%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &10081638897360177
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1988447035550316802}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1988447035550316802
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 10081638897360177}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5706261793992243603}
  m_Father: {fileID: 5460252083524271530}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &73481476242139190
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6121892197304508749}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6121892197304508749
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 73481476242139190}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5612768903328454444}
  m_Father: {fileID: 191550182551167843}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &138505484670756807
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 848046397074724387}
  - component: {fileID: 1994319955121365891}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &848046397074724387
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138505484670756807}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2450409815340388192}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1994319955121365891
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 138505484670756807}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1312737723, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &208657199006409943
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9218396913846757577}
  - component: {fileID: 4669547804506744942}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9218396913846757577
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 208657199006409943}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4261529542255357745}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4669547804506744942
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 208657199006409943}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &308037990939868173
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5612768903328454444}
  - component: {fileID: 5172365384397003208}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5612768903328454444
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 308037990939868173}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6121892197304508749}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5172365384397003208
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 308037990939868173}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &310817197198807969
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 695768276450861926}
  - component: {fileID: 2771874836292641038}
  m_Layer: 0
  m_Name: Acc
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &695768276450861926
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 310817197198807969}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8877644277218340182}
  m_Father: {fileID: 477922508246071251}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2771874836292641038
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 310817197198807969}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -4
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &414880227324150560
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3241871792888207035}
  - component: {fileID: 2640388285795875039}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3241871792888207035
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 414880227324150560}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6122950968228375798}
  - {fileID: 1949884233072974677}
  m_Father: {fileID: 4802961589508279799}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2640388285795875039
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 414880227324150560}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &428938324678828769
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5460252083524271530}
  - component: {fileID: 309853013162960046}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5460252083524271530
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 428938324678828769}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1988447035550316802}
  - {fileID: 2389452738319772415}
  m_Father: {fileID: 8053474042011819480}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &309853013162960046
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 428938324678828769}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &467261433886456568
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 317786098649681445}
  - component: {fileID: 204380591833394376}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &317786098649681445
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 467261433886456568}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3980305593354573850}
  m_Father: {fileID: 1463414812946367912}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &204380591833394376
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 467261433886456568}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &554123040889323685
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 718023794984658011}
  - component: {fileID: 6519914605163250760}
  m_Layer: 0
  m_Name: L_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &718023794984658011
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 554123040889323685}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 331426064811549337}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6519914605163250760
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 554123040889323685}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &562163291622571703
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2858642655731136640}
  - component: {fileID: 7828730741374648004}
  - component: {fileID: 8719531415872777735}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2858642655731136640
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 562163291622571703}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3182857326042024876}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7828730741374648004
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 562163291622571703}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8719531415872777735
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 562163291622571703}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &584159439189870695
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1949884233072974677}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1949884233072974677
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 584159439189870695}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6207472051773333203}
  m_Father: {fileID: 3241871792888207035}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &590111593324001057
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5784890835377397397}
  - component: {fileID: 2329572834190010034}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5784890835377397397
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590111593324001057}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9019052143841463042}
  m_Father: {fileID: 2624948619484804529}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2329572834190010034
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590111593324001057}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &620163395622683903
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6436531032828646760}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6436531032828646760
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 620163395622683903}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1683287563781658184}
  m_Father: {fileID: 1711829122360836228}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &702763207507203401
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 765530328271605236}
  - component: {fileID: 2097915806776775096}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &765530328271605236
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702763207507203401}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.0549851, w: 0.99848723}
  m_LocalPosition: {x: 0.004, y: 0.001, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6390583736173098544}
  - {fileID: 4261529542255357745}
  m_Father: {fileID: 4733988811175343905}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2097915806776775096
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 702763207507203401}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &709448606666615849
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1555732253369765795}
  - component: {fileID: 3285087186182761435}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1555732253369765795
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709448606666615849}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 910971634167561199}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3285087186182761435
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 709448606666615849}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1756791459, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &757072579129089993
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5101885403374234739}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5101885403374234739
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 757072579129089993}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000014881408}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8458694224927676415}
  m_Father: {fileID: 2144739657321406512}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &820316379941871361
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8712328321053060806}
  - component: {fileID: 3441234000934210681}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8712328321053060806
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 820316379941871361}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4802961589508279799}
  m_Father: {fileID: 8877644277218340182}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3441234000934210681
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 820316379941871361}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &897617966675952419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3405274366729627121}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3405274366729627121
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 897617966675952419}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3453804917477265252}
  - {fileID: 7146942488916456311}
  - {fileID: 627043287128959038}
  m_Father: {fileID: 4963137736751924969}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &919242845117113858
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4806528311410685912}
  - component: {fileID: 9101066892432745379}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4806528311410685912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 919242845117113858}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4189340345067696090}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9101066892432745379
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 919242845117113858}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &949258611333607198
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7231591188471972094}
  - component: {fileID: 7203571361465501506}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7231591188471972094
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 949258611333607198}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6122950968228375798}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7203571361465501506
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 949258611333607198}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -869452969, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &985200246299543446
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1178650033884922512}
  - component: {fileID: 7234231171009298054}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1178650033884922512
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 985200246299543446}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2389452738319772415}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7234231171009298054
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 985200246299543446}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1139453680293559030
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 307669807626978511}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &307669807626978511
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1139453680293559030}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8901049034614967596}
  - {fileID: 4784067278951114936}
  m_Father: {fileID: 8877644277218340182}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1250297535167983744
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 855586038421797550}
  - component: {fileID: 6375653011351771869}
  m_Layer: 0
  m_Name: Pivot_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &855586038421797550
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1250297535167983744}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.296875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8624992786603920999}
  - {fileID: 4061255110476348641}
  m_Father: {fileID: 477922508246071251}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6375653011351771869
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1250297535167983744}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1304512352990341400
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4695550984564743928}
  m_Layer: 0
  m_Name: P_RFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4695550984564743928
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1304512352990341400}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5185020053598495260}
  - {fileID: 4931581432641461747}
  m_Father: {fileID: 8406287326529725389}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1466893469791515336
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8722886611464785919}
  - component: {fileID: 852448486021687265}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8722886611464785919
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1466893469791515336}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4931581432641461747}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &852448486021687265
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1466893469791515336}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1615211482643747200
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2213623481636404257}
  - component: {fileID: 5502254627871631284}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2213623481636404257
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1615211482643747200}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4228886382426814474}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5502254627871631284
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1615211482643747200}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &1657731580765344047
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1665083442688935697}
  - component: {fileID: 3375028587527933954}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1665083442688935697
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1657731580765344047}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6874616070708229386}
  m_Father: {fileID: 1463414812946367912}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3375028587527933954
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1657731580765344047}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1717225340570012896
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1683287563781658184}
  - component: {fileID: 6887801356817754953}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1683287563781658184
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1717225340570012896}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6436531032828646760}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6887801356817754953
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1717225340570012896}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 025d688f2c478f041aa17baa58c6719a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.53125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &1779092949017187553
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6233647089924812913}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6233647089924812913
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1779092949017187553}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8688830643572134964}
  - {fileID: 8134109509512171755}
  - {fileID: 331426064811549337}
  m_Father: {fileID: 4880953404704756829}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1984771330327598910
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1525468265753473073}
  - component: {fileID: 8182942098850457811}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1525468265753473073
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1984771330327598910}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 9126115664098004070}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8182942098850457811
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1984771330327598910}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2034505264134502310
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3880212177479462856}
  - component: {fileID: 3967890487596031267}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3880212177479462856
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2034505264134502310}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1148992239296036945}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3967890487596031267
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2034505264134502310}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2223985723470031724
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8480208499111306141}
  - component: {fileID: 6743143225215288860}
  m_Layer: 0
  m_Name: BodyBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8480208499111306141
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2223985723470031724}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.078125, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8841327662503920712}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6743143225215288860
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2223985723470031724}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2243264487104968644
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9191325136582218833}
  - component: {fileID: 558643327221234126}
  m_Layer: 0
  m_Name: Pivot_FootFrontSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9191325136582218833
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2243264487104968644}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.359375, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4189340345067696090}
  - {fileID: 2302146760424236598}
  m_Father: {fileID: 477922508246071251}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &558643327221234126
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2243264487104968644}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2257080735062559312
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8841327662503920712}
  - component: {fileID: 7146595775930552897}
  m_Layer: 0
  m_Name: Pivot_Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8841327662503920712
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2257080735062559312}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.171875, y: 0.3125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8480208499111306141}
  - {fileID: 477922508246071251}
  - {fileID: 4733988811175343905}
  - {fileID: 695667162923569115}
  m_Father: {fileID: 2391530872062999758}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7146595775930552897
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2257080735062559312}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2313485726860027798
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4205188303687690825}
  - component: {fileID: 1708187665508530134}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4205188303687690825
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2313485726860027798}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.04924198, w: 0.99878687}
  m_LocalPosition: {x: 0.003, y: -0.094, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7599499942151678545}
  m_Father: {fileID: 2302146760424236598}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1708187665508530134
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2313485726860027798}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2359570052623915220
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4644004479408400470}
  - component: {fileID: 5016736473830817185}
  - component: {fileID: 7512446205042614275}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4644004479408400470
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2359570052623915220}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4630008298227201874}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5016736473830817185
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2359570052623915220}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 797672379561859647, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7512446205042614275
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2359570052623915220}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2383299954042643825
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5720185832049610774}
  - component: {fileID: 2329535249875325857}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5720185832049610774
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2383299954042643825}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3679561679055011010}
  m_Father: {fileID: 2572606724868370102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2329535249875325857
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2383299954042643825}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2499882417805174291
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4172632365302133841}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4172632365302133841
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2499882417805174291}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4639583368977427231}
  - {fileID: 5068671444311646136}
  m_Father: {fileID: 5631928302044007613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2559122801282877643
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8327975803432422768}
  - component: {fileID: 1745324873118394277}
  m_Layer: 0
  m_Name: ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8327975803432422768
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2559122801282877643}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8187608328710378753}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1745324873118394277
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2559122801282877643}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 1
  m_MaskInteraction: 0
  m_Sprite: {fileID: -869452969, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2623800639186516247
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2400259713582456341}
  - component: {fileID: 7252049867635328620}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2400259713582456341
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2623800639186516247}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4077938280824517702}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7252049867635328620
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2623800639186516247}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2685545052190723821
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4159780763021200693}
  - component: {fileID: 99183258980560321}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4159780763021200693
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2685545052190723821}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7233773439627326069}
  m_Father: {fileID: 4209673891063886640}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &99183258980560321
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2685545052190723821}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &2744601350736582239
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 861443403749621961}
  - component: {fileID: 4241265127761440195}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &861443403749621961
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2744601350736582239}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2812387759137848234}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4241265127761440195
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2744601350736582239}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &2827172288671642419
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8565251632379849643}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8565251632379849643
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2827172288671642419}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4473010883419402089}
  m_Father: {fileID: 127968227366034}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2847081680486810117
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4784067278951114936}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4784067278951114936
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2847081680486810117}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3938140446594538778}
  m_Father: {fileID: 307669807626978511}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2890704119566488880
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4963137736751924969}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4963137736751924969
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2890704119566488880}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3405274366729627121}
  m_Father: {fileID: 8653537294242860895}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2923614433949070150
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2016505574543348866}
  - component: {fileID: 7238041546200684708}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2016505574543348866
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2923614433949070150}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4685209907616942964}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7238041546200684708
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2923614433949070150}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -100
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.71875, y: 0.34375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &2935944284871898176
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6467039671283116782}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6467039671283116782
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2935944284871898176}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6595291243973986549}
  m_Father: {fileID: 191550182551167843}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &2970009121972834589
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2061458388599875456}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2061458388599875456
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2970009121972834589}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5251901762531405032}
  m_Father: {fileID: 5843455078859662732}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &3004072231618687663
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6874616070708229386}
  - component: {fileID: 3459516401735454003}
  - component: {fileID: 8054625261275612968}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6874616070708229386
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3004072231618687663}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1665083442688935697}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3459516401735454003
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3004072231618687663}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2697600638823719667, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8054625261275612968
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3004072231618687663}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3052137773578531763
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3682957481001491440}
  - component: {fileID: 3000784539951066511}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3682957481001491440
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3052137773578531763}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5800041329988846921}
  m_Father: {fileID: 4209673891063886640}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3000784539951066511
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3052137773578531763}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3118084948969053095
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2389452738319772415}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2389452738319772415
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3118084948969053095}
  serializedVersion: 2
  m_LocalRotation: {x: -0.0000000013969838, y: -0, z: 0.2588191, w: 0.9659258}
  m_LocalPosition: {x: -0.046875, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1178650033884922512}
  m_Father: {fileID: 5460252083524271530}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!1 &3239700999217785374
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3648280044517179591}
  - component: {fileID: 9202093651341060313}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3648280044517179591
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3239700999217785374}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.07093166, w: 0.9974812}
  m_LocalPosition: {x: 0.028, y: -0.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7696124600386851948}
  m_Father: {fileID: 6468699425130952459}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &9202093651341060313
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3239700999217785374}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3277084372133299112
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 331426064811549337}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &331426064811549337
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3277084372133299112}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 718023794984658011}
  m_Father: {fileID: 6233647089924812913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -45}
--- !u!1 &3278617223208774082
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1463414812946367912}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1463414812946367912
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3278617223208774082}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 317786098649681445}
  - {fileID: 1665083442688935697}
  m_Father: {fileID: 5553158603881950739}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3288244291178431320
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1236766981300055382}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1236766981300055382
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3288244291178431320}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5631928302044007613}
  m_Father: {fileID: 1438003175245098264}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3376326825536094052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8624992786603920999}
  - component: {fileID: 8467515521811132682}
  m_Layer: 0
  m_Name: Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8624992786603920999
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3376326825536094052}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 855586038421797550}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8467515521811132682
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3376326825536094052}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3400470234084093508
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1711829122360836228}
  m_Layer: 0
  m_Name: P_RArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1711829122360836228
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3400470234084093508}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03667452, y: -0.007040331, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8793793681350394791}
  - {fileID: 6436531032828646760}
  - {fileID: 9126115664098004070}
  m_Father: {fileID: 5418372851038183697}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3422113724626712504
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6905927028459819360}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &6905927028459819360
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3422113724626712504}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8695421033307705336}
  m_Father: {fileID: 5553158603881950739}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3608928649353116735
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1039104269214568744}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1039104269214568744
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3608928649353116735}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3231659330501711019}
  m_Father: {fileID: 2812387759137848234}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3625707799126356380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9126115664098004070}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9126115664098004070
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3625707799126356380}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1525468265753473073}
  m_Father: {fileID: 1711829122360836228}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &3649330952578655712
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1400022597109612374}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1400022597109612374
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3649330952578655712}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6598676483166222119}
  m_Father: {fileID: 5631928302044007613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3707782877945161839
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3218256390245409324}
  - component: {fileID: 6832005134024852189}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3218256390245409324
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3707782877945161839}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1285685467909221519}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6832005134024852189
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3707782877945161839}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &3753178717273337652
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6468699425130952459}
  - component: {fileID: 6519879298924153945}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6468699425130952459
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3753178717273337652}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.127, y: 0.054, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2634390324758663686}
  - {fileID: 3648280044517179591}
  m_Father: {fileID: 4733988811175343905}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6519879298924153945
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3753178717273337652}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &3767245423944977446
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4209673891063886640}
  m_Layer: 0
  m_Name: P_REye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4209673891063886640
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3767245423944977446}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3682957481001491440}
  - {fileID: 4159780763021200693}
  m_Father: {fileID: 9048731847238132141}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3792222708330696794
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3453804917477265252}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3453804917477265252
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3792222708330696794}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6598147027945354810}
  m_Father: {fileID: 3405274366729627121}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3896554196448581123
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5706261793992243603}
  - component: {fileID: 8524933390339237124}
  m_Layer: 0
  m_Name: 21_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5706261793992243603
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3896554196448581123}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1988447035550316802}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8524933390339237124
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3896554196448581123}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1756791459, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &3904890848059889279
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3497218274552944132}
  m_Layer: 0
  m_Name: P_Helmet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3497218274552944132
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3904890848059889279}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.265625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5779022774655287596}
  - {fileID: 5124252757892354031}
  m_Father: {fileID: 127968227366034}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3955448293197638527
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6882739475506780443}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6882739475506780443
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3955448293197638527}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 712926879446611998}
  - {fileID: 5418372851038183697}
  m_Father: {fileID: 1438003175245098264}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4033643935916803421
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5800041329988846921}
  - component: {fileID: 8070760849953368395}
  - component: {fileID: 5174019725074428347}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5800041329988846921
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4033643935916803421}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3682957481001491440}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8070760849953368395
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4033643935916803421}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 797672379561859647, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &5174019725074428347
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4033643935916803421}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4100120323733048354
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2812387759137848234}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2812387759137848234
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4100120323733048354}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 861443403749621961}
  - {fileID: 1039104269214568744}
  m_Father: {fileID: 8406287326529725389}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4126290679611490740
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4931581432641461747}
  m_Layer: 0
  m_Name: P_RCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4931581432641461747
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4126290679611490740}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8722886611464785919}
  m_Father: {fileID: 4695550984564743928}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4154577672615127320
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4733988811175343905}
  - component: {fileID: 947230190243623619}
  m_Layer: 0
  m_Name: Pivot_FootBackSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4733988811175343905
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4154577672615127320}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.09375, y: -0.046875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6468699425130952459}
  - {fileID: 765530328271605236}
  m_Father: {fileID: 8841327662503920712}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &947230190243623619
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4154577672615127320}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4241138353198945166
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 910971634167561199}
  m_Layer: 0
  m_Name: P_LCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &910971634167561199
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4241138353198945166}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1555732253369765795}
  m_Father: {fileID: 5843455078859662732}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4417768489652364877
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 712926879446611998}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &712926879446611998
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4417768489652364877}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 191550182551167843}
  m_Father: {fileID: 6882739475506780443}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4426731645964090865
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4228886382426814474}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4228886382426814474
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4426731645964090865}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2213623481636404257}
  m_Father: {fileID: 5631928302044007613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4449851579372059959
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8515306452414343289}
  - component: {fileID: 912112333121727218}
  m_Layer: 0
  m_Name: R_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8515306452414343289
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4449851579372059959}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 627043287128959038}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &912112333121727218
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4449851579372059959}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -21
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4631446627276351261
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6708674608080275868}
  - component: {fileID: 7050456490569467899}
  m_Layer: 0
  m_Name: R_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6708674608080275868
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4631446627276351261}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7146942488916456311}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7050456490569467899
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4631446627276351261}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 025d688f2c478f041aa17baa58c6719a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.34375, y: 0.53125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4632540641697284489
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7599499942151678545}
  - component: {fileID: 7669288650479123625}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7599499942151678545
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4632540641697284489}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4205188303687690825}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7669288650479123625
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4632540641697284489}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4644120802717461846
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5418372851038183697}
  m_Layer: 0
  m_Name: ArmR
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5418372851038183697
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4644120802717461846}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1711829122360836228}
  m_Father: {fileID: 6882739475506780443}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4685164039103314552
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3622124615789065067}
  - component: {fileID: 6448175308610099242}
  m_Layer: 0
  m_Name: BodySet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3622124615789065067
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4685164039103314552}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.25, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1438003175245098264}
  m_Father: {fileID: 8406287326529725389}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6448175308610099242
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4685164039103314552}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4937386535997240593
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2634390324758663686}
  - component: {fileID: 2227320887861290938}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2634390324758663686
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4937386535997240593}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6468699425130952459}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2227320887861290938
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4937386535997240593}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.25, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &4962014433254135168
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5124252757892354031}
  - component: {fileID: 9038526245417047235}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5124252757892354031
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4962014433254135168}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3497218274552944132}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9038526245417047235
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4962014433254135168}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 22ae2e6345c8fd741b457ab2c59383a9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.65625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &4992652829507199468
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4630008298227201874}
  - component: {fileID: 4327024008084538436}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4630008298227201874
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4992652829507199468}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4644004479408400470}
  m_Father: {fileID: 8434132742499565051}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4327024008084538436
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4992652829507199468}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &4999621658429187837
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1193209305429170650}
  - component: {fileID: 5491606285506690855}
  m_Layer: 5
  m_Name: SPUM_20240921010910378
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1193209305429170650
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4999621658429187837}
  m_LocalRotation: {x: -0, y: 0.008726557, z: -0, w: 0.9999619}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8527626585501907545}
  - {fileID: 2144739657321406512}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5491606285506690855
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4999621658429187837}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 28ac21711b0ec40a0812d33a586eb7ec, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _version: 174
  EditChk: 0
  _code: SPUM_20240921010910378
  _anim: {fileID: 6333621024523297812}
  OverrideController: {fileID: 0}
  UnitType: Unit
  spumPackages:
  - Name: ModernPackVer1
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-11 00:56:15
    SpumAnimationData:
    - index: 0
      Name: idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: sit_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sit_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: sleep_idle.anim
      StateType: IDLE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/0_Idle/sleep_idle.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: move.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/move.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: run.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: run2.anim
      StateType: MOVE
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/1_Move/run2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: greeting1.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting1.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 1
      Name: greeting2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 2
      Name: greeting3.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/greeting3.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 3
      Name: jump.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 4
      Name: jump2.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/jump2.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 5
      Name: sit.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sit.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 6
      Name: sleep.anim
      StateType: OTHER
      ClipPath: Addons/ModernPackVer1/0_Unit/1_Animation/6_Other/sleep.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    SpumTextureData:
    - Name: Hair_m01
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m01
    - Name: Hair_m02
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m02
    - Name: Hair_m03
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m03
    - Name: Hair_m04
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m04
    - Name: Hair_m05
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m05
    - Name: Hair_m06
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m06
    - Name: Hair_m07
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m07
    - Name: Hair_m08
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m08
    - Name: Hair_m09
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m09
    - Name: Hair_m10
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m10
    - Name: Hair_m11
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m11
    - Name: Hair_m12
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m12
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m12
    - Name: Hair_m13
      UnitType: Unit
      PartType: Hair
      SubType: Hair_m13
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/0_Hair/Hair_m13
    - Name: face_acc_m01
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m01
    - Name: face_acc_m02
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m02
    - Name: face_acc_m03
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m03
    - Name: face_acc_m04
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m04
    - Name: face_acc_m05
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m05
    - Name: face_acc_m06
      UnitType: Unit
      PartType: FaceHair
      SubType: face_acc_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_acc_m06
    - Name: face_cheek
      UnitType: Unit
      PartType: FaceHair
      SubType: face_cheek
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_cheek
    - Name: face_eyelash
      UnitType: Unit
      PartType: FaceHair
      SubType: face_eyelash
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_eyelash
    - Name: face_lip
      UnitType: Unit
      PartType: FaceHair
      SubType: face_lip
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/1_FaceHair/face_lip
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c1
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_c2
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_B
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_1_g
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c1
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_c2
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_2_g
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c1
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_c2
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_3_g
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c1
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_c2
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_4_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_4_g
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c1
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_c2
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: dress_5_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/dress_5_g
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c1
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_c2
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: farmer_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/farmer_g
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c1
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: hoodie_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/hoodie_c2
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c1
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_c2
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_1_g
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c2
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_g
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c1
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_c2
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: suit_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_3_g
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_c1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g1
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_1_g2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_1_g2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c1
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_c2
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_2_g
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c1
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_c2
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: tee_3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/tee_3_g
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c1
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_c2
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter1_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter1_g
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c1
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_c2
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter2_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter2_g
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c1
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_c2
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_c2
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: winter3_g
      UnitType: Unit
      PartType: Cloth
      SubType: Body_b
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/winter3_g
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m01
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m02
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m03
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m04
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Foot_m05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/3_Pant/Foot_m05
    - Name: Helmet_m01
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01
    - Name: Helmet_m01_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_black
    - Name: Helmet_m01_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_blonde
    - Name: Helmet_m01_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_brown
    - Name: Helmet_m01_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m01_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m01_color
    - Name: Helmet_m02
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02
    - Name: Helmet_m02_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_black
    - Name: Helmet_m02_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_blonde
    - Name: Helmet_m02_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_brown
    - Name: Helmet_m02_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m02_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m02_color
    - Name: Helmet_m03
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03
    - Name: Helmet_m03_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_black
    - Name: Helmet_m03_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_blonde
    - Name: Helmet_m03_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_brown
    - Name: Helmet_m03_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m03_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m03_color
    - Name: Helmet_m04
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04
    - Name: Helmet_m04_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_black
    - Name: Helmet_m04_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_blonde
    - Name: Helmet_m04_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_brown
    - Name: Helmet_m04_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m04_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m04_color
    - Name: Helmet_m05
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05
    - Name: Helmet_m05_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_black
    - Name: Helmet_m05_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_blonde
    - Name: Helmet_m05_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_brown
    - Name: Helmet_m05_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m05_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m05_color
    - Name: Helmet_m06
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06
    - Name: Helmet_m06_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_black
    - Name: Helmet_m06_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_blonde
    - Name: Helmet_m06_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_brown
    - Name: Helmet_m06_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m06_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m06_color
    - Name: Helmet_m07
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07
    - Name: Helmet_m07_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_black
    - Name: Helmet_m07_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_blonde
    - Name: Helmet_m07_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_brown
    - Name: Helmet_m07_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m07_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m07_color
    - Name: Helmet_m08
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08
    - Name: Helmet_m08_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_black
    - Name: Helmet_m08_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_blonde
    - Name: Helmet_m08_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_brown
    - Name: Helmet_m08_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m08_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m08_color
    - Name: Helmet_m09
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09
    - Name: Helmet_m09_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_black
    - Name: Helmet_m09_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_blonde
    - Name: Helmet_m09_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_brown
    - Name: Helmet_m09_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m09_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m09_color
    - Name: Helmet_m10
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10
    - Name: Helmet_m10_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    - Name: Helmet_m10_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_blonde
    - Name: Helmet_m10_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_brown
    - Name: Helmet_m10_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m10_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_color
    - Name: Helmet_m11
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11
    - Name: Helmet_m11_black
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_black
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_black
    - Name: Helmet_m11_blonde
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_blonde
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_blonde
    - Name: Helmet_m11_brown
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_brown
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_brown
    - Name: Helmet_m11_color
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_m11_color
      PartSubType: 
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m11_color
    - Name: Weapon_m_beer
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_beer
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_beer
    - Name: Weapon_m_board
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_board
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_board
    - Name: Weapon_m_coffee
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_coffee
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_coffee
    - Name: Weapon_m_laptop
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_laptop
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_laptop
    - Name: Weapon_m_map
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_map
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_map
    - Name: Weapon_m_mic
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_mic
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_mic
    - Name: Weapon_m_pan
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pan
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pan
    - Name: Weapon_m_phone
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_phone
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    - Name: Weapon_m_pouch
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_pouch
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_pouch
    - Name: Weapon_m_shovel
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_shovel
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    - Name: Weapon_m_surf
      UnitType: Unit
      PartType: Weapons
      SubType: Weapon_m_surf
      PartSubType: Others
      Path: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_surf
  - Name: Legacy
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/00_Idle/0_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_move.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/0_Unit/1_Animation/01_Move/0_move.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/0_Attack_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: 1_Skill_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/00_MeleeAttack/1_Skill_Normal.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: 0_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/0_Attack_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 3
      Name: 1_Skill_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/01_LongRangeAttack/1_Skill_Bow.anim
      HasData: 0
      UnitType: Unit
      SubCategory: LongRangeAttack
    - index: 4
      Name: 0_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/0_Attack_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 5
      Name: 1_Skill_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/0_Unit/1_Animation/02_Attack/02_MagicAttack/1_Skill_Magic.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MagicAttack
    - index: 0
      Name: 0_Damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/0_Unit/1_Animation/03_Damaged/0_Damaged.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Die.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/0_Unit/1_Animation/04_Death/0_Die.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Debuff_Stun.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/0_Unit/1_Animation/05_Debuff/0_Debuff_Stun.anim
      HasData: 1
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: 0_Conecntrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/00_Concentrate/0_Conecntrate.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Concentrate
    - index: 1
      Name: 0_Buff.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/01_Buff/0_Buff.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Buff
    - index: 2
      Name: 0_Sit.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/0_Unit/1_Animation/06_Other/02_Etc/0_Sit.anim
      HasData: 0
      UnitType: Unit
      SubCategory: Etc
    - index: 0
      Name: 0_idle.anim
      StateType: IDLE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/00_Idle/0_idle.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 1_run.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/1_run.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Walk_Run 1.anim
      StateType: MOVE
      ClipPath: Addons/Legacy/1_Horse/1_Animation/01_Move/Walk_Run 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 2_Attack_Normal.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/00_MeleeAttack/2_Attack_Normal.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MeleeAttack
    - index: 0
      Name: 2_Attack_Bow.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/01_LongRangeAttack/2_Attack_Bow.anim
      HasData: 1
      UnitType: Horse
      SubCategory: LongRangeAttack
    - index: 0
      Name: 2_Attack_Magic.anim
      StateType: ATTACK
      ClipPath: Addons/Legacy/1_Horse/1_Animation/02_Attack/02_MagicAttack/2_Attack_Magic.anim
      HasData: 1
      UnitType: Horse
      SubCategory: MagicAttack
    - index: 0
      Name: 3_damaged.anim
      StateType: DAMAGED
      ClipPath: Addons/Legacy/1_Horse/1_Animation/03_Damaged/3_damaged.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 4_Death.anim
      StateType: DEATH
      ClipPath: Addons/Legacy/1_Horse/1_Animation/04_Death/4_Death.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: 5_debuff.anim
      StateType: DEBUFF
      ClipPath: Addons/Legacy/1_Horse/1_Animation/05_Debuff/5_debuff.anim
      HasData: 1
      UnitType: Horse
      SubCategory: 
    - index: 0
      Name: Conventrate.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/00_Concentrate/Conventrate.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Concentrate
    - index: 0
      Name: OTHER 1.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/01_Buff/OTHER 1.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Buff
    - index: 0
      Name: Ect.anim
      StateType: OTHER
      ClipPath: Addons/Legacy/1_Horse/1_Animation/06_Other/02_Etc/Ect.anim
      HasData: 1
      UnitType: Horse
      SubCategory: Etc
    SpumTextureData:
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye0
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye0
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye1
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye1
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye2
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye2
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye3
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye3
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye4
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye4
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye5
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye5
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye6
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye6
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye7
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye7
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye8
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye8
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye9
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye9
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye10
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye11
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye11
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye16
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye16
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Back
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Eye_Close
      UnitType: Unit
      PartType: Eye
      SubType: Front
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye_Close
    - Name: Hair_1
      UnitType: Unit
      PartType: Hair
      SubType: Hair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_1
    - Name: Hair_2
      UnitType: Unit
      PartType: Hair
      SubType: Hair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_2
    - Name: Hair_3
      UnitType: Unit
      PartType: Hair
      SubType: Hair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_3
    - Name: Hair_4
      UnitType: Unit
      PartType: Hair
      SubType: Hair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_4
    - Name: Hair_5
      UnitType: Unit
      PartType: Hair
      SubType: Hair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_5
    - Name: Hair_6
      UnitType: Unit
      PartType: Hair
      SubType: Hair_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_6
    - Name: Hair_7
      UnitType: Unit
      PartType: Hair
      SubType: Hair_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_7
    - Name: Hair_8
      UnitType: Unit
      PartType: Hair
      SubType: Hair_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_8
    - Name: Hair_9
      UnitType: Unit
      PartType: Hair
      SubType: Hair_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/0_Hair/Hair_9
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Devil_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Devil_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_1
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Elf_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Elf_2
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_2
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_3
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_4
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Human_5
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_5
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_1
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_2
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_2
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_3
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_3
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Orc_4
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Orc_4
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Arm_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_L
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Foot_R
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: Skelton_1
      UnitType: Unit
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_Body/Skelton_1
    - Name: FaceHair_1
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_1
    - Name: FaceHair_2
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_2
    - Name: FaceHair_3
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_3
    - Name: FaceHair_4
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_4
    - Name: FaceHair_5
      UnitType: Unit
      PartType: FaceHair
      SubType: FaceHair_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/1_FaceHair/FaceHair_5
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_1
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_2
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_2
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_3
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_3
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_4
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_4
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_5
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_5
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_6
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_6
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_7
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_7
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_8
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_8
    - Name: Cloth_9
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_9
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_10
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_11
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/Cloth_12
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Cloth
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/2_Cloth/F_SR_Cloth
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: F_SR_Pants
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/F_SR_Pants
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_1
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_1
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_2
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_2
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_3
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_3
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: Foot_4
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/3_Pant/Foot_4
    - Name: F_SR_Helmet
      UnitType: Unit
      PartType: Helmet
      SubType: F_SR_Helmet
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/F_SR_Helmet
    - Name: Helmet_1
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_1
    - Name: Helmet_2
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_2
    - Name: Helmet_3
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_3
    - Name: Helmet_4
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_4
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_4
    - Name: Helmet_5
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_5
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_5
    - Name: Helmet_6
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_6
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_6
    - Name: Helmet_7
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_7
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_7
    - Name: Helmet_8
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_8
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_8
    - Name: Helmet_9
      UnitType: Unit
      PartType: Helmet
      SubType: Helmet_9
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/4_Helmet/Helmet_9
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_1
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_2
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_2
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_3
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_3
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_4
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_4
    - Name: Armor_5
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_5
    - Name: Armor_6
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_6
    - Name: Armor_7
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_7
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Armor_8
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/5_Armor/Armor_8
    - Name: Sword_1
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_1
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_1
    - Name: Sword_2
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_2
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_2
    - Name: Sword_3
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_3
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_3
    - Name: Sword_4
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_4
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_4
    - Name: Sword_5
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_5
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_5
    - Name: Sword_6
      UnitType: Unit
      PartType: Weapons
      SubType: Sword_6
      PartSubType: Sword
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/0_Sword/Sword_6
    - Name: Axe_1
      UnitType: Unit
      PartType: Weapons
      SubType: Axe_1
      PartSubType: Axe
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/1_Axe/Axe_1
    - Name: Bow_1
      UnitType: Unit
      PartType: Weapons
      SubType: Bow_1
      PartSubType: Bow
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/2_Bow/Bow_1
    - Name: Shield_1
      UnitType: Unit
      PartType: Weapons
      SubType: Shield_1
      PartSubType: Shield
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/3_Shield/Shield_1
    - Name: Soon_Spear
      UnitType: Unit
      PartType: Weapons
      SubType: Soon_Spear
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Soon_Spear
    - Name: Spear_1
      UnitType: Unit
      PartType: Weapons
      SubType: Spear_1
      PartSubType: Spear
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/4_Spear/Spear_1
    - Name: Ward_1
      UnitType: Unit
      PartType: Weapons
      SubType: Ward_1
      PartSubType: Wand
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/5_Wand/Ward_1
    - Name: F_SR_Hammer
      UnitType: Unit
      PartType: Weapons
      SubType: F_SR_Hammer
      PartSubType: Hammer
      Path: Addons/Legacy/0_Unit/0_Sprite/6_Weapons/6_Hammer/F_SR_Hammer
    - Name: Back_1
      UnitType: Unit
      PartType: Back
      SubType: Back_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_1
    - Name: Back_2
      UnitType: Unit
      PartType: Back
      SubType: Back_2
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_2
    - Name: Back_3
      UnitType: Unit
      PartType: Back
      SubType: Back_3
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Back_3
    - Name: BowBack_1
      UnitType: Unit
      PartType: Back
      SubType: BowBack_1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/BowBack_1
    - Name: Soon_Back1
      UnitType: Unit
      PartType: Back
      SubType: Soon_Back1
      PartSubType: 
      Path: Addons/Legacy/0_Unit/0_Sprite/7_Back/Soon_Back1
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: BlackHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/BlackHorse
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse1
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse1
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: Horse2
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/Horse2
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Acc
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyBack
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: BodyFront
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootBackTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontBottom
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: FootFrontTop
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Head
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Neck
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
    - Name: RedHorse
      UnitType: Horse
      PartType: Body
      SubType: Tail
      PartSubType: 
      Path: Addons/Legacy/1_Horse/0_Spite/0_Body/RedHorse
  - Name: Ver121
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData: []
    SpumTextureData:
    - Name: Normal_Hair1
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair1
    - Name: Normal_Hair2
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair2
    - Name: Normal_Hair3
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair3
    - Name: Normal_Hair4
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair4
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair4
    - Name: Normal_Hair5
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair5
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair5
    - Name: Normal_Hair6
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair6
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair6
    - Name: Normal_Hair7
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair7
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair7
    - Name: Normal_Hair8
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair8
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair8
    - Name: Normal_Hair9
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair9
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair9
    - Name: Normal_Hair10
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair10
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair10
    - Name: Normal_Hair11
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair11
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair11
    - Name: Normal_Hair12
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair12
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair12
    - Name: Normal_Hair13
      UnitType: Unit
      PartType: Hair
      SubType: Normal_Hair13
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/0_Hair/Normal_Hair13
    - Name: Normal_Mustache1
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache1
    - Name: Normal_Mustache2
      UnitType: Unit
      PartType: FaceHair
      SubType: Normal_Mustache2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/1_FaceHair/Normal_Mustache2
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Cloth1
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/2_Cloth/Normal_Cloth1
    - Name: Normal_Helmet1
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet1
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet1
    - Name: Normal_Helmet2
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet2
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet2
    - Name: Normal_Helmet3
      UnitType: Unit
      PartType: Helmet
      SubType: Normal_Helmet3
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/4_Helmet/Normal_Helmet3
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: Normal_Armor1
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver121/0_Unit/0_Sprite/5_Armor/Normal_Armor1
    - Name: AxeLong1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeLong1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeLong1
    - Name: AxeNormal1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeNormal1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeNormal1
    - Name: AxeSmall1
      UnitType: Unit
      PartType: Weapons
      SubType: AxeSmall1
      PartSubType: Axe
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/2_Axe/AxeSmall1
    - Name: SteelShield1
      UnitType: Unit
      PartType: Weapons
      SubType: SteelShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/SteelShield1
    - Name: WoodShield1
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield1
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield1
    - Name: WoodShield2
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield2
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield2
    - Name: WoodShield3
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield3
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield3
    - Name: WoodShield4
      UnitType: Unit
      PartType: Weapons
      SubType: WoodShield4
      PartSubType: Shield
      Path: Addons/Ver121/0_Unit/0_Sprite/6_Weapons/7_Shield/WoodShield4
  - Name: Ver300
    Path: Assets/SPUM/Resources/Addons
    Version: 
    CreationDate: 2024-09-20 16:37:48
    SpumAnimationData:
    - index: 0
      Name: LongSpear_idle.anim
      StateType: IDLE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/00_Idle/LongSpear_idle.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: LongSpear_Walk.anim
      StateType: MOVE
      ClipPath: Addons/Ver300/0_Unit/1_Animation/01_Move/LongSpear_Walk.anim
      HasData: 0
      UnitType: Unit
      SubCategory: 
    - index: 0
      Name: AxeAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/AxeAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 1
      Name: LongSpearAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/LongSpearAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    - index: 2
      Name: ShotSwordAttack_1.anim
      StateType: ATTACK
      ClipPath: Addons/Ver300/0_Unit/1_Animation/02_Attack/00_MeleeAttack/ShotSwordAttack_1.anim
      HasData: 0
      UnitType: Unit
      SubCategory: MeleeAttack
    SpumTextureData:
    - Name: New_Hair_01
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_01
    - Name: New_Hair_02
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_02
    - Name: New_Hair_03
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_03
    - Name: New_Hair_04
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_04
    - Name: New_Hair_05
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_05
    - Name: New_Hair_06
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_06
    - Name: New_Hair_07
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_07
    - Name: New_Hair_08
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_08
    - Name: New_Hair_09
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_09
    - Name: New_Hair_10
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_10
    - Name: New_Hair_11
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_11
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_11
    - Name: New_Hair_12
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_12
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_12
    - Name: New_Hair_13
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_13
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_13
    - Name: New_Hair_14
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_14
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_14
    - Name: New_Hair_15
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_15
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_15
    - Name: New_Hair_16
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_16
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_16
    - Name: New_Hair_17
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_17
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_17
    - Name: New_Hair_18
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_18
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_18
    - Name: New_Hair_19
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_19
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_19
    - Name: New_Hair_20
      UnitType: Unit
      PartType: Hair
      SubType: New_Hair_20
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/2_Hair/New_Hair_20
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_01
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_01
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_02
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_02
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_03
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_03
    - Name: New_Cloth_04
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_04
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_05
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_05
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_06
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_06
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_07
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_07
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_08
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_08
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_09
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_09
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_10
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_10
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_11
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_11
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Cloth_12
      UnitType: Unit
      PartType: Cloth
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Cloth/New_Cloth_12
    - Name: New_Helmet_01
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_01
    - Name: New_Helmet_02
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_02
    - Name: New_Helmet_03
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_03
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_03
    - Name: New_Helmet_04
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_04
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_04
    - Name: New_Helmet_05
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_05
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_05
    - Name: New_Helmet_06
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_06
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_06
    - Name: New_Helmet_07
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_07
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_07
    - Name: New_Helmet_08
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_08
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_08
    - Name: New_Helmet_09
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_09
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_09
    - Name: New_Helmet_10
      UnitType: Unit
      PartType: Helmet
      SubType: New_Helmet_10
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/4_Helmet/New_Helmet_10
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_01
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_01
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_02
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_02
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_03
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_03
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_04
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_04
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_05
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_05
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_06
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_06
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_07
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_07
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_08
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_08
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_09
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_09
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_10
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_10
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_11
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_11
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Pant_12
      UnitType: Unit
      PartType: Pant
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/5_Pant/New_Pant_12
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_01
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_01
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_02
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_02
    - Name: New_Armor_03
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_03
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_04
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_04
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_05
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_05
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_06
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_06
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_07
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_07
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_08
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_08
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_09
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_09
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Left
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_10
      UnitType: Unit
      PartType: Armor
      SubType: Right
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_10
    - Name: New_Armor_12
      UnitType: Unit
      PartType: Armor
      SubType: Body
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/7_Armor/New_Armor_12
    - Name: New_Weapon_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_01
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_01
    - Name: New_Weapon_06
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_06
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_06
    - Name: New_Weapon_17
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_17
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_17
    - Name: New_Weapon_18
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_18
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_18
    - Name: New_Weapon_19
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_19
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_19
    - Name: New_Weapon_20
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_20
      PartSubType: Sword
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/0_Sword/New_Weapon_20
    - Name: New_Weapon_09
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_09
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_09
    - Name: New_Weapon_13
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_13
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_13
    - Name: New_Weapon_14
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_14
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_14
    - Name: New_Weapon_16
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_16
      PartSubType: Spear
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/1_Spear/New_Weapon_16
    - Name: New_weapon_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_weapon_02
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_weapon_02
    - Name: New_Weapon_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_04
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_04
    - Name: New_Weapon_08
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_08
      PartSubType: Axe
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/2_Axe/New_Weapon_08
    - Name: New_Weapon_10
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_10
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_10
    - Name: New_Weapon_12
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_12
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_12
    - Name: New_Weapon_15
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_15
      PartSubType: Bow
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/3_Bow/New_Weapon_15
    - Name: New_Weapon_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_03
      PartSubType: Wand
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/5_Wand/New_Weapon_03
    - Name: New_Weapon_05
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_05
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_05
    - Name: New_Weapon_11
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_11
      PartSubType: Dagger
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/6_Dagger/New_Weapon_11
    - Name: New_Shield_01
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_01
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_01
    - Name: New_Shield_02
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_02
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_02
    - Name: New_Shield_03
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_03
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_03
    - Name: New_Shield_04
      UnitType: Unit
      PartType: Weapons
      SubType: New_Shield_04
      PartSubType: Shield
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/7_Shield/New_Shield_04
    - Name: New_Weapon_07
      UnitType: Unit
      PartType: Weapons
      SubType: New_Weapon_07
      PartSubType: Mace
      Path: Addons/Ver300/0_Unit/0_Sprite/8_Weapons/8_Mace/New_Weapon_07
    - Name: New_Back_01
      UnitType: Unit
      PartType: Back
      SubType: New_Back_01
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_01
    - Name: New_Back_02
      UnitType: Unit
      PartType: Back
      SubType: New_Back_02
      PartSubType: 
      Path: Addons/Ver300/0_Unit/0_Sprite/10_Back/New_Back_02
  ImageElement:
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 0
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body_b
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 0
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    image: {fileID: 0}
    Color: {r: 1, g: 1, b: 1, a: 1}
  SpumAnimationData: []
  IDLE_List:
  - {fileID: 7400000, guid: d026e30b589c7454187a83b9cded7e58, type: 2}
  - {fileID: 7400000, guid: adf7292afc1b79940b996d498d9fc4e2, type: 2}
  - {fileID: 7400000, guid: 4d99d9155d26ac245aa77bcd43343f94, type: 2}
  MOVE_List:
  - {fileID: 7400000, guid: 719bcd1612d1b904b8235b45ecec15e4, type: 2}
  - {fileID: 7400000, guid: 9e6bb59d6e3e8d04c83b0dddd8c67e6b, type: 2}
  - {fileID: 7400000, guid: 096cae9fe76e5c841b0948e7056eec74, type: 2}
  ATTACK_List: []
  DAMAGED_List: []
  DEBUFF_List:
  - {fileID: 7400000, guid: 40f00165003e54cb08d55abfa92b88ef, type: 2}
  DEATH_List: []
  OTHER_List:
  - {fileID: 7400000, guid: a3b9de5bea664b24b8492567d9a031c5, type: 2}
  - {fileID: 7400000, guid: 83fce73669a95ee4b9029a15e2945aa3, type: 2}
  - {fileID: 7400000, guid: 1c50b1d7c20c269499bd7b258a189c77, type: 2}
  - {fileID: 7400000, guid: ee890a7324a864549ac91950c9e80742, type: 2}
  - {fileID: 7400000, guid: 3b0ad8a5d192e0645801392e285d073a, type: 2}
  - {fileID: 7400000, guid: 2523036672d7a8d49b833298607935ba, type: 2}
  - {fileID: 7400000, guid: db084e876578f884ba464e7dd02d57df, type: 2}
--- !u!1 &5061593677180124932
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2490258093197208191}
  - component: {fileID: 117598488367891228}
  m_Layer: 0
  m_Name: -19_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2490258093197208191
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5061593677180124932}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3132246e-10, z: -0.0000000037252896, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7232909606546510896}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &117598488367891228
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5061593677180124932}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -19
  m_MaskInteraction: 0
  m_Sprite: {fileID: -1312737723, guid: db5f95c65c21e354eb6d732f1557a6b3, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5230676176839783566
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8653537294242860895}
  m_Layer: 0
  m_Name: ArmSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8653537294242860895
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5230676176839783566}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4880953404704756829}
  - {fileID: 4963137736751924969}
  m_Father: {fileID: 4802961589508279799}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5261148335751834622
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7347975595834016924}
  m_Layer: 0
  m_Name: P_LFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7347975595834016924
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5261148335751834622}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2672949586976182439}
  - {fileID: 34516823858646454}
  m_Father: {fileID: 8877644277218340182}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5272741047586973325
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3182857326042024876}
  - component: {fileID: 5489247319006777564}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3182857326042024876
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5272741047586973325}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2858642655731136640}
  m_Father: {fileID: 1088111122256984997}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5489247319006777564
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5272741047586973325}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5282098889115962961
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6643176679624342787}
  - component: {fileID: 2199894869169226173}
  m_Layer: 0
  m_Name: Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6643176679624342787
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5282098889115962961}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.15625, y: -0.109375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 695667162923569115}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2199894869169226173
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5282098889115962961}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.3125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5282391812447919175
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1088111122256984997}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &1088111122256984997
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5282391812447919175}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3182857326042024876}
  m_Father: {fileID: 5553158603881950739}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5388320206953084942
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3231659330501711019}
  - component: {fileID: 1067434415592570670}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3231659330501711019
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5388320206953084942}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1039104269214568744}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1067434415592570670
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5388320206953084942}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &5388905290505553628
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8793793681350394791}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8793793681350394791
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5388905290505553628}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.078125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6857997701888498410}
  m_Father: {fileID: 1711829122360836228}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5478428155008273458
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8527626585501907545}
  - component: {fileID: 5205774937330270288}
  - component: {fileID: 6333621024523297812}
  m_Layer: 0
  m_Name: UnitRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8527626585501907545
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5478428155008273458}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8406287326529725389}
  - {fileID: 1367298207754654087}
  m_Father: {fileID: 1193209305429170650}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &5205774937330270288
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5478428155008273458}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &6333621024523297812
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5478428155008273458}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: e9358c226bb09e24da9c5f7064768810, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &5501179633949343274
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6598147027945354810}
  - component: {fileID: 8989756925278318935}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6598147027945354810
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5501179633949343274}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2450409815340388192}
  - {fileID: 7683817947723429402}
  m_Father: {fileID: 3453804917477265252}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8989756925278318935
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5501179633949343274}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5540005241307823958
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1412137984945801752}
  - component: {fileID: 3049500993517704236}
  m_Layer: 0
  m_Name: PivotBack
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1412137984945801752
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5540005241307823958}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.046875, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 184284022993547934}
  m_Father: {fileID: 2572606724868370102}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3049500993517704236
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5540005241307823958}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5554031821123371984
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5185020053598495260}
  - component: {fileID: 2474184174432783932}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5185020053598495260
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5554031821123371984}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4695550984564743928}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2474184174432783932
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5554031821123371984}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5596459174026194935
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 627043287128959038}
  m_Layer: 0
  m_Name: P_Shield
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &627043287128959038
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5596459174026194935}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8515306452414343289}
  m_Father: {fileID: 3405274366729627121}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!1 &5737896676301209084
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8054157291181213055}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8054157291181213055
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5737896676301209084}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.1875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7657513594777519425}
  m_Father: {fileID: 5631928302044007613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5784504549997297433
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5074554240021394386}
  - component: {fileID: 1211452950779971581}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5074554240021394386
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5784504549997297433}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.05, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1367298207754654087}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1211452950779971581
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5784504549997297433}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &5802620746775353635
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7232909606546510896}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7232909606546510896
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5802620746775353635}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2490258093197208191}
  m_Father: {fileID: 6857997701888498410}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5905167492100346877
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8695421033307705336}
  - component: {fileID: 5586775341773342821}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8695421033307705336
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5905167492100346877}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8533929420226460127}
  m_Father: {fileID: 6905927028459819360}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5586775341773342821
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5905167492100346877}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &5952358339439509401
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9048731847238132141}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9048731847238132141
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5952358339439509401}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4209673891063886640}
  - {fileID: 8434132742499565051}
  - {fileID: 2501675506506428301}
  - {fileID: 2624948619484804529}
  m_Father: {fileID: 5631928302044007613}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6031897474476122074
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6783404596845238632}
  - component: {fileID: 984870187541921559}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6783404596845238632
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6031897474476122074}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8187608328710378753}
  - {fileID: 1285685467909221519}
  m_Father: {fileID: 1438003175245098264}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &984870187541921559
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6031897474476122074}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2792606791867966216, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6048886227174865069
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8053474042011819480}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8053474042011819480
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6048886227174865069}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5460252083524271530}
  m_Father: {fileID: 191550182551167843}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6082623645732597586
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2672949586976182439}
  - component: {fileID: 5783446673807714750}
  m_Layer: 0
  m_Name: _3L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2672949586976182439
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6082623645732597586}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7347975595834016924}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5783446673807714750
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6082623645732597586}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -3
  m_MaskInteraction: 0
  m_Sprite: {fileID: 1583482623376728253, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6108287545450445573
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6122950968228375798}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6122950968228375798
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6108287545450445573}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7231591188471972094}
  m_Father: {fileID: 3241871792888207035}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6232644411193547528
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5553158603881950739}
  m_Layer: 0
  m_Name: P_Eye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5553158603881950739
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6232644411193547528}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.078125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1463414812946367912}
  - {fileID: 2572606724868370102}
  - {fileID: 1088111122256984997}
  - {fileID: 6905927028459819360}
  m_Father: {fileID: 127968227366034}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6310314137851896746
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8458694224927676415}
  - component: {fileID: 2183324130240793898}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8458694224927676415
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6310314137851896746}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0.018000001, z: 0.00015256465}
  m_LocalScale: {x: 0.115664996, y: 0.015, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5101885403374234739}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2183324130240793898
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6310314137851896746}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -50
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: acb3bfd86ae6c41b084245f578292734, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 0.56078434}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 10.24, y: 10.24}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6312054730717097762
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4077938280824517702}
  m_Layer: 0
  m_Name: P_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4077938280824517702
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6312054730717097762}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.296875, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2400259713582456341}
  m_Father: {fileID: 127968227366034}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6446554205367787665
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 813691481571931021}
  - component: {fileID: 924853037672525331}
  m_Layer: 0
  m_Name: 6_FaceHair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &813691481571931021
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6446554205367787665}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3308823204120124392}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &924853037672525331
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6446554205367787665}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.5, y: 0.0625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6453455636499646538
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4359981357278307307}
  - component: {fileID: 1762994109766036753}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4359981357278307307
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6453455636499646538}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5652185822931663029}
  m_Father: {fileID: 2501675506506428301}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1762994109766036753
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6453455636499646538}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6466694061507002259
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4473010883419402089}
  - component: {fileID: 2684427881657901043}
  - component: {fileID: 2555170879263750464}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4473010883419402089
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6466694061507002259}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8565251632379849643}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2684427881657901043
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6466694061507002259}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &2555170879263750464
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6466694061507002259}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &6475729460177880933
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8901049034614967596}
  - component: {fileID: 5059506551338817962}
  m_Layer: 0
  m_Name: _12R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8901049034614967596
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6475729460177880933}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 307669807626978511}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5059506551338817962
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6475729460177880933}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5053251350606442050, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &6600879613642057102
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3308823204120124392}
  m_Layer: 0
  m_Name: P_Mustache
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3308823204120124392
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6600879613642057102}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 813691481571931021}
  m_Father: {fileID: 127968227366034}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6626421885452231985
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6207472051773333203}
  - component: {fileID: 3612336253748792183}
  m_Layer: 0
  m_Name: BodyArmor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6207472051773333203
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6626421885452231985}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1949884233072974677}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3612336253748792183
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6626421885452231985}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.375, y: 0.3125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6647840553353505964
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2572606724868370102}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2572606724868370102
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6647840553353505964}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1412137984945801752}
  - {fileID: 5720185832049610774}
  m_Father: {fileID: 5553158603881950739}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6684310823757549288
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8533929420226460127}
  - component: {fileID: 708296637528086166}
  - component: {fileID: 128219875373879850}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8533929420226460127
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6684310823757549288}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8695421033307705336}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &708296637528086166
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6684310823757549288}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &128219875373879850
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6684310823757549288}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &6691743015222411364
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3684402145818720468}
  - component: {fileID: 2711010516581895876}
  m_Layer: 0
  m_Name: _2L_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3684402145818720468
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6691743015222411364}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 34516823858646454}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2711010516581895876
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6691743015222411364}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -2
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &6718899118376517913
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4802961589508279799}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4802961589508279799
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6718899118376517913}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00093086617, y: -0.000009663104, z: 0.026662506, w: 0.99964404}
  m_LocalPosition: {x: -0.013, y: 0.031, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4685209907616942964}
  - {fileID: 3241871792888207035}
  - {fileID: 7116938777311195328}
  - {fileID: 8653537294242860895}
  m_Father: {fileID: 8712328321053060806}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &6840316739419037109
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8688830643572134964}
  m_Layer: 0
  m_Name: P_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8688830643572134964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6840316739419037109}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.125, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5843455078859662732}
  m_Father: {fileID: 6233647089924812913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6953327911177190791
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7683817947723429402}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7683817947723429402
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6953327911177190791}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3991620459536963320}
  m_Father: {fileID: 6598147027945354810}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &7138979207606060878
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7312289800278464355}
  - component: {fileID: 4491501764764192189}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7312289800278464355
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7138979207606060878}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5649931998914714082}
  m_Father: {fileID: 4189340345067696090}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4491501764764192189
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7138979207606060878}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7243417754600502338
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5843455078859662732}
  - component: {fileID: 7385462794695019937}
  m_Layer: 0
  m_Name: 20_L_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5843455078859662732
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7243417754600502338}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -0.000030830488}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 910971634167561199}
  - {fileID: 2061458388599875456}
  m_Father: {fileID: 8688830643572134964}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7385462794695019937
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7243417754600502338}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 5223213533427645220, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7294426912562818162
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2501675506506428301}
  m_Layer: 0
  m_Name: P_RClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2501675506506428301
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7294426912562818162}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4359981357278307307}
  m_Father: {fileID: 9048731847238132141}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7317279936059622264
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2450409815340388192}
  m_Layer: 0
  m_Name: P_RCArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2450409815340388192
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7317279936059622264}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 848046397074724387}
  m_Father: {fileID: 6598147027945354810}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7332554411715286041
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3991620459536963320}
  - component: {fileID: 2805420311935807920}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3991620459536963320
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7332554411715286041}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7683817947723429402}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2805420311935807920
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7332554411715286041}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7333409516541355978
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2302146760424236598}
  - component: {fileID: 5360306218181822571}
  m_Layer: 0
  m_Name: Pivot_BackFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2302146760424236598
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7333409516541355978}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1353981401554797579}
  - {fileID: 4205188303687690825}
  m_Father: {fileID: 9191325136582218833}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5360306218181822571
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7333409516541355978}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7398676002479334949
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3938140446594538778}
  - component: {fileID: 8609109279271857730}
  m_Layer: 0
  m_Name: _11R_Cloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3938140446594538778
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7398676002479334949}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4784067278951114936}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8609109279271857730
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7398676002479334949}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7408586689461282776
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3077848230915676085}
  - component: {fileID: 5677717813502761059}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3077848230915676085
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7408586689461282776}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4061255110476348641}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5677717813502761059
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7408586689461282776}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 16
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7420246923139813809
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2348837473467206224}
  m_Layer: 0
  m_Name: P_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2348837473467206224
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7420246923139813809}
  serializedVersion: 2
  m_LocalRotation: {x: 4.316961e-11, y: 9.3032143e-10, z: -0.258819, w: 0.9659258}
  m_LocalPosition: {x: 0.0625, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5603647342635930995}
  m_Father: {fileID: 6857997701888498410}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
--- !u!1 &7429024164442979438
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5652185822931663029}
  - component: {fileID: 1905143554871737108}
  - component: {fileID: 7544486719319206273}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5652185822931663029
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7429024164442979438}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4359981357278307307}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1905143554871737108
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7429024164442979438}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &7544486719319206273
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7429024164442979438}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7520446233817619347
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6390583736173098544}
  - component: {fileID: 1933801778504465842}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6390583736173098544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7520446233817619347}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 765530328271605236}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1933801778504465842
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7520446233817619347}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7543072535831752637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 695667162923569115}
  - component: {fileID: 6072898269738120638}
  m_Layer: 0
  m_Name: Pivot_Tail
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &695667162923569115
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7543072535831752637}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.09375, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6643176679624342787}
  m_Father: {fileID: 8841327662503920712}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6072898269738120638
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7543072535831752637}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7552742680466182333
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4695899406273746047}
  - component: {fileID: 2777653698384368262}
  m_Layer: 0
  m_Name: PivotFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4695899406273746047
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7552742680466182333}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.015625, y: 0.03125, z: 0}
  m_LocalScale: {x: -1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3836301786786347045}
  m_Father: {fileID: 8434132742499565051}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2777653698384368262
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7552742680466182333}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7570108044141184410
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3836301786786347045}
  - component: {fileID: 6838147259327157472}
  - component: {fileID: 1558960147529351935}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3836301786786347045
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7570108044141184410}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4695899406273746047}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6838147259327157472
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7570108044141184410}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2697600638823719667, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &1558960147529351935
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7570108044141184410}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7610415487033803759
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5068671444311646136}
  - component: {fileID: 6755748139988650511}
  m_Layer: 0
  m_Name: '12_Helmet2 '
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5068671444311646136
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7610415487033803759}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4172632365302133841}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6755748139988650511
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7610415487033803759}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 12
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: 22ae2e6345c8fd741b457ab2c59383a9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.65625, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7626178692216909549
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4880953404704756829}
  m_Layer: 0
  m_Name: ArmL
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4880953404704756829
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7626178692216909549}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6233647089924812913}
  m_Father: {fileID: 8653537294242860895}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7669632044056801707
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7233773439627326069}
  - component: {fileID: 1491740124466641577}
  - component: {fileID: 2317322301412090352}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7233773439627326069
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7669632044056801707}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4159780763021200693}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1491740124466641577
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7669632044056801707}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2697600638823719667, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &2317322301412090352
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7669632044056801707}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7693610689444938844
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5649931998914714082}
  - component: {fileID: 3133276865903358690}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5649931998914714082
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7693610689444938844}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 7312289800278464355}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3133276865903358690
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7693610689444938844}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7710955016920643750
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2836607911384933653}
  - component: {fileID: 3482394132831513255}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2836607911384933653
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7710955016920643750}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8134109509512171755}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3482394132831513255
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7710955016920643750}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: ca35444026b6c8b4da70f53d5971cea2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &7722539654811215317
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 477922508246071251}
  - component: {fileID: 212677676867589630}
  m_Layer: 0
  m_Name: Pivot_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &477922508246071251
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7722539654811215317}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1843199599809879148}
  - {fileID: 855586038421797550}
  - {fileID: 9191325136582218833}
  - {fileID: 695768276450861926}
  m_Father: {fileID: 8841327662503920712}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &212677676867589630
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7722539654811215317}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &7736079677506288224
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8187608328710378753}
  m_Layer: 0
  m_Name: P_ClothBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8187608328710378753
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7736079677506288224}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8327975803432422768}
  m_Father: {fileID: 6783404596845238632}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7790905329221588652
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2144739657321406512}
  - component: {fileID: 8685492387631824580}
  - component: {fileID: 1211152668485473958}
  m_Layer: 0
  m_Name: HorseRoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2144739657321406512
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7790905329221588652}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: 0.0000012172386, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0.000016897413}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2391530872062999758}
  - {fileID: 5101885403374234739}
  m_Father: {fileID: 1193209305429170650}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &8685492387631824580
SortingGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7790905329221588652}
  m_Enabled: 1
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_SortAtRoot: 0
  m_Sort3DAs2D: 0
--- !u!95 &1211152668485473958
Animator:
  serializedVersion: 7
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7790905329221588652}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 87250caa4eec27040bc5650f38894ee7, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_AnimatePhysics: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorStateOnDisable: 0
  m_WriteDefaultValuesOnDisable: 0
--- !u!1 &7831448225257116610
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1843199599809879148}
  - component: {fileID: 3413567862853657992}
  m_Layer: 0
  m_Name: BodyFront
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1843199599809879148
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7831448225257116610}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.15625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 477922508246071251}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3413567862853657992
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7831448225257116610}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -7
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.40625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7857141096293440440
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1148992239296036945}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1148992239296036945
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7857141096293440440}
  serializedVersion: 2
  m_LocalRotation: {x: -0.00075187464, y: 0.00018159937, z: 0.043924622, w: 0.9990346}
  m_LocalPosition: {x: 0.017559368, y: 0.09687976, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3880212177479462856}
  m_Father: {fileID: 1438003175245098264}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7876499009849175897
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7146942488916456311}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7146942488916456311
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7876499009849175897}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.5, w: 0.8660254}
  m_LocalPosition: {x: -0.125, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6708674608080275868}
  m_Father: {fileID: 3405274366729627121}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &7882626710873449740
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2391530872062999758}
  - component: {fileID: 766824447748713688}
  m_Layer: 0
  m_Name: Pivot_Main
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2391530872062999758
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7882626710873449740}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8841327662503920712}
  m_Father: {fileID: 2144739657321406512}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &766824447748713688
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7882626710873449740}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyBack
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6743143225215288860}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: BodyFront
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3413567862853657992}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Neck
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8467515521811132682}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Head
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5677717813502761059}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 9101066892432745379}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3133276865903358690}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6306845539453800673}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7669288650479123625}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2227320887861290938}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootFrontBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5252962631459876855}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackTop
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1933801778504465842}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: FootBackBottom
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 4669547804506744942}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Tail
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2199894869169226173}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Horse
    PartType: Body
    PartSubType: 
    Index: 11
    Dir: 
    Structure: Acc
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2771874836292641038}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &7896688832662483972
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5779022774655287596}
  - component: {fileID: 582068364912028938}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5779022774655287596
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7896688832662483972}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3497218274552944132}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &582068364912028938
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7896688832662483972}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7935567492507774199
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5251901762531405032}
  - component: {fileID: 3369401526509269613}
  m_Layer: 0
  m_Name: 25_L_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5251901762531405032
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7935567492507774199}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2061458388599875456}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3369401526509269613
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7935567492507774199}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 25
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.15625, y: 0.15625}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &7947352142817635038
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 127968227366034}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &127968227366034
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7947352142817635038}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.046875, y: -0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4077938280824517702}
  - {fileID: 8565251632379849643}
  - {fileID: 3308823204120124392}
  - {fileID: 5553158603881950739}
  - {fileID: 3497218274552944132}
  m_Father: {fileID: 7116938777311195328}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7970967871497774873
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4261529542255357745}
  - component: {fileID: 6879882241927160171}
  m_Layer: 0
  m_Name: PivotBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4261529542255357745
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7970967871497774873}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.014, y: -0.067, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 9218396913846757577}
  m_Father: {fileID: 765530328271605236}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6879882241927160171
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7970967871497774873}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8007134103414168463
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1367298207754654087}
  m_Layer: 0
  m_Name: Shadow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1367298207754654087
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8007134103414168463}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1.0237131, y: 1.0237131, z: 1.0237131}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5074554240021394386}
  m_Father: {fileID: 8527626585501907545}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8037691256242908781
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1438003175245098264}
  m_Layer: 0
  m_Name: P_Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1438003175245098264
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8037691256242908781}
  serializedVersion: 2
  m_LocalRotation: {x: 0.00029638445, y: -0.0000016937641, z: -0.01450321, w: 0.9998948}
  m_LocalPosition: {x: 0, y: 0.035010178, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1148992239296036945}
  - {fileID: 6783404596845238632}
  - {fileID: 1236766981300055382}
  - {fileID: 6882739475506780443}
  m_Father: {fileID: 3622124615789065067}
  m_LocalEulerAnglesHint: {x: -0.107, y: -0.004, z: 3.056}
--- !u!1 &8060570271348674299
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6595291243973986549}
  - component: {fileID: 7182101411328643510}
  m_Layer: 0
  m_Name: L_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6595291243973986549
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8060570271348674299}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.000000059604638, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6467039671283116782}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7182101411328643510
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8060570271348674299}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 19
  m_MaskInteraction: 0
  m_Sprite: {fileID: 21300000, guid: ca35444026b6c8b4da70f53d5971cea2, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &8122868016737924222
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6598676483166222119}
  - component: {fileID: 8577252591033542418}
  m_Layer: 0
  m_Name: 7_Hair
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6598676483166222119
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8122868016737924222}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1400022597109612374}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8577252591033542418
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8122868016737924222}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.6875, y: 0.5}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8130753628520294511
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4639583368977427231}
  - component: {fileID: 6109247298251119146}
  m_Layer: 0
  m_Name: 11_Helmet1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4639583368977427231
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8130753628520294511}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4172632365302133841}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6109247298251119146
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8130753628520294511}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 11
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.46875, y: 0.4375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8142187349017698124
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 184284022993547934}
  - component: {fileID: 3915224577914887931}
  - component: {fileID: 8155428960847372375}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &184284022993547934
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8142187349017698124}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1412137984945801752}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3915224577914887931
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8142187349017698124}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 797672379561859647, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8155428960847372375
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8142187349017698124}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8191606062367965557
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8406287326529725389}
  - component: {fileID: 8931216706930459364}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8406287326529725389
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8191606062367965557}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3622124615789065067}
  - {fileID: 4695550984564743928}
  - {fileID: 2812387759137848234}
  m_Father: {fileID: 8527626585501907545}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8931216706930459364
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8191606062367965557}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 8070760849953368395}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 1491740124466641577}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 5016736473830817185}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 6838147259327157472}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 3958628236154121125}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 984870187541921559}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 309853013162960046}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 4593769267804254506}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2474184174432783932}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 4241265127761440195}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8577252591033542418}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5502254627871631284}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 8524933390339237124}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 117598488367891228}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 1745324873118394277}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 852448486021687265}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 1067434415592570670}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6109247298251119146}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    MaskIndex: 0
    renderer: {fileID: 6755748139988650511}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6832005134024852189}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7234231171009298054}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5512681214329166061}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3967890487596031267}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 5172365384397003208}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8182942098850457811}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    MaskIndex: 0
    renderer: {fileID: 7182101411328643510}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    MaskIndex: 0
    renderer: {fileID: 6887801356817754953}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &8203393506918432192
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7116938777311195328}
  m_Layer: 0
  m_Name: HeadSet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7116938777311195328
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8203393506918432192}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0.03125, y: 0.140625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 127968227366034}
  m_Father: {fileID: 4802961589508279799}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8211708159815456575
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4061255110476348641}
  - component: {fileID: 3840679799303929748}
  m_Layer: 0
  m_Name: Pivot_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4061255110476348641
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8211708159815456575}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.0625, y: 0.203125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3077848230915676085}
  m_Father: {fileID: 855586038421797550}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3840679799303929748
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8211708159815456575}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8271529760175637052
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5631928302044007613}
  m_Layer: 0
  m_Name: P_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5631928302044007613
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8271529760175637052}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.008514688, w: 0.99996376}
  m_LocalPosition: {x: -0.04883509, y: -0.015745007, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1400022597109612374}
  - {fileID: 8054157291181213055}
  - {fileID: 4228886382426814474}
  - {fileID: 9048731847238132141}
  - {fileID: 4172632365302133841}
  m_Father: {fileID: 1236766981300055382}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8311657674985958216
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1285685467909221519}
  m_Layer: 0
  m_Name: P_ArmorBody
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1285685467909221519
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8311657674985958216}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.015625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3218256390245409324}
  m_Father: {fileID: 6783404596845238632}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8328841000424339442
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3980305593354573850}
  - component: {fileID: 7046383620976577725}
  - component: {fileID: 4002170236683139267}
  m_Layer: 0
  m_Name: Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3980305593354573850
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8328841000424339442}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 317786098649681445}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7046383620976577725
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8328841000424339442}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 797672379561859647, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.09375}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &4002170236683139267
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8328841000424339442}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8409647277722857257
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8434132742499565051}
  m_Layer: 0
  m_Name: P_LEye
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8434132742499565051
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8409647277722857257}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4630008298227201874}
  - {fileID: 4695899406273746047}
  m_Father: {fileID: 9048731847238132141}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8425609585103259502
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8877644277218340182}
  - component: {fileID: 3147395860051289719}
  m_Layer: 0
  m_Name: Root
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8877644277218340182
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8425609585103259502}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.8, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8712328321053060806}
  - {fileID: 307669807626978511}
  - {fileID: 7347975595834016924}
  m_Father: {fileID: 695768276450861926}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3147395860051289719
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8425609585103259502}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5084db87f5a3218479da5aa1e18581d6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  matchingTables:
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 7046383620976577725}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 3459516401735454003}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Back
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 3915224577914887931}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Eye
    PartSubType: 
    Index: 0
    Dir: 
    Structure: Front
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/0_Eye/Eye10
    MaskIndex: 0
    renderer: {fileID: 2406612916033194872}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Head
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2684427881657901043}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Body
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 2640388285795875039}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 7385462794695019937}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Arm_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 8989756925278318935}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_L
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 5059506551338817962}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Body
    PartSubType: 
    Index: 1
    Dir: 
    Structure: Foot_R
    ItemPath: Addons/Legacy/0_Unit/0_Sprite/1_Body/Human_1
    MaskIndex: 0
    renderer: {fileID: 5783446673807714750}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Hair
    PartSubType: 
    Index: 2
    Dir: 
    Structure: Hair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7252049867635328620}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: FaceHair
    PartSubType: 
    Index: 3
    Dir: 
    Structure: FaceHair
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 924853037672525331}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Left
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 3285087186182761435}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Right
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 1994319955121365891}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Cloth
    PartSubType: 
    Index: 4
    Dir: 
    Structure: Body
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/2_Cloth/suit_2_c1
    MaskIndex: 0
    renderer: {fileID: 7203571361465501506}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 8609109279271857730}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Pant
    PartSubType: 
    Index: 5
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2711010516581895876}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Back
    Structure: Helmet
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 582068364912028938}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Helmet
    PartSubType: 
    Index: 6
    Dir: Front
    Structure: Helmet
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/4_Helmet/Helmet_m10_black
    MaskIndex: 0
    renderer: {fileID: 9038526245417047235}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Body
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3612336253748792183}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Left
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3369401526509269613}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Armor
    PartSubType: 
    Index: 7
    Dir: 
    Structure: Right
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 2805420311935807920}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Back
    PartSubType: 
    Index: 9
    Dir: 
    Structure: Back
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7238041546200684708}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Sword
    Index: 10
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Axe
    Index: 11
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Bow
    Index: 12
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 6519914605163250760}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Shield
    Index: 13
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 912112333121727218}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Spear
    Index: 14
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Wand
    Index: 15
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Hammer
    Index: 16
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Dagger
    Index: 17
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Left
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Mace
    Index: 18
    Dir: Right
    Structure: Weapons
    ItemPath: 
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Left
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_phone
    MaskIndex: 0
    renderer: {fileID: 3482394132831513255}
    Color:
      serializedVersion: 2
      rgba: 4294967295
  - UnitType: Unit
    PartType: Weapons
    PartSubType: Others
    Index: 19
    Dir: Right
    Structure: Weapons
    ItemPath: Addons/ModernPackVer1/0_Unit/0_Sprite/6_Weapons/7_Others/Weapon_m_shovel
    MaskIndex: 0
    renderer: {fileID: 7050456490569467899}
    Color:
      serializedVersion: 2
      rgba: 4294967295
--- !u!1 &8559634227832210114
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7657513594777519425}
  - component: {fileID: 3958628236154121125}
  - component: {fileID: 8711480910017621419}
  m_Layer: 0
  m_Name: 5_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7657513594777519425
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8559634227832210114}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 8054157291181213055}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3958628236154121125
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8559634227832210114}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 3923885903126733222, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.53125, y: 0.46875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!331 &8711480910017621419
SpriteMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8559634227832210114}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_MaskAlphaCutoff: 1
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
  m_SpriteSortPoint: 0
  m_MaskSource: 0
--- !u!1 &8560483063708878363
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7696124600386851948}
  - component: {fileID: 5252962631459876855}
  m_Layer: 0
  m_Name: FrontFootBottom
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7696124600386851948
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8560483063708878363}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 3648280044517179591}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5252962631459876855
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8560483063708878363}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -5
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.25}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &8756838265769484341
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8134109509512171755}
  m_Layer: 0
  m_Name: P_Weapon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8134109509512171755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8756838265769484341}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0.86602545, w: 0.49999994}
  m_LocalPosition: {x: 0.15625, y: -0.125, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2836607911384933653}
  m_Father: {fileID: 6233647089924812913}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 120}
--- !u!1 &8815890829418361853
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3679561679055011010}
  - component: {fileID: 2406612916033194872}
  - component: {fileID: 8415046956873949800}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3679561679055011010
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8815890829418361853}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5720185832049610774}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2406612916033194872
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8815890829418361853}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2697600638823719667, guid: 01c9f277ec47c40b1b864b029d2004cf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.03125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8415046956873949800
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8815890829418361853}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8895809096452446467
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4685209907616942964}
  m_Layer: 0
  m_Name: P_Back
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4685209907616942964
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8895809096452446467}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.09375, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 2016505574543348866}
  m_Father: {fileID: 4802961589508279799}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8966403132062779530
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9019052143841463042}
  - component: {fileID: 5228552289166509081}
  - component: {fileID: 8085527673875396811}
  m_Layer: 0
  m_Name: Front
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &9019052143841463042
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8966403132062779530}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5784890835377397397}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5228552289166509081
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8966403132062779530}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_MaskInteraction: 0
  m_Sprite: {fileID: -659639939, guid: 36f759892f0769b42aeec738b5a2fce9, type: 3}
  m_Color: {r: 0.2784314, g: 0.101960786, b: 0.101960786, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.125, y: 0.03125}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!114 &8085527673875396811
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8966403132062779530}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &8983211629778360955
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2624948619484804529}
  m_Layer: 0
  m_Name: P_LClose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &2624948619484804529
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8983211629778360955}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.140625, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5784890835377397397}
  m_Father: {fileID: 9048731847238132141}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9044749866994516840
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4189340345067696090}
  - component: {fileID: 5794983527484391606}
  m_Layer: 0
  m_Name: Pivot_FrontFoot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4189340345067696090
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044749866994516840}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.109375, y: 0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4806528311410685912}
  - {fileID: 7312289800278464355}
  m_Father: {fileID: 9191325136582218833}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5794983527484391606
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9044749866994516840}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c562f92f3b8b435d98ac3b65547b755, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &9047221668162808850
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 34516823858646454}
  m_Layer: 0
  m_Name: P_LCloth
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &34516823858646454
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9047221668162808850}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3684402145818720468}
  m_Father: {fileID: 7347975595834016924}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9060302645624503924
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 191550182551167843}
  m_Layer: 0
  m_Name: P_LArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &191550182551167843
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9060302645624503924}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.03923464, y: -0.00064003014, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8053474042011819480}
  - {fileID: 6467039671283116782}
  - {fileID: 6121892197304508749}
  m_Father: {fileID: 712926879446611998}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9151886724759967548
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1353981401554797579}
  - component: {fileID: 6306845539453800673}
  m_Layer: 0
  m_Name: FrontFootTop
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1353981401554797579
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9151886724759967548}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.015625, y: -0.0625, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2302146760424236598}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6306845539453800673
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9151886724759967548}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -10
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.21875, y: 0.1875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
--- !u!1 &9177060273892615907
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6857997701888498410}
  - component: {fileID: 4593769267804254506}
  m_Layer: 0
  m_Name: -20_R_Arm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6857997701888498410
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9177060273892615907}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7232909606546510896}
  - {fileID: 2348837473467206224}
  m_Father: {fileID: 8793793681350394791}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4593769267804254506
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9177060273892615907}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: c5a65547d1edf4a9d882bd6cff83eda8, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -20
  m_MaskInteraction: 0
  m_Sprite: {fileID: 2554473656886179314, guid: d24756e433435b249be5737019648d69, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.1875, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_SpriteSortPoint: 0
--- !u!1 &9220390353121578234
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5603647342635930995}
  - component: {fileID: 5512681214329166061}
  m_Layer: 0
  m_Name: -15_R_Shoulder
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5603647342635930995
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9220390353121578234}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 2348837473467206224}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5512681214329166061
SpriteRenderer:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 9220390353121578234}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: -15
  m_MaskInteraction: 0
  m_Sprite: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.28125, y: 0.21875}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 0
  m_SpriteSortPoint: 0
