}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &3827927624808930598
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6077576390010506301}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2726339801191449387}
  m_Father: {fileID: 1919517719131989641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6087988382955877332
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 703541663514871325}
  - component: {fileID: 7618738129314048902}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &703541663514871325
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6087988382955877332}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7785342030145053071}
  m_Father: {fileID: 1153264238394249553}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7618738129314048902
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6087988382955877332}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6089275091290025659
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3300307991576281343}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3300307991576281343
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6089275091290025659}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6431588625874205288}
  m_Father: {fileID: 724524446539301238}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6106007857085602700
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7169915461045547870}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7169915461045547870
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6106007857085602700}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03667452, y: -0.007040331, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5413305326345703229}
  - {fileID: 2151634752243677540}
  - {fileID: 8456423485087442126}
  m_Father: {fileID: 737906342554890779}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6134980321491819839
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8099627013121359121}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &8099627013121359121
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6134980321491819839}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1923771438515623068}
  m_Father: {fileID: 3310992232382133215}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6162211437931162958
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2726339801191449387}
  - component: {fileID: 5397053184462024009}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2726339801191449387
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6162211437931162958}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4299667744737204881}
  m_Father: {fileID: 3827927624808930598}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5397053184462024009
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6162211437931162958}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6285499976945265735
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2264096252506563740}
  - component: {fileID: 4642118249498066925}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2264096252506563740
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6285499976945265735}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4629735297296928651}
  - {fileID: 1980547671576437795}
  - {fileID: 4925764932214352573}
  m_Father: {fileID: 378287240337697439}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4642118249498066925
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6285499976945265735}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 4050499834973816974}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 3432343964764730486}
    Color:
      serializedVersion: 2
      rgba: 4280984273
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 8381299931565748693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 4327572563749403546}
    Color:
      serializedVersion: 2
      rgba: 4280984273
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 7756784921632653975}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8701993630187846464}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 1591092112773852622}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 4538979748236406281}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 3823210643301028172}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2715806150445446825}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5126511592433037836}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    MaskIndex: 0
    renderer: {fileID: 1562598163092627838}
    Color:
      serializedVersion: 2
      rgba: 4285286994
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 3274642828940768842}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 720379076963108384}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 8104301832009543832}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    renderer: {fileID: 8569943460356954516}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    renderer: {fileID: 2875794447704410534}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1116909599566076950}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    MaskIndex: 0
    renderer: {fileID: 2543183909980841834}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9127327172369150036}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4776296418113803147}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 627480595223543399}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3555670172325631283}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2634924582651260714}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4453277491533015715}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    MaskIndex: 0
    renderer: {fileID: 8088766173909691143}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    MaskIndex: 0
    renderer: {fileID: 4396081003773702693}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &6353083005154006078
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4925764932214352573}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4925764932214352573
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6353083005154006078}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4762514926891737962}
  - {fileID: 414579545566291337}
  m_Father: {fileID: 2264096252506563740}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6385802587248054654
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1146695530827875774}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1146695530827875774
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6385802587248054654}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5756145692217096117}
  - {fileID: 5205180326194588724}
  - {fileID: 3066921355077479052}
  - {fileID: 1919517719131989641}
  - {fileID: 7958677696236605938}
  m_Father: {fileID: 3563333543489573200}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6545164253172092658
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 724524446539301238}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &724524446539301238
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6545164253172092658}
  serializedVersion: 2
  m_LocalRotation: {x: 0.00029638445, y: -0.0000016937641, z: -0.01450321, w: 0.9998948}
  m_LocalPosition: {x: 0, y: 0.035010178, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1376746560533711063}
  - {fileID: 7885313634393169198}
  - {fileID: 3300307991576281343}
  - {fileID: 7837790701290417988}
  m_Father: {fileID: 1776003579417980997}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &6580541238847924063
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 657876228548599308}
  - component: {fileID: 8211336546965842539}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &657876228548599308
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6580541238847924063}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5287053751413736892}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8211336546965842539
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6580541238847924063}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6620271485517279469
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6652091136066140257}
  - component: {fileID: 9127327172369150036}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6652091136066140257
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6620271485517279469}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1633976057528239084}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9127327172369150036
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6620271485517279469}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6620977112309441799
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 939281028404191373}
  - component: {fileID: 2458275872264396728}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &939281028404191373
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6620977112309441799}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 627414229274999368}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2458275872264396728
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6620977112309441799}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6653669643223541411
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2536739093757151876}
  - component: {fileID: 1380903555918159375}
  m_Layer: 0
  m_Name: Pivot_FootFrontSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2536739093757151876
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6653669643223541411}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.359375, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8645251650446709060}
  - {fileID: 5322333659259119523}
  m_Father: {fileID: 480750304154487881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1380903555918159375
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6653669643223541411}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6661172507856600952
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3682008803123620499}
  - component: {fileID: 5172116052900754330}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3682008803123620499
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6661172507856600952}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.0549851, w: 0.99848723}
  m_LocalPosition: {x: 0.004, y: 0.001, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7739599338994223107}
  - {fileID: 215155892461537987}
  m_Father: {fileID: 8715050328874899928}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5172116052900754330
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6661172507856600952}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6727281371040634044
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 472907758101007549}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &472907758101007549
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6727281371040634044}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8141221003458040088}
  m_Father: {fileID: 3310992232382133215}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6748541533968995344
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7739599338994223107}
  - component: {fileID: 6397473633165732546}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7739599338994223107
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6748541533968995344}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3682008803123620499}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6397473633165732546
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6748541533968995344}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6824681761338023711
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1259080290700488039}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1259080290700488039
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6824681761338023711}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7982790579360094167}
  m_Father: {fileID: 5884340050149893492}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &6868056340053447771
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5357620055988883345}
  - component: {fileID: 5247141550512071101}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5357620055988883345
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6868056340053447771}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 914536148226457274}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5247141550512071101
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6868056340053447771}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6911220165485521328
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1829743247667798450}
  - component: {fileID: 9733627198306163}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1829743247667798450
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6911220165485521328}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.07093166, w: 0.9974812}
  m_LocalPosition: {x: 0.028, y: -0.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5769120585560637829}
  m_Father: {fileID: 1909438544111089345}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9733627198306163
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6911220165485521328}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6947904197896228210
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6405992829840398358}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6405992829840398358
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6947904197896228210}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1544128980693280051}
  m_Father: {fileID: 2565353958182432188}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7136755866537408450
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6686070272258218503}
  - component: {fileID: 3797155023159660179}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6686070272258218503
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7136755866537408450}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4291041751116860567}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3797155023159660179
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7136755866537408450}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 37f88f4c290f444ff8434e7b094bee9e, type: 3}
  m_Color: {r: 0.32000154, g: 0.28866476, b: 0.42286915, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.4375, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7182603543559158901
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4711528795147938698}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4711528795147938698
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7182603543559158901}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.0237131, y: 1.0237131, z: 1.0237131}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8385016673080338503}
  m_Father: {fileID: 6612306479493275504}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7241736200319833447
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6612306479493275504}
  - component: {fileID: 3662905006121383458}
  - component: {fileID: 8202663944890693744}
  m_Layer: 0
  m_Name: UnitRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6612306479493275504
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7241736200319833447}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8023099898399796731}
  - {fileID: 4711528795147938698}
  m_Father: {fileID: 352827059923590409}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &3662905006121383458
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7241736200319833447}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &8202663944890693744
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7241736200319833447}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: e9358c226bb09e24da9c5f7064768810, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &7265093129253578758
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7412899349271094431}
  - component: {fileID: 2880846812139131976}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7412899349271094431
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7265093129253578758}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 940850918504475601}
  - {fileID: 8866098224787451263}
  m_Father: {fileID: 3136195291069391681}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2880846812139131976
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7265093129253578758}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7268576937928892460
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4071857238925435331}
  - component: {fileID: 6008886714973898913}
  m_Layer: 0
  m_Name: Pivot_Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4071857238925435331
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7268576937928892460}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.09375, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5793502083145608606}
  m_Father: {fileID: 1788463586955215582}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6008886714973898913
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7268576937928892460}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7316110857229380415
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5558496422256844755}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5558496422256844755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7316110857229380415}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8059121142461508948}
  m_Father: {fileID: 9116043035695038686}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7373578597878538883
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5322333659259119523}
  - component: {fileID: 7428745208101465906}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5322333659259119523
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7373578597878538883}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 624927782939976409}
  - {fileID: 4998555034297221089}
  m_Father: {fileID: 2536739093757151876}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7428745208101465906
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7373578597878538883}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7417555277902681226
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3066921355077479052}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3066921355077479052
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7417555277902681226}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1592000519558939597}
  m_Father: {fileID: 1146695530827875774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7455324403009495667
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7591867297644390020}
  - component: {fileID: 2543183909980841834}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7591867297644390020
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7455324403009495667}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7958677696236605938}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2543183909980841834
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7455324403009495667}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 27eee2d84891ea847959423e9e47931f, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7511866076299423052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7327402300446288473}
  - component: {fileID: 8701993630187846464}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7327402300446288473
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7511866076299423052}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5270415158873317430}
  - {fileID: 1633976057528239084}
  m_Father: {fileID: 253590604648993004}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8701993630187846464
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7511866076299423052}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7551422441893689052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4486157783244189155}
  - component: {fileID: 4327572563749403546}
  - component: {fileID: 6065112360007423069}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4486157783244189155
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7551422441893689052}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7911007658681457914}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4327572563749403546
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7551422441893689052}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2165675505276511020, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 0.8213122, g: 0.6341461, b: 0.16543114, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6065112360007423069
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7551422441893689052}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7563469604875381157
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7785342030145053071}
  - component: {fileID: 3432343964764730486}
  - component: {fileID: 4198722039528877868}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7785342030145053071
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7563469604875381157}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 703541663514871325}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3432343964764730486
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7563469604875381157}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2165675505276511020, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 0.8213122, g: 0.6341461, b: 0.16543114, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.0625, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4198722039528877868
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7563469604875381157}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7635324250118470509
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2722523595821078821}
  - component: {fileID: 8381299931565748693}
  - component: {fileID: 6850670007059792677}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2722523595821078821
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7635324250118470509}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3357985314195550722}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8381299931565748693
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7635324250118470509}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -7052204359079099090, guid: 06e374eae02034664b218e04c0c126cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6850670007059792677
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7635324250118470509}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7678189010620087174
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 394558572194929903}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &394558572194929903
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7678189010620087174}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8923582302588248482}
  - {fileID: 638189671037987844}
  - {fileID: 933159811425792109}
  m_Father: {fileID: 2025837026705758607}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7685627992885626853
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3218394886342929848}
  - component: {fileID: 5173547944036762946}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3218394886342929848
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7685627992885626853}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4827435892673289174}
  m_Father: {fileID: 2340316285293616792}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5173547944036762946
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7685627992885626853}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7696798174639633508
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2664059230923130287}
  - component: {fileID: 1860338161848016633}
  - component: {fileID: 4758765429816957281}
  m_Layer: 0
  m_Name: HorseRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2664059230923130287
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7696798174639633508}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000016897413}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5660538120330158284}
  - {fileID: 4314803667703295105}
  m_Father: {fileID: 352827059923590409}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &1860338161848016633
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7696798174639633508}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &4758765429816957281
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7696798174639633508}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 87250caa4eec27040bc5650f38894ee7, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &7705916252249992788
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 933159811425792109}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &933159811425792109
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7705916252249992788}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2561004293370456274}
  m_Father: {fileID: 394558572194929903}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &7718876307187326063
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1177569462802941347}
  - component: {fileID: 7249961464070133330}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1177569462802941347
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7718876307187326063}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4745213215447233896}
  m_Father: {fileID: 2340316285293616792}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7249961464070133330
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7718876307187326063}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7744267562536636132
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2561004293370456274}
  - component: {fileID: 2634924582651260714}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2561004293370456274
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7744267562536636132}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 933159811425792109}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2634924582651260714
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7744267562536636132}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7757048903677843142
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 215155892461537987}
  - component: {fileID: 3669936754684901301}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &215155892461537987
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7757048903677843142}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.014, y: -0.067, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 635608657906476292}
  m_Father: {fileID: 3682008803123620499}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3669936754684901301
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7757048903677843142}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8002493811923168545
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8902262519630959631}
  - component: {fileID: 8104301832009543832}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8902262519630959631
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8002493811923168545}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5270415158873317430}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8104301832009543832
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8002493811923168545}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2055830843, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8057682489854039133
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1544128980693280051}
  - component: {fileID: 1130340747934149439}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1544128980693280051
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8057682489854039133}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6405992829840398358}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1130340747934149439
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8057682489854039133}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1636771769, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8058389925640614223
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8023099898399796731}
  - component: {fileID: 3977786324190383990}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8023099898399796731
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8058389925640614223}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1776003579417980997}
  - {fileID: 9116043035695038686}
  - {fileID: 1637740969336882682}
  m_Father: {fileID: 6612306479493275504}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3977786324190383990
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8058389925640614223}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 8939275221230316805}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 5727337832973862846}
    Color:
      serializedVersion: 2
      rgba: 4280984273
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 3857855177618694463}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    MaskIndex: 0
    renderer: {fileID: 5078400067076200146}
    Color:
      serializedVersion: 2
      rgba: 4280984273
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 3852234614652355526}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 12754314008274322}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2880846812139131976}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2882365826145485568}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8523810398188772576}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2006558239710235636}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 137459010475373217}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    MaskIndex: 0
    renderer: {fileID: 3797155023159660179}
    Color:
      serializedVersion: 2
      rgba: 4285286994
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 4347091294353466281}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 1130340747934149439}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    MaskIndex: 0
    renderer: {fileID: 6164061862473571095}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    renderer: {fileID: 2742004140743695724}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    MaskIndex: 0
    renderer: {fileID: 5789151161584187615}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8211336546965842539}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    MaskIndex: 0
    renderer: {fileID: 2836646215034492655}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2458275872264396728}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 564609105128749736}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4592744983185415283}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4358121765546345934}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5247141550512071101}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1216877027254976159}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    MaskIndex: 0
    renderer: {fileID: 3800203669914240032}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    MaskIndex: 0
    renderer: {fileID: 5170149855673853656}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &8116773367891924178
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 414579545566291337}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &414579545566291337
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8116773367891924178}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7015869020815986044}
  m_Father: {fileID: 4925764932214352573}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8138517689568458094
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6336428495046255778}
  - component: {fileID: 720379076963108384}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6336428495046255778
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8138517689568458094}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3138474465661933691}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &720379076963108384
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8138517689568458094}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1636771769, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8161146197387934280
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2565353958182432188}
  - component: {fileID: 2882365826145485568}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2565353958182432188
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8161146197387934280}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6405992829840398358}
  - {fileID: 4858564613686020039}
  m_Father: {fileID: 5413305326345703229}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2882365826145485568
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8161146197387934280}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8165019375597817923
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2341346996937448670}
  - component: {fileID: 6804321214240222993}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2341346996937448670
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8165019375597817923}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6026083786227320772}
  m_Father: {fileID: 8997861405501664887}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6804321214240222993
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8165019375597817923}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8171692734339544415
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4451858778876243715}
  - component: {fileID: 4453277491533015715}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4451858778876243715
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8171692734339544415}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2963639684048072332}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4453277491533015715
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8171692734339544415}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8237349891289014773
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6800209827541728194}
  - component: {fileID: 6164061862473571095}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6800209827541728194
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8237349891289014773}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6550070733848036827}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6164061862473571095
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8237349891289014773}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -2055830843, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.28125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8247858664047430527
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2963639684048072332}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2963639684048072332
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8247858664047430527}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4451858778876243715}
  m_Father: {fileID: 5291016430745779622}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &8326440891364938192
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1909438544111089345}
  - component: {fileID: 2743930850014356754}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1909438544111089345
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8326440891364938192}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.127, y: 0.054, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6790509491252833607}
  - {fileID: 1829743247667798450}
  m_Father: {fileID: 8715050328874899928}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2743930850014356754
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8326440891364938192}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8327477790816673116
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 638189671037987844}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &638189671037987844
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8327477790816673116}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7882593597021270648}
  m_Father: {fileID: 394558572194929903}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &8331673172793407896
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3100021958921417293}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3100021958921417293
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8331673172793407896}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8571955202311773918}
  m_Father: {fileID: 5291016430745779622}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &8493254897739769218
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 378287240337697439}
  - component: {fileID: 2516817977579287927}
  m_Layer: 0
  m_Name: Acc
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &378287240337697439
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8493254897739769218}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2264096252506563740}
  m_Father: {fileID: 480750304154487881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2516817977579287927
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8493254897739769218}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -4
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8543629747078460298
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 746302810916725563}
  - component: {fileID: 3274642828940768842}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &746302810916725563
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8543629747078460298}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8199794804724197316}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3274642828940768842
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8543629747078460298}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 356539260, guid: b95906e353053254fb06592ad28d5f12, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8628177135885843315
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6969341870977552630}
  - component: {fileID: 3852234614652355526}
  - component: {fileID: 8454777014029127834}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6969341870977552630
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8628177135885843315}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8602305982915422529}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3852234614652355526
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8628177135885843315}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &8454777014029127834
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8628177135885843315}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &8720615131433681418
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8452109319924940974}
  - component: {fileID: 7457116804846128846}
  - component: {fileID: 6014534767927587121}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8452109319924940974
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8720615131433681418}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1923771438515623068}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7457116804846128846
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8720615131433681418}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &6014534767927587121
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8720615131433681418}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8736096058089742553
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1662400965833229097}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1662400965833229097
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8736096058089742553}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5291016430745779622}
  m_Father: {fileID: 8252548164549465881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8756271486912548165
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4998555034297221089}
  - component: {fileID: 2660403490272862428}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4998555034297221089
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8756271486912548165}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.04924198, w: 0.99878687}
  m_LocalPosition: {x: 0.003, y: -0.094, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 571401318953090265}
  m_Father: {fileID: 5322333659259119523}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2660403490272862428
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8756271486912548165}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8767397854472317745
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8385016673080338503}
  - component: {fileID: 1437932317213736766}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8385016673080338503
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8767397854472317745}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.05, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4711528795147938698}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1437932317213736766
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8767397854472317745}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8795468614478208779
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2753726704257204822}
  - component: {fileID: 8901728244631140497}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2753726704257204822
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8795468614478208779}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1524523134405037042}
  m_Father: {fileID: 1153264238394249553}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8901728244631140497
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8795468614478208779}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8817171963469121925
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8571955202311773918}
  - component: {fileID: 4396081003773702693}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8571955202311773918
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8817171963469121925}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3100021958921417293}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4396081003773702693
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8817171963469121925}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 79bc63a2a802ce04ba8dca9572d5a3ae, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.40625, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8829784465163707301
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2025837026705758607}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2025837026705758607
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8829784465163707301}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 394558572194929903}
  m_Father: {fileID: 8252548164549465881}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8928185236101134923
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 624927782939976409}
  - component: {fileID: 3568895919468680247}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &624927782939976409
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8928185236101134923}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5322333659259119523}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3568895919468680247
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8928185236101134923}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8968396498069010201
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1776003579417980997}
  - component: {fileID: 5337983069721448309}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1776003579417980997
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8968396498069010201}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 724524446539301238}
  m_Father: {fileID: 8023099898399796731}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5337983069721448309
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8968396498069010201}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9019041118691443336
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5291016430745779622}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5291016430745779622
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9019041118691443336}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1164875386104876563}
  - {fileID: 3100021958921417293}
  - {fileID: 2963639684048072332}
  m_Father: {fileID: 1662400965833229097}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9061952246259831876
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1461206173160753172}
  - component: {fileID: 2836646215034492655}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1461206173160753172
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9061952246259831876}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5287053751413736892}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2836646215034492655
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9061952246259831876}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 27eee2d84891ea847959423e9e47931f, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
